I wasn't too clear about Zach's movements. At the beginning of CT1,IP1 he used a free to get over to the other hallway, a simple to shoot the turret and then he has a simple left which I was gonna leave for him to use, but i'll just make it a sprint action which he could use on the remaining 4 meters he can run this IP and will take him to the middle of the first hallway. I'll edit my last IC post accordingly.
So Zach is still in immediate danger. He's back in the original hallway up against the northern wall 13m from the Utility door entrance. He'll need at least 2 IP's to get back. The turret at the intersection is dead but there are still 2 turrets that have LOS on him.
@Wagner:
Let me know what the deal is with the drones Response as I wrote above, and then we can roll init for them and I'll insert them in this IP.