@Teyl:
Signature negative quality doesn't add a point of Notoriety at character creation....i don't know where that came from.
So I misspoke a little when I meant the Notoriety was for your Signature negative quality, i meant to say more specifically that it was for the acts you committed which also happen to satisfy your Signature. Signature is usually a little more specific i.e. joker card, chess piece, but yours works too.....I see it as a certain amount of unnecessary distruction that anyone who knows about Brick would rather quickly make the connection, "that's Brick's handywork".
So the notoriety is not necesarily for your Signature negative quality, it's for tearing up the whole floor of the building which happened to also fulfill your Signature....but that's not why you tore the floor up. In Notoriety and Street Cred section, it talks about how it only affects people who know about your reputation. So a huge number of fixers and people who want jobs done in the shadows tend to want to have those things done quietly....so now your reputation among people that know the shadows is out there. The assumption is that the way the shadows work is that somehow someway, people within the shadows are gonna find out about these super secret shadowruns that are going on. It's like urban legends. Covering your traces basically just makes sure that corporations, authorities, media etc. don't connect a job with your biometrics....and keep you out of trouble. It's way way harder to keep your name out of Shadowrunner gossip. Among whispers that go on only inside shadowrunner bars, word gets out that this one guy "Brick" has a serious penchant for fucking shit up in a way over-the-top style....not only buildings, but he goes to work on snitches with 7 gallons of water and an extension cable and he basically doesn't give a fuck.
Now this can be a good thing if that's what you're getting hired to do....hence Notoriety is added as an Intimidation positive modifier against people who also might know your "Reputation". I'd make sure to make a note next to each point of Notoriety saying what it's for and then this will help us determine who these points can apply to. You Signature negative quality just makes it harder for you to avoid gaining notoriety....but i'm not saying you're automatically gonna get notoriety ever shadowrun just cuz you gotta satisfy Signature....you could satisfy it by just busting a watermain in a building or something....cuz the purpose of Signature is more of a "calling card" type of thing for those who know how to look for those things....so you could have fullfilled Signature in a quieter way. It's a fluid concept that sometimes will help you and sometimes bite you in the ass.
Street Cred is far broader and is basically just an indicator of how much raw "experience" you have in the shadows...how much of a "name" you have....basically a proxy for "levels" in D&D, and that's why it's based off of total Karma earned. As I said in my earlier post, the one problem with this though is that i'm doing almost twice as much Karma reward as they recommend. Shadowrun Missions gives out like 6 Karma per run. ...and say people do a run every two weeks real world time....then it works out the same. So since we're doing PbP that's why I give you guys more Karma, so that it kind of matches realworld time Karma accumulation and it doesn't take like 6 months for you guys to improve your chars to an extent that it would take a normal group of table-top runners only like 2-3 months to improve to the same extent. The deal is then that stats derived from total Karma earned are based on the table-top karma progression, and since I'm giving you more, it's best to just scrap the Total Karma Earned/10 and i'll just regulate your street cred growth.
So the idea is basically that I gave the Notoriety points to Brick to mainly reflect the added Intimidation factor that he has. People in the shadows know that the guy who fucked up that building with a weapon they have never even heard of before and made that video is named "Brick"....so whenever they encounter "Brick" there's gonna be that intimidation factor there. The negative side of this is that your gonna have to work extra hard to convince Johnson's who maybe want their jobs done with a little more finesse that you can do their job and be stealthy too. In this case Notoriety might affect a social test to Negotiate more money for a job for example. I feel the Notoriety points capture this whole idea quite well so let's keep it how it is. Don't worry, Notoriety gets applied in a case by case basis depending on who you're talking to...so don't feel like it's a this curse. It would be a big punishment for someone like Kot, cuz he cares what Spirits think of him, etc.....but Brick just doesn't.