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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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JackVII

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« Reply #315 on: <09-26-14/1115:26> »
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

S.Miles

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« Reply #316 on: <09-26-14/1120:24> »
Can the Mime make enemies run into invisible walls? ;) That would be quite awsome.

Lusis

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« Reply #317 on: <09-26-14/1218:14> »
Maybe the Ancients will take a mime as trade for passage? I can't help but think of the movie Eurotrip.

We do need more guns though. Maybe a troll mime that rocks a machine gun?
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8-bit

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« Reply #318 on: <09-26-14/1219:58> »
I'm pretty sure that if we need anything it's more magic. We have 1 awakened (well, I guess Flicker is an adept, so 2) person for Astral protection.

S.Miles

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« Reply #319 on: <09-26-14/1222:45> »
Like... He's just called Face, 'cause he's so ugly. In truth he is a cybered up Killing Machine without emotions or intellect! Sounds like Fun :P

I think the Face is fine, even a Mime. I hope guns won't be too relevant for us. And I really hope, we don't have to fight Ancients or large numbers anytime soon... We should be able to talk ourself through most drek (at least that is my plan ;) ).

8-bit

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« Reply #320 on: <09-26-14/1226:37> »
Like... He's just called Face, 'cause he's so ugly. In truth he is a cybered up Killing Machine without emotions or intellect! Sounds like Fun :P

I think the Face is fine, even a Mime. I hope guns won't be too relevant for us. And I really hope, we don't have to fight Ancients or large numbers anytime soon... We should be able to talk ourself through most drek (at least that is my plan ;) ).

Well, hopefully your plan will work. So far, we've tried to do something similar. You can see the results.

S.Miles

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« Reply #321 on: <09-26-14/1228:31> »
So far you tried to attack them, aim at them and shout threats at them. I guess my approach is a little more friendly. ;) Just a little... + I got Charisma and Negotiation on my side.

All4BigGuns

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« Reply #322 on: <09-26-14/1231:08> »
Ancients make me wish for my 3rd edition mage with her 14 Initiation Grades...
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

S.Miles

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« Reply #323 on: <09-26-14/1234:25> »
If we wanted to fight them, I would like my big guns... Land trains always make me wanna install some HMGs with tripods on them...

But I guess some Force 12 Fireballs would also work well. Though I hope we won't need them.

Lusis

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« Reply #324 on: <09-26-14/1234:52> »
Like... He's just called Face, 'cause he's so ugly. In truth he is a cybered up Killing Machine without emotions or intellect! Sounds like Fun :P

I think the Face is fine, even a Mime. I hope guns won't be too relevant for us. And I really hope, we don't have to fight Ancients or large numbers anytime soon... We should be able to talk ourself through most drek (at least that is my plan ;) ).


Ok I was wondering how a mute face was going to work.

I also hope you realized that Americans (especially hardened bikers and gangers) are more likely to shoot a mime than play 20 charades with one.
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JackVII

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« Reply #325 on: <09-26-14/1248:53> »
I'm pretty sure that if we need anything it's more magic. We have 1 awakened (well, I guess Flicker is an adept, so 2) person for Astral protection.
3, based on some OOC roll listings, but none of us know that other than maybe Leaflock, if he assensed the group.
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

Lusis

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« Reply #326 on: <09-26-14/1252:36> »
Btw im not saying a mime wouldn't be epic....just be prepared for every local to want to kick it's ass. Lol.  ;D

Btw I modded the last part in-game post to apply to all our matrix support amigos.
« Last Edit: <09-26-14/1256:04> by Lusis »
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The Masked Ferret

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« Reply #327 on: <09-26-14/1434:07> »
Mr. Pink is one of those NPCs that you create as a GM that take up a life of their own. And he does have a monofiliment chainsaw somewhere. And a silence spell. Nothing like a mime with a silenced chain saw.

Mr. Pink
METATYPE: ELF
B 1, A 5, R 5/8, S 1, W 5, L 1, I 5, C 8, ESS 6, EDG 6, M 6
Condition Monitor (P/S): 9 / 11
Armor: 8
Limits: Physical 4, Mental 4, Social 9
Physical Initiative: 10/13+4D6
Active Skills: Archery 1, Assensing 1, Con 1, Disguise 1, Escape Artist 1, Etiquette 1, Gymnastics 1, Impersonation 1, Intimidation 1, Leadership 1, Negotiation 1, Palming 1, Perception 1, Performance 1, Ritual Spellcasting 1, Sneaking 1, Spellcasting 5, Unarmed Combat 1
Knowledge Skills: Amusements 2, Fine Wines 1, Gang Identification 1, Parazoology 1, Vices 1
Languages: English N, Sperethiel 6
Metatype Abilities: Enhanced Senses: Low-Light Vision
Qualities:
. . Magician's Way
. . Distinctive Style: Mannerisms
. . Mystic Adept
. . Simsense Vertigo
. . SINner (National SIN): Tir Tangiere
. . Weak Immune System
Spells:
. . Physical Barrier
. . Physical Mask
. . Silence
. . Trid Entertainment
. . Trid Phantasm
Adept Powers:
. . Astral Perception
. . Improved Reflexes (3)
. . Commanding Voice
. . (Rest of the powers Later)
Gear:
. . Actioneer Business Clothes
. . Meta Link Commlink
. . Mr. Pink w/ Fake License: Magician (1), Fake License: Street Performer (1), Fake SIN (1), (1 month) Street Lifestyle
Weapons:
. . Light Crossbow [Crossbow, Acc 7, DV 5P, AP -1, 4 (m)]
. . Horizon-Flynn Rapier [Blade,Blade, Reach 1, Acc 7, DV 3P, AP -3]
. . Survival Knife [Blade, Acc 5, DV 3P, AP -1]
. . Arrow, Str Min 4 x10 [Acc 0, DV –, AP –]
Contacts:
Airline Hostess (Connection 1, Loyalty 1)
Bartender (Connection 1, Loyalty 2)
Beat Cop (Connection 1, Loyalty 1)
Fixer (Connection 1, Loyalty 6)
Political Fixer (Connection 6, Loyalty 1)
Talismonger (Connection 2, Loyalty 1)
Starting ¥: 520 + (1D6 x 20)¥


Posts: 3
Nuyen: 6000 - taxes
« Last Edit: <09-29-14/1804:54> by The Masked Ferret »
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The Masked Ferret

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« Reply #328 on: <09-26-14/1441:53> »
Rolls will go here.
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Lusis

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« Reply #329 on: <09-26-14/1442:42> »
Btw is ot possible to block a commlink signal via the Matrix without bricking it?
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