Shadowrun

Shadowrun General => Gear => Topic started by: Elektrycerze3 on <08-29-13/0645:50>

Title: [SR5] Datajack and Noise
Post by: Elektrycerze3 on <08-29-13/0645:50>
Hoi!

The recent discussion of cybereyes in SR5 gave me an idea which raises a question:

Q: Do the wireless bonuses of multiple datajacks (Noise reduction 1) stack?

Thanks in advance!
Title: Re: [SR5] Datajack and Noise
Post by: Chrona on <08-29-13/0901:51>
Man i hope so, go ask in the FAQ Thread. It'd be a Decker's dream come true.
Title: Re: [SR5] Datajack and Noise
Post by: Xenon on <08-29-13/0908:55>
and i like the concept of having multiple data jacks like back in the old days ;)

(but i don't think you are supposed to have more than one data jack in matrix 2.0 and i don't think the noise reduction will stack).
Title: Re: [SR5] Datajack and Noise
Post by: T-Hatchet on <08-29-13/0917:12>
I so wanted to find that screen shot from the first Ghost in the Shell film where we see the back of Motoko's neck has half a dozen "datajacks" so I could link it here.
Title: Re: [SR5] Datajack and Noise
Post by: firebug on <08-29-13/1013:02>
It probably doesn't stack, no.  There's still some reasons to have multiple though, mainly to be able to have a DNI to multiple objects at once that cannot be jammed.
Title: Re: [SR5] Datajack and Noise
Post by: TheDarkMessiah on <08-29-13/1030:46>
Quote
I so wanted to find that screen shot from the first Ghost in the Shell film where we see the back of Motoko's neck has half a dozen "datajacks" so I could link it here.

(http://t0.gstatic.com/images?q=tbn:ANd9GcSn1rMpxJJD3ztSWYNEQBEA2k7UnCSHwyw7fQUPB_7zQKl5yLq6)

(http://img.photobucket.com/albums/v211/Kagitsune/gits-sac14.jpg)

(http://24.media.tumblr.com/tumblr_lg5qi9x8Iz1qed821o1_500.jpg)

Good enough?
Title: Re: [SR5] Datajack and Noise
Post by: T-Hatchet on <08-29-13/1057:33>
Nice ^_^


I had completely forgotten about pasonafix chips until I saw that picture of the very dead geisha borg. I hope Shadowrun hackers can not forcibly upload and run those on someones skillwires... scarry
Title: Re: [SR5] Datajack and Noise
Post by: Xenon on <08-29-13/1145:19>
It probably doesn't stack, no.  There's still some reasons to have multiple though, mainly to be able to have a DNI to multiple objects at once that cannot be jammed.
As long as you link your DNI wireless (normal) I see no reason to have multiple data jacks. And most items you would consider using a wire to connect have wireless bonuses that pretty much make it pointless anyway (such as smartguns).
Title: Re: [SR5] Datajack and Noise
Post by: Chrona on <08-29-13/1228:14>
Nice ^_^


I had completely forgotten about pasonafix chips until I saw that picture of the very dead geisha borg. I hope Shadowrun hackers can not forcibly upload and run those on someones skillwires... scarry

I'm pretty sure you can, especially if you get into their datajack and they have all the 'ware needed. Forcibly running personafix on people is a common plothook.
Title: Re: [SR5] Datajack and Noise
Post by: Mirikon on <08-29-13/1520:34>
Hell, forcibly running personafix is something I've seen PCs do before. Need a guy on the inside? Need to get past magical screens that would detect active spells? Personafix could give you a guy on the inside, easy.
Title: Re: [SR5] Datajack and Noise
Post by: Unahim on <08-30-13/1006:12>
It probably doesn't stack, no.  There's still some reasons to have multiple though, mainly to be able to have a DNI to multiple objects at once that cannot be jammed.

A DNI is not a way of linking to a device, it is a command/interface method. You do not have DNI "to" something, you either have a  DNI (through a device that grants it) or you don't.
Title: Re: [SR5] Datajack and Noise
Post by: firebug on <08-30-13/1851:30>
It probably doesn't stack, no.  There's still some reasons to have multiple though, mainly to be able to have a DNI to multiple objects at once that cannot be jammed.

A DNI is not a way of linking to a device, it is a command/interface method. You do not have DNI "to" something, you either have a  DNI (through a device that grants it) or you don't.

The extra "cannot be jammed" part is what I was referring to being multiple.  I guess I said it wrong.
Title: Re: [SR5] Datajack and Noise
Post by: Xenon on <08-30-13/2141:12>
The extra "cannot be jammed" part is what I was referring to being multiple.  I guess I said it wrong.
Yes, if noise stack when you get multiple data jacks that are wireless ON then you can get so much noise reduction that you can not be jammed when sending mental commands. For example there was some talk about using a jammer to prevent wireless grenades from being detonated a few weeks ago.....

With enough data jacks it would also let you hack from the middle of a big desert on the other side of the world without having to worry about noise or public grids....

If being the operative word here. I don't think you would get stacked noise reduction by installing a second data jack.

Title: Re: [SR5] Datajack and Noise
Post by: Aaron on <08-31-13/1008:28>
I see no reason why a second data jack wouldn't offer extra signal scrubbing, and neither have any of the other freelancers I've asked. I figure you've bought the thing with Essence and nuyen, so knock yourself out.
Title: Re: [SR5] Datajack and Noise
Post by: Michael Chandra on <08-31-13/1015:35>
It gives you a Rating 1 noise reduction, one could easily argue that you cannot stack them for two reasons.
1: The Data passes through the Datajack, not multiple but just the one.
2: It gives you Rating 1 noise reduction, not +1 noise reduction. So with 2 active at the same time, you still only have Rating 1 noise reduction.

As for the abusive situation: With 10k nuyen and 1 essence someone could otherwise be pretty much completely immune to any kind of noise.
Title: Re: [SR5] Datajack and Noise
Post by: SoulGambit on <09-01-13/0446:14>
Oh snap. Finally, a way to actually use your wireless bonuses in the face of rating 6 Jammers while in Chicago!
Title: Re: [SR5] Datajack and Noise
Post by: Elektrycerze3 on <09-02-13/0411:59>
Thanks for your answers! Guess there is, after all, a very stylish way to combat Noise. Datajacks for everyone!)

It gives you a Rating 1 noise reduction, one could easily argue that you cannot stack them for two reasons.
1: The Data passes through the Datajack, not multiple but just the one.
2: It gives you Rating 1 noise reduction, not +1 noise reduction. So with 2 active at the same time, you still only have Rating 1 noise reduction.

As for the abusive situation: With 10k nuyen and 1 essence someone could otherwise be pretty much completely immune to any kind of noise.

I do see your point, but as Noise is something not every GM would use on a regular basis, that's not overly abusive. In my home games I'm going to let it fly, but of course your mileage may vary.
Title: Re: [SR5] Datajack and Noise
Post by: Michael Chandra on <09-02-13/1320:44>
Then the players wouldn't need to pull the trick to begin with.
Title: Re: [SR5] Datajack and Noise
Post by: ZeConster on <09-02-13/1421:16>
Lessee... Noise Reduction is provided by...
So one could read that as meaning that if it doesn't say it stacks, it only stacks with stuff that does say it stacks. Could, anyway.
Of course, now I'm curious about which augmentations you can have more than one of, and which of those you might want to.
Title: Re: [SR5] Datajack and Noise
Post by: Xenon on <09-09-13/0511:52>
If they intended that we could stack data jacks for noise reduction they would have given the data jack a rating just like every other piece of cyberware that have a stacked effect.


or to turn the argument around:

flare compensation does not say it does not stack or is incompatible with a second installment of flare compensation. does this mean i can buy two flare compensations for double the effect?

platelet factories does not say it does not stack or is incompatible with a second installment of platelet factories. does this mean i can buy two platelet factories for double the effect?
Title: Re: [SR5] Datajack and Noise
Post by: SoulGambit on <09-11-13/1057:44>
Flare compensation's wording prevents it from stacking with itself.

Platelet factories would stack under that logic, yes. I'm not sure that's particularly game-breaking given the sheer bullshit amount of armor a Street Sam can get anyways.
Title: Re: [SR5] Datajack and Noise
Post by: Xenon on <09-12-13/1010:05>
Flare compensation's wording prevents it from stacking with itself.
No it doesn't.