NEWS

OOC: Urban Brawl

  • 2168 Replies
  • 352711 Views

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #1200 on: <11-06-11/1155:40> »
Inca, the Illuminates of the New Dawn (SM72) ideologically seem a perfect fit to my character (Magic = high science & mages are superiour), so I'd like my char to be one of them...
- What rating would they be as a group contact and how high could the loyalty rating be? (Would he automatically be connected to the Global group, or if he's a normal member, only to the local or national circle?)
- Could he get magical items at a discount (/at creation)?
- What would their position be on shadowrunning? Could they know? Could they be fixers (eg. people in need of magic support can call them)?

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #1201 on: <11-06-11/1826:58> »
Yes, you guys can use your (Street Cred - Notoriety)  as a modifier for your social skills with him. 

Teyl_Iliar

  • *
  • Omae
  • ***
  • Posts: 837
  • Professionals, Don't cross them.
« Reply #1202 on: <11-06-11/1836:33> »
Thanks,  :) what about the other tests? anything to say about those? ???
UB
Brick
speaking
ITF
Slip
speaking
thinking
comm

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #1203 on: <11-08-11/1406:34> »
To see the terrain, just go to google maps and type in Darrington, WA.  It's very close to this town which no longer exists after the Denver Treaty  that you will be dropped off.  Hwy 503 still exists, but this is the border for certain tribal territories that have strict immigration policies.   Then the hike is through the pristine mountainous forests going almost due East until you get to the river.  The GPS coordinates of the drop-off has been given to you. 

You have until 1700 the next day to do any preparations you would like to do.

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #1204 on: <11-08-11/1631:37> »
Just to confirm, we're talking about starting in what was formerly Darrington at Highway 530, then moving due East across Gold Mountain/Prairie Mountain to the bend in the river approximately 15 km away, then getting back in one piece with the drone intact. Correct?

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #1205 on: <11-08-11/1817:58> »
"Correct"

Socinus

  • *
  • Newb
  • *
  • Posts: 57
  • Emerged
« Reply #1206 on: <11-09-11/0330:49> »
Alright, I want to call up my Army EOD guy (6/5) and see what he can get me at short notice.

I just need some basic explosives, enough to make a small (yet fun) IED. Probably some mid rating Plastic explosives (higher the better), a couple blasting caps, and a pull detonator. Nothing over five kilos.
« Last Edit: <11-09-11/0332:41> by Socinus »
In a society that has abolished all adventure, the only adventure left is to abolish that society

Characters
Firewall Character Sheet

Sichr

  • *
  • Prime Runner
  • *****
  • Posts: 7202
  • TOTÁLNÍ FAŠÍRKA ZMRDI !!!
« Reply #1207 on: <11-09-11/0331:52> »
Alright, I want to call up my Army EOD guy (6/5) and see what he can get me at short notice.

I just need some basic explosives, enough to make a small (yet fun) IED. Probably some mid rating Plastic explosives, a couple blasting caps, and a pull detonator.

Traps? :)
Claymores?

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #1208 on: <11-09-11/0843:41> »
@Socinus:

Well, plastic explosives cost 100 x rating.  You need the base price to be less than or equal to 1000 nuyen in order to get an interval of 1day.   Rushing the job it's 12 hours.   The availability is 16F, so the threshold is 16, and with 2 rolls that's gonna next to impossible to do.  We'll try it though.  For an extra 25% of base price you can add 1 die up to 10 dice. 

I'll give your Army EOD contact Negotations 3 and Charisma 5.  So for 2 kilos of rating 5, that's 1000 nuyen+ 2,500 for 10 more dice = 3,500 nuyen.  Test is Neg 3 + Cha 5 + Connect 5 + increased price 10 (16, 12 hour), with 1's and 2's counting for glitches.   Rolling for your contact, I get: 23d6.hits(5)=4, 23d6.hits(5)=10.  Since he's Connection 5 and for a favor that you now owe him, your contact will use Edge and reroll the first roll.  19d6.hits(5)=3.  No glitches and you make the threshold.  So he got you 2 kilos of rating 5 plastic explosives for 3,500 nuyen on really short notice!

Commercial explosives however, are 100 nuyen/ kilo with an availability of 8R.  So say you buy 5 kilos of that.  That's 500 nuyen base cost, so the test would be your contacts Negotiation  + Charisma + Connection (8, 1day).  Now if you rush the job, then that's (8,12 hour), which is definitely doable in 2 rolls.  For every 125 nuyen added you get one more die.  Adding 500 nuyen to the price gives you 4 dice.

So that's  Neg 3 + Cha 5 + Connection 5 + added price 4 (8,12hour) test with 1's and 2's counting for glitches.   

17d6.hits(5)=9, 17d6.hits(5)=7.  So he gets you 5 kilos of rating 3 commercial explosives for 1000 nuyen. 

He throws in two blasting caps for free. 
 
He's got the stuff for you like you asked and if you don't wanna buy that's really gonna piss him off.

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #1209 on: <11-09-11/1009:32> »
Thunderhead is going to spend his remaining time before the run at his rental apartment doing research in his library. He wants to find out everything he can about the Beixaflor flower (pictures, etc would be helpful for Detection spells) and train Shoryuken to look for it from the air (using Detection spells to search out the flower, find mana pools where the flower is likely to bloom, etc)

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #1210 on: <11-09-11/1019:13> »
What kind of para-wildlife does Thunderhead expect we'll run into?

Paracritters (3) + Logic (2) (5d6.hits(5)=0)

[shiiiiiiit guess Thunder should have paid a bit more attention in that lesson]

Socinus

  • *
  • Newb
  • *
  • Posts: 57
  • Emerged
« Reply #1211 on: <11-09-11/1407:05> »
@Socinus:

Well, plastic explosives cost 100 x rating.  You need the base price to be less than or equal to 1000 nuyen in order to get an interval of 1day.   Rushing the job it's 12 hours.   The availability is 16F, so the threshold is 16, and with 2 rolls that's gonna next to impossible to do.  We'll try it though.  For an extra 25% of base price you can add 1 die up to 10 dice. 

I'll give your Army EOD contact Negotations 3 and Charisma 5.  So for 2 kilos of rating 5, that's 1000 nuyen+ 2,500 for 10 more dice = 3,500 nuyen.  Test is Neg 3 + Cha 5 + Connect 5 + increased price 10 (16, 12 hour), with 1's and 2's counting for glitches.   Rolling for your contact, I get: 23d6.hits(5)=4, 23d6.hits(5)=10.  Since he's Connection 5 and for a favor that you now owe him, your contact will use Edge and reroll the first roll.  19d6.hits(5)=3.  No glitches and you make the threshold.  So he got you 2 kilos of rating 5 plastic explosives for 3,500 nuyen on really short notice!

Commercial explosives however, are 100 nuyen/ kilo with an availability of 8R.  So say you buy 5 kilos of that.  That's 500 nuyen base cost, so the test would be your contacts Negotiation  + Charisma + Connection (8, 1day).  Now if you rush the job, then that's (8,12 hour), which is definitely doable in 2 rolls.  For every 125 nuyen added you get one more die.  Adding 500 nuyen to the price gives you 4 dice.

So that's  Neg 3 + Cha 5 + Connection 5 + added price 4 (8,12hour) test with 1's and 2's counting for glitches.   

17d6.hits(5)=9, 17d6.hits(5)=7.  So he gets you 5 kilos of rating 3 commercial explosives for 1000 nuyen. 

He throws in two blasting caps for free. 
 
He's got the stuff for you like you asked and if you don't wanna buy that's really gonna piss him off.
I can give him 500 up front (that's everything I've got) and a guarantee that the first stop for any payment I get off this job is his bank account. He's a solid friend (Loyalty 6) so he'll probably grumble but be ok with it.


Traps? :)
Claymores?
Plan B :)
In a society that has abolished all adventure, the only adventure left is to abolish that society

Characters
Firewall Character Sheet

inca1980

  • *
  • Ace Runner
  • ****
  • Posts: 2294
« Reply #1212 on: <11-09-11/1513:45> »
@Socinus:

On your character sheet it says 5/5 for the Contact.   But he'll let you owe him but he needs to get paid right away after the run otherwise his Loyalty will drop.

For a contact with a connection that high and a loyalty that high you should definitely write out who he is and how he became Firewall's contact in your character sheet.

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #1213 on: <11-09-11/1517:44> »
Inca, an answer to the charbuild contact question(s) I asked at the top of this page would be welcome...

Socinus

  • *
  • Newb
  • *
  • Posts: 57
  • Emerged
« Reply #1214 on: <11-09-11/1518:18> »
@Socinus:

On your character sheet it says 5/5 for the Contact.
I think I didnt update the PasteBin when I made the last round of changes. I'll fix that now.

Quote
But he'll let you owe him but he needs to get paid right away after the run otherwise his Loyalty will drop.

For a contact with a connection that high and a loyalty that high you should definitely write out who he is and how he became Firewall's contact in your character sheet.
Ok, I'll put that up soon.
In a society that has abolished all adventure, the only adventure left is to abolish that society

Characters
Firewall Character Sheet