NEWS

Technomancer Linklocker Killer

  • 15 Replies
  • 2927 Views

CigarSmoker

  • *
  • Chummer
  • **
  • Posts: 237
« on: <10-01-19/1640:24> »
A Attributes 24
Body 5  Agility 1 Reaction1  Strength 1 Willpower 5  Logic 5(8 )  Intuition 5 Charisma 9
Edge 1 Resonance 6 (5) Essence 5,02

B Ressources 275000
Alpha Cerebral Booster III 113.400Y 0,48 Essence
Synaptic Booster I 95000Y -0,5 Essence

C Resonance 2
Complex Forms:
Emulate Program Signal Scrubber
Emulate Program Biofeedback
Emulate Program Overclock
Emulate Program Linklock

D Race Elf (4) (put in Resonance)

E Skills (10)
Cracking 6 (Cybercombat) (5 Karma)
Electronic 4 (Computer) (5 Karma)
Tasking 1 (5 Karma)
Engineering 1 (5 Karma)
Perception 1 (5 Karma)
Stealth 1 (5 Karma)

Qualities 
Focused Concentration III (-36 Karma)
Exceptional Attribute Charisma -12 Karma
Elf Low Light Vision
Impaired Attribute Strength V +40Karma

66600 left for Gear; 12 Karma left for Adjustments



His Attributes can be adjusted by Resonance, so he puts 4 points on Attack, 1 point on Firewall.
Attack = Charisma 9 + 4 Resonance = 13
Sleaze = Intuition 5
Data Procession = Logic 5(8 )
Firewall = Willpower 5 +1 Resonance

Resonance can be switched around with "Configure Matrix Attribute" so he could be good at Sleaze too.

He uses his Complex forms combined with Focused Concentration III to use Biofeedback and Overclock

With that he rolls in Cybercombat
Cracking 6 + Specialisation 2 + Overclock 2 (1 Wild dice) +Logic 5(8 ) = 18 Dice(1 of them Wild)
His DV is 13/2 P or S = 7 P or S (thanks to Biofeedback) or he attacks without using the Program for 7 Matrix Damage.

With Linklock the poor Victim cant Jackout unless he wins an oppossed roll Electronics+Willpower vs Attack + Data Processing (21 Dice)

His Edge is abysmal but his Matrixattack abilties are quite impressive i would say ^^
But there are many more disadvantages, if  the high Ressources/Bioware is forfeit he could get higher skills that would make him more versatile ...

Edit: forgot Elf Low Light Vision ^^
« Last Edit: <10-01-19/1745:36> by CigarSmoker »

ZeroSum

  • *
  • Omae
  • ***
  • Posts: 401
« Reply #1 on: <10-01-19/1702:04> »
Ow. Just reading that hurts me.

Good job; that is a seriously efficient build where matrix damage is concerned. You'll pretty much instantly brick lower rating devices, and even higher rating devices will learn to fear you.

Might want to consider Fork as a program emulation instead of Signal Scrubber. Twice the damage!

CigarSmoker

  • *
  • Chummer
  • **
  • Posts: 237
« Reply #2 on: <10-01-19/1719:43> »
Ow. Just reading that hurts me.

hehe :)

as usual i dont intent on playing that abomination. But i  always create lots of chars when i am new in a P&P, this time i decided to share some of the more interesting results ^^

Edit: Regarding the Fork you are right thats awesome too, but i think 2 Noise Reduction is very good for every Hacker ^^

Stainless Steel Devil Rat

  • *
  • Errata Coordinator
  • Prime Runner
  • *****
  • Posts: 4572
« Reply #3 on: <10-01-19/1721:43> »
Out of curiosity, what would you do for karma if not for impaired attribute?
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

CigarSmoker

  • *
  • Chummer
  • **
  • Posts: 237
« Reply #4 on: <10-01-19/1733:53> »
Out of curiosity, what would you do for karma if not for impaired attribute?

I gave my players the Prime Runner +50 Karma and said pick only Negative Qualities that you really want.

Could take Allergie (extreme, Grass) +20, some Addiction 1 hour (+12), Bad Rep (+8),

All of them are cool for me, if you really want them and somehow implement them in Roleplay. But you always find something with low impact ^^

Edit: ah limit 6 :) just had to take some higher stuff
« Last Edit: <10-01-19/1737:45> by CigarSmoker »

penllawen

  • *
  • Omae
  • ***
  • Posts: 804
  • Let's go. In and out. Twenty minute milk run.
« Reply #5 on: <10-01-19/1745:19> »
Don’t forget to spam re-rolls of the wild die with Edge! 1 Edge to re-roll it might be the second best/cheesiest use of Edge in the game (after Anticipate.)

Hobbes

  • *
  • Catalyst Demo Team
  • Prime Runner
  • ***
  • Posts: 3078
« Reply #6 on: <10-01-19/1832:26> »
Float on in all VR like, split your pool among multiple targets, Fork it.  Twice because two major actions with your VR initiative boost.  Lock down up to 8 targets in the first pass, finish off in the next turn or two.  Move to next room.  Clear out an entire building of folks this way.

In addition to the Biofeedback damage you're also doing dump shock when the Persona gets KO'd. 

With your high values vs just commlinks you'll be generating a point of edge per attack, so you'll hit the cap.  You'll have plenty of re-rolls on the wild die.  Toss in Analytical Mind for lulz.


ZeroSum

  • *
  • Omae
  • ***
  • Posts: 401
« Reply #7 on: <10-01-19/1856:35> »
Float on in all VR like, split your pool among multiple targets, Fork it.  Twice because two major actions with your VR initiative boost.  Lock down up to 8 targets in the first pass, finish off in the next turn or two.  Move to next room.  Clear out an entire building of folks this way.

In addition to the Biofeedback damage you're also doing dump shock when the Persona gets KO'd. 

With your high values vs just commlinks you'll be generating a point of edge per attack, so you'll hit the cap.  You'll have plenty of re-rolls on the wild die.  Toss in Analytical Mind for lulz.
Can you target multiple icons in the Matrix like you can in physical combat? If you can; congrats, you just made this even more gross.

I think I just threw up on my mouth a little. But in a good way! Knowing what kind of extremes are possible is good.

CigarSmoker

  • *
  • Chummer
  • **
  • Posts: 237
« Reply #8 on: <10-01-19/1901:22> »
Can you target multiple icons in the Matrix like you can in physical combat? If you can; congrats, you just made this even more gross.

Thats the Multiple Attacks (I) Actions for one Minor Action can split the Pool, so thats absolutely possible yes :) But he will need Cram to do that since he has in VR his natural +2D6 +2D6 VR +1d6, sums to 1 Major 6 Minor
he could use those as 2 Major 2 Minor (presuming the intended cap for minors is 6 not 5 ^^)
 

ZeroSum

  • *
  • Omae
  • ***
  • Posts: 401
« Reply #9 on: <10-01-19/1924:04> »
Multiple Attacks is for physical combat though, isn't it? Matrix actions are detailed in the Matrix section.

I may be reading too much into the sentence: "Note that specialized Matrix actions are described on page 179", but Multiple Attacks does state that it must be used with the Attack Major Action, which then refers to the Combat section.

If you are attacking something in the Matrix, you would use the Data Spike or Tarpit Matrix Major Actions, not Attack. This seems to be backed up by the fact that there is a separate Full Matrix Defense action, so you wouldn't use Full Defense to defend against matrix attacks. At least, that was my understanding of the Matrix action rules.

Also keep in mind the limits on Major and Minor actions. You already accounted for this...
« Last Edit: <10-01-19/1927:13> by ZeroSum »

CigarSmoker

  • *
  • Chummer
  • **
  • Posts: 237
« Reply #10 on: <10-01-19/1931:24> »
Multiple Attacks is for physical combat though, isn't it? Matrix actions are detailed in the Matrix section.

I may be reading too much into the sentence: "Note that specialized Matrix actions are described on page 179", but Multiple Attacks does state that it must be used with the Attack Major Action, which then refers to the Combat section.

You are right but the description of "Multiple Attacks" says "This action must be used in conjunction with an Attack Major Action" i bolded it. They should rather have written "the" Attack Major Action to make this clear.

Further it isnt clear how Overwatch would react/reacts to split Attacks. One Overwatch raise per Target ?


Stainless Steel Devil Rat

  • *
  • Errata Coordinator
  • Prime Runner
  • *****
  • Posts: 4572
« Reply #11 on: <10-01-19/1943:00> »
I would agree with ZeroSum.

"An vs the" is in my view beside the point: it says "an Attack Major Action" not "an attack action".  If we're going to delve into pedantry (not that there's anything wrong with that) then capitalizing Attack means there's no doubt the language is referring to that specific action rather than a hypothetical amalgam of hostile/offensive actions.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

ZeroSum

  • *
  • Omae
  • ***
  • Posts: 401
« Reply #12 on: <10-01-19/2013:24> »
Further it isnt clear how Overwatch would react/reacts to split Attacks. One Overwatch raise per Target ?
That... Is a good question. I haven't fully read the Matrix rules yet as I keep bouncing back and forth trying to read the CRB from cover to cover, so this will be something to look into for later.

Stainless Steel Devil Rat

  • *
  • Errata Coordinator
  • Prime Runner
  • *****
  • Posts: 4572
« Reply #13 on: <10-01-19/2018:22> »
In the case of Fork (pg. 184) it doesn't say you only take OS from one of your targets' rolls, therefore you take it from both.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Plan_B

  • *
  • Newb
  • *
  • Posts: 43
« Reply #14 on: <10-01-19/2157:44> »
In terms of OS increase, I would say that you get 1 for the illegal action as normal plus an increase for each hit from both targets plus an additional point of OS for using a hacking program. I base the first one on the fact that it is the action, not the number of targets, that causes the increase in OS. Fork merely lets you hit two targets. As for split dice pools and taking multiple actions, then each set of targets (regardless of total number of targets in a set) increases OS because you are taking several distinct actions. That said, I don’t know if you can even split dice pools up to take multiple actions at multiple targets with Matrix actions.
When the "milk run" goes sour, it's time for Plan B!