Shadowrun

Shadowrun General => Gear => Topic started by: JustADude on <01-05-12/2306:44>

Title: Scary-Effective Drone Builds
Post by: JustADude on <01-05-12/2306:44>
Okay, I'm interested in hearing ideas everyone has for some really nasty drone builds. The kind of stuff people tell stories about dealing with over drinks years later, assuming they survive to have those drinks to begin with.

Don't worry about being cost-effective; as long as it's RAW-Legal, go ahead and post it.

To start things off:

Lockheed Arachne: (Remember, it's Military so it's Rating 5)
Gecko Tips (Stock)
Walker Mode (Stock)
Weapon Mount (Normal, External, Turret, Remote) (Stock)
     Barrett Model 121
          Silencer (Stock)
          Smartgun System (Stock)
          Improved Range Finer
          Electronic Firing
          Chameleon Coating
          Extended Clip
          Smartgun Camera Upgrades
Improved Sensor Array
Chameleon Coating
Termination System, Self-Destruct
Targeting Autosoft
Clearsight Autosoft
Infiltration Autosoft
Tacsoft


Scatter a few of those around a combat zone and... well... I think you can see where that goes.
Title: Re: Scary-Effective Drone Builds
Post by: Mäx on <01-06-12/0237:23>
Not RAW legal, as barret is most definetly bigger then a lmg.
Title: Re: Scary-Effective Drone Builds
Post by: Sichr on <01-06-12/0259:11>
Is it possible to mount Large weapon mount? What book is this drone from?
Title: Re: Scary-Effective Drone Builds
Post by: Chrona on <01-06-12/0300:44>
War!
Title: Re: Scary-Effective Drone Builds
Post by: JustADude on <01-06-12/0323:43>
Not RAW legal, as barret is most definetly bigger then a lmg.

Not if you take off the stock, bipod, and all the other bits that a Drone won't actually use to operate the thing.

Since "bigger" is such a fluid term in a game without actual LxWxH measurements for weapons, I took RAW to mean "bigger" as in "The mount is only designed to handle up to this amount of recoil, and will fail under the stress of a more powerful grade of Heavy Weapon." If not, why stop at LMG? Only difference between a lot of LMGs and MMGs is what they're chambered for at the moment.

Also, you forgot to pay your Tax.
Title: Re: Scary-Effective Drone Builds
Post by: Sichr on <01-06-12/0420:34>
IMO Barett uses HMG ammo, well thats the "caliber discussion" and as such pointless.
Technicaly RAW everything up to LMG means every weapon you can fire with Firearms skill group and LMG (and maybe Grenade launchers) from Heavy weapons skill category.
Title: Re: Scary-Effective Drone Builds
Post by: JustADude on <01-06-12/0426:22>
Technicaly RAW everything up to LMG means every weapon you can fire with Firearms skill group and LMG (and maybe Grenade launchers) from Heavy weapons skill category.

Exactly!

As someone once said, "Just because it makes sense doesn't mean it works in RAW and just because it works in RAW doesn't mean it makes sense."

But how about some other power-builds, guys?

Anyone got a sweet loadout for a Steel Lynx, or a Hussar, or something obscene they've done with a Dragonfly C-12?
Title: Re: Scary-Effective Drone Builds
Post by: Sichr on <01-06-12/0449:29>
Im quite obscene with chameleon coated, ECM and signature masked Nimrod flexmounrted with customized Ares Desert strike (SA/BF, fire selection, supressor, extended clip) loaded with APDS/AV rounds. There are some other mods Id like to gicve this drone, but this is scarry enought street hunter...
Title: Re: Scary-Effective Drone Builds
Post by: Mäx on <01-06-12/0801:07>
I have a weak spot for old classics from "This Old Drone"  for weapon platforms.
Like a Lone Star Strato-9 armed with a Phalanx Rotatory Cannon or if you don't want your GM to bash your head in with every rulebook he can find, with a Ruhrmetall R506 Balmung(medium minigun from german Arsenal) ;D
Or CAS Wandjina armed with GE Vindicator Minigun and Ares Thunderstruck Gauss Rifle :o
Title: Re: Scary-Effective Drone Builds
Post by: squee_nabob on <01-06-12/0835:23>
My TM uses a Hussar with a Rigger Coccoon, Chameleon Coating, and a Walker Mode. It was highly effective in Denver.

For a weapon I use a Lonestar Flash Flood Water Cannon by default, but I can switch to a heavy Autocannon if needed.
Title: Re: Scary-Effective Drone Builds
Post by: ArkangelWinter on <01-06-12/0902:42>
I once built a Renraku Manservant with concealed armor and a concealed AA16. While it butlered, it also bodyguarded.
Title: Re: Scary-Effective Drone Builds
Post by: KarmaInferno on <01-07-12/1001:39>
Not RAW legal, as barret is most definetly bigger then a lmg.

Not if you take off the stock, bipod, and all the other bits that a Drone won't actually use to operate the thing.

I'd point out that just the barrel alone of some Barretts are longer than many LMGs.



-k
Title: Re: Scary-Effective Drone Builds
Post by: Crash_00 on <01-07-12/1056:05>
Length isn't the only element of size. The main issue is how big is an LMG considered to be. They range from slightly bigger than an AR (basically an AR with a belt mechanism and a hopper) all the way up to sizes just as big as full HMGs just using a smaller caliber receiver and corresponding ammo.

Overall, I'd say the Barret isn't near as bulky as the average LMG though. Keep in mind that SR weapons are most likely very different in layout than their modern counterparts.
Title: Re: Scary-Effective Drone Builds
Post by: Tsuzua on <01-07-12/1117:32>
I must admit I've always assumed sniper rifles were fine in the mount.  Mainly this is because the whole "LMG or lighter" line is just a copy/paste from older editions.  In the older editions*, sniper rifles fell under Firearms while machine guns fell under Heavy Weapons.  Thus a sniper rifle was a "lighter" weapon than a LMG.

As for OP's drone, considering all the effort used to make a super-sneaky sniper drone, why not use one that can fly?  Then you can snipe from kilometer above your targets or at the very least not worry as much about cover for long distance shots. 

*- I know this was the case in SR1.  I believe this was the case in SR2, but I couldn't find my copy.
Title: Re: Scary-Effective Drone Builds
Post by: JustADude on <01-07-12/2127:05>
As for OP's drone, considering all the effort used to make a super-sneaky sniper drone, why not use one that can fly?  Then you can snipe from kilometer above your targets or at the very least not worry as much about cover for long distance shots. 

Because this is all about setting up an ambush. You stick them to walls, on the edge of roofs, under overhanging ledges above the site, etc, and trigger them hours or days later when the target shows. With them all coordinating through a Tacnet, you can clear the area faster than a Troll that just had a Mexi-Bean-Chilli-Mega-Stuffer Burrito.

Flying drones also would likely be much bigger (the Arachne is small enough to be confused for a weapon accessory) and probably use too much fuel to the killbox for long.
Title: Re: Scary-Effective Drone Builds
Post by: Tsuzua on <01-08-12/0234:59>
As for OP's drone, considering all the effort used to make a super-sneaky sniper drone, why not use one that can fly?  Then you can snipe from kilometer above your targets or at the very least not worry as much about cover for long distance shots. 

Because this is all about setting up an ambush. You stick them to walls, on the edge of roofs, under overhanging ledges above the site, etc, and trigger them hours or days later when the target shows. With them all coordinating through a Tacnet, you can clear the area faster than a Troll that just had a Mexi-Bean-Chilli-Mega-Stuffer Burrito.

Flying drones also would likely be much bigger (the Arachne is small enough to be confused for a weapon accessory) and probably use too much fuel to the killbox for long.

I don't think a small drone and a medium drone have any difference for hiding actually.  It comes down to the infiltration check and there aren't any different modifiers between those two sizes.  Also, drones have the same operational time, 6 hours.  You can idle for 12 hours flying or stuck to a tree.  And you attack from behind walls, over roofs, or high up in the air with a flying drone.
Title: Re: Scary-Effective Drone Builds
Post by: JustADude on <01-08-12/0310:16>
As for OP's drone, considering all the effort used to make a super-sneaky sniper drone, why not use one that can fly?  Then you can snipe from kilometer above your targets or at the very least not worry as much about cover for long distance shots. 

Because this is all about setting up an ambush. You stick them to walls, on the edge of roofs, under overhanging ledges above the site, etc, and trigger them hours or days later when the target shows. With them all coordinating through a Tacnet, you can clear the area faster than a Troll that just had a Mexi-Bean-Chilli-Mega-Stuffer Burrito.

Flying drones also would likely be much bigger (the Arachne is small enough to be confused for a weapon accessory) and probably use too much fuel to the killbox for long.

I don't think a small drone and a medium drone have any difference for hiding actually.  It comes down to the infiltration check and there aren't any different modifiers between those two sizes.  Also, drones have the same operational time, 6 hours.  You can idle for 12 hours flying or stuck to a tree.  And you attack from behind walls, over roofs, or high up in the air with a flying drone.

Yes, but it's easier to transport small drones, and you can put them into "sleep" mode while they're in position.

Plus, it's a personal style thing. My flying drones tend to pack more in the way of high-volume firepower. The kind that makes good use of their lack of recoil, like miniguns.
Title: Re: Scary-Effective Drone Builds
Post by: Lansdren on <01-18-12/0614:52>
I've always been fond of the modified bust a move doll with chameleon coating, gecko tips and a heart of high explosive.

Not the best for overt action but upgrade its response and a good rigger should be able to sneak that thing into a hidy hole for it to anbush someone from above.
Title: Re: Scary-Effective Drone Builds
Post by: Xzylvador on <01-19-12/0617:59>
From an older thread, but imo worth a post here.

Quote from: Kontact
Ares Air supply Drone Comes with Obsolescence (-1 to device rating), Improved Takeoff and Landing 2 and Special Storage
+ Chameleon Coating
+ 18 Armor
+ Special Armor modification (Nonconductivity 10)
+ External, Remote Control, Fixed, Reinforced Weapon Mount w/ GE Vanquisher Heavy Autocannon (Restricted Gear)
++ Ammo bin
-- Sensors switchced, etc

Final stats:  Handling 0 Accel 24/112 Speed 240 Bod 6 Armor 18 Pilot 2 Device Rating 4  Sensor 6

Thanks to Improved Takeoff, this is a full VTOL aircraft capable of hovering around during operations.  If you want to keep it covert until needed (radar is a problem) just store it in the back of a semi.  Anyway, it's a gunship with a tankbuster cannon on the front of the mother.
You know, lovely 11P -6AP  15 round bursts.  Murder on a stick.  Engage 5 targets withing 2 meters of each other from 2,400m away.  This thing is a beastly bit of cavalry.  Use its storage to smuggle goods or to drop ordinance on top of targets.  Nothing says lovin like about 100 HE grenades dropped on a hostile target.

Total cost: 50k + Restricted Gear or 15 BP 
It will cost more to upgrade it for independent operation, but, really, this terrifying bastard deserves a dedicated rigger.


A fun little sidekick. Drop it off on a good spot before you enter enemy territory.  Modify the Barret with extra ammo or clips, possibly even BF or FA, whatever fits your flavor.
Quote from: Myself
Lucy -> Sniper Rifle/Drone (9P, -4AP, SA, 14c ammo)
 3.350   Barret Model 121
   500   Smartgun
 2.000   +Response Upgrade 4
10.000   +Pilot Rating 4
 4.000   +Targetting 4 Autosoft
 4.000   +Clearsight 4 Autosoft
 2.000   +Empathy Software 4
 3.000   +Improved Sensor Array
 2.500   +Fuzzy Logic
 3.000   Limping Propulsion System
 2.000   Chameleon Coating
 3.350   Powered Easy Breakdown
   250   Weapon Personality
    50  Voice Activation/Response
   300   Melee Hardening
   200   Silencer

This one needs a field/airstrip to land or take off, but it's pretty much a stealth fighter you can buy as a starting character.
Quote from: Myself

Need Restricted Gear 3 times to get it. (And might want to be "Born Rich" to buy anything else, like the software and electronics to protect the enemy from throwing this against you.)

Put simply?
You've got a near-undetectable flying machine, raining death to any target below. Use a Dragonfly or Microcrawler to get inside buildings and use a laser-designator to allow you to open fire on enemies inside buildings... it's not like anything can stop the onslaught.
Attack: 26P, -7AP. (Firing Ex-Ex, 15 bullet Narrow burst fire.)

Northrup Wasp                               106000Y
+  Rigger Adaptation                           2500Y
+  20 Armor                                       2000Y
+  Chameleon Coating                        10000Y
+  Improved Economy                        19500Y
+  Improved Sensor Array                    1000Y
+ ECM10                                             8000Y
+ ECCM2 Software                                 Free
+  Signature Masking R6                     12000Y
+External Flexible Weapon Mount             Free               
++ Reinforced                                      4000Y
++GE Vanquisher HeavyAutocannon     20000Y
++ 200 Ex-Ex Rounds                          2000Y
++ Firing Selection Change                     300Y
++ Smartgun(Mod)                                400Y
++ Chameleon Coating                         1000Y
++ Safe Target System                          200Y
++ Tracker                                           150Y
                                                  =  189550Y

A Gauss Canon is still better for damage, but a lot harder to get and its low ammo (which is also harder to get) might be a problem without anyone nearby to reload it, making it less suited for drones.
Title: Re: Scary-Effective Drone Builds
Post by: KarmaInferno on <01-19-12/1915:54>
Lucy could probably get even better if you remove the limping modification and slap it on an Arachnae instead. :)

You could them also mod the hell out of the Arachnae.



-k