Shadowrun

Shadowrun General => Gear => Topic started by: The_Gun_Nut on <01-25-11/2352:48>

Title: Milspec Tech
Post by: The_Gun_Nut on <01-25-11/2352:48>
There's a new supplement coming down the pike called Milspec Tech.

It's like they are scanning my brain and making yummy goodness out of it!
Title: Re: Milspec Tech
Post by: Critias on <01-26-11/0043:56>
There's a new supplement coming down the pike called Milspec Tech.

It's like they are scanning my brain and making yummy goodness out of it!
Comin' down, nothing.  It's out, and available!
Title: Re: Milspec Tech
Post by: The_Gun_Nut on <01-26-11/0118:06>
Shhhhh!!

If I say "it isn't here yet" then I don't feel so bad about being broke.
Title: Re: Milspec Tech
Post by: Critias on <01-26-11/0126:05>
Broke, shmoke.  Just skip lunch for a few days, and voila!  It's paid for!

Sheesh, c'mon, man.  Priorities!   ;D
Title: Re: Milspec Tech
Post by: Chaemera on <01-26-11/0604:09>
It's only 8 bucks, Gun Nut... and the artwork/layout are very beautifully done. Not to mention that I like a lot of the drones.

I'm sure there are those who wouldn't like the fact that they put Jackpointer commentary right after stat blocks; however, anything that lets them put a drone, weapon, or missile per page in a PDF supplement, I support.

I'm glad I set my game in Hampton Roads, I already have all the excuses necessary to pit a CAS Stonewall or two against my players.
Title: Re: Milspec Tech
Post by: Outsider on <01-26-11/1818:54>
NAR!! And me without my laptop!!
Title: Re: Milspec Tech
Post by: freddieflatline on <02-06-11/2145:20>
It's only 8 bucks, Gun Nut... and the artwork/layout are very beautifully done. Not to mention that I like a lot of the drones.

I'm sure there are those who wouldn't like the fact that they put Jackpointer commentary right after stat blocks; however, anything that lets them put a drone, weapon, or missile per page in a PDF supplement, I support.

I'm glad I set my game in Hampton Roads, I already have all the excuses necessary to pit a CAS Stonewall or two against my players.

Ouch you would really do that to your players?  That is several levels of mean.  Wow!  I mean I have set my players up to do test runs for milspec corps but the only thing I put them up against was Power Armor.  An actual tank though that is hardcore:-)
Title: Re: Milspec Tech
Post by: Flycatcher on <02-07-11/2012:56>
I'm glad I set my game in Hampton Roads, I already have all the excuses necessary to pit a CAS Stonewall or two against my players.

Ouch you would really do that to your players?  That is several levels of mean.  Wow!  I mean I have set my players up to do test runs for milspec corps but the only thing I put them up against was Power Armor.  An actual tank though that is hardcore:-)

Heh, he hasn't yet. =)

I certainly don't doubt he would pit us against some Stonewall tanks if we truly pissed off the CAS military or did anything else incredibly stupid (or for crazy cinematic hijinks perhaps), but Chaemera's a great GM. He isn't the type to unnecessarily run his players through the wringer like that for his own amusement, at least not during the main campaign.

That being said, I want to gen up some optimized combat bunnies and see how long they'd last against one of those armored vehicles. Could be a fun rainy-day weekend project. 
Title: Re: Milspec Tech
Post by: Charybdis on <02-15-11/2350:47>
Mmmm, Stonewalls....

26 body = 26 meaty damage points to chew through  :-[....
With  28 base armour plus 15 smart armour  :o....

Good luck, chummers  8) I'll be hiding over here in the Astral where it's nice and safe....

well...Saf-er
Title: Re: Milspec Tech
Post by: Chaemera on <02-16-11/0555:50>
Mmmm, Stonewalls....

26 body = 26 meaty damage points to chew through  :-[....
With  28 base armour plus 15 smart armour  :o....

Good luck, chummers  8) I'll be hiding over here in the Astral where it's nice and safe....

well...Saf-er

Just for you, I'll have a spirit riding shotgun when it goes down.  8)
Title: Re: Milspec Tech
Post by: Charybdis on <02-17-11/1714:55>
Mmmm, Stonewalls....

26 body = 26 meaty damage points to chew through  :-[....
With  28 base armour plus 15 smart armour  :o....

Good luck, chummers  8) I'll be hiding over here in the Astral where it's nice and safe....

well...Saf-er
Just for you, I'll have a spirit riding shotgun when it goes down.  8)
I look forward to hearing how this can possibly happen.....

Unless you guys get access to the tank (or an equivalent counter-vehicle of your own!) before it starts chasing you, I think you're screwed....
Title: Re: Milspec Tech
Post by: CanRay on <02-17-11/2142:08>
I'm happy to have MPUVs back.
Title: Re: Milspec Tech
Post by: Charybdis on <02-17-11/2202:46>
I'm happy to have MPUVs back.
Really ??? ?! I thought they were the worst, ugliest jeeps in history  :o

Why do you like them?
Title: Re: Milspec Tech
Post by: Morg on <02-17-11/2227:06>
nostalgia!
Title: Re: Milspec Tech
Post by: CanRay on <02-18-11/1139:47>
I'm happy to have MPUVs back.
Why do you like them?
They're the bastard children of a Jeep, a compact car, and a Kübelwagen!
Title: Re: Milspec Tech
Post by: freddieflatline on <02-20-11/1540:16>
I'm happy to have MPUVs back.
Why do you like them?
They're the bastard children of a Jeep, a compact car, and a Kübelwagen!

Does that mean if you give them an amphibious package they would be a Schwimmwagen:-D
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/1704:03>
That's what I'd call it.  Or a Seep.   :P

Schwimmeep?
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/1732:25>
That's what I'd call it.  Or a Seep.   :P

Schwimmeep?

I do like the idea of an MPUV driving through Seattle...with an Anchor on the side. That would leave a lot of  :o faces in it's wake
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/1742:10>
Actually, it's probably the only "Military" vehicle you could drive through any city without getting too many eyebrows raised.  There's enough military surplus models sold at auction that they're probably almost common.  The Ring-Turret and Searchlight have probably been removed, but it's still a good vehicle to have a winch on the front of and not get a second notice.  (And, come on people, you should have great ideas what you can do with a high-tension winch cable!).

And, frankly, they're perfect for driving in the deepest, darkest Barrens if they still have the ring-turret mount.  Upgrade the armor, drop on that Ingram White Knight, load in that belt of tracer ammo, and there you go!

I also picture there being a jerry can on the back, and an entrenching tool mount in the passenger's door, and a rifle rack on the dashboard.
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/1828:56>
I also picture there being a jerry can on the back, and an entrenching tool mount in the passenger's door, and a rifle rack on the dashboard.
Err, what sort of tobacco-chewing, pig-squealing redneck has a gun-rack on the DASHBOARD?  ???

'Hey, Jim-bob! Pick up them shotguns so's I can see through 'dat 'dere 'dang windscreen'
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/1847:32>
I also picture there being a jerry can on the back, and an entrenching tool mount in the passenger's door, and a rifle rack on the dashboard.
Err, what sort of tobacco-chewing, pig-squealing redneck has a gun-rack on the DASHBOARD?  ???

'Hey, Jim-bob! Pick up them shotguns so's I can see through 'dat 'dere 'dang windscreen'
Some of the WWII Jeeps had a mount where you could put an M1 Carbine, IIRC.  That's where the idea came from.

Door Holsters are common modifications to vehicles in my games.
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/1910:36>
Door Holsters are common modifications to vehicles in my games.
And that makes perfect sense..

But that's the standard difference between a holster (singular firearm) vs rack (mutliple firearms)

Even so, though, are you going to fit a full sized rifle into a Door holster?
Maybe a sawn-off or SMG, sure... but anything bigger is going to invade into the window-space...
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2113:36>
In-game, as a GM, I've ruled they can accept SMGs and smaller, with modifications needed for whichever you put in there.  (Holsters aren't exactly interchangeable exactly.  You want one at least partially designed for your weapon.  Pistols are a bit easier, but...).

The rack for the WWII Jeep was only for 1 M1 Carbine.  I think I saw it being used in "A Bridge Too Far", but my DVD of that is missing at the moment so I can't watch it to confirm.  (It was in the scene with the NCO racing to get his injured officer to the medical center.).
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2125:23>
The rack for the WWII Jeep was only for 1 M1 Carbine.  I think I saw it being used in "A Bridge Too Far", but my DVD of that is missing at the moment so I can't watch it to confirm.  (It was in the scene with the NCO racing to get his injured officer to the medical center.).
And for an open-top (or soft-top) vehicle used in an active war zone, I'd be more inclined to believe a single sturdy rifle could be stored on the dash ;)

But please, let's not start with
- a windscreen full of racked guns and
- a pair of hicks driving down Seattle, singing'
- We're hunting gangers... huhuhuhhuhuhuhuhuhhhhh....
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2132:25>
But please, let's not start with
- a windscreen full of racked guns and
- a pair of hicks driving down Seattle, singing'
- We're hunting gangers... huhuhuhhuhuhuhuhuhhhhh....
*Sighs*  You just described the PCs in my group...  Only the guns are in the back of a Primer Grey Roadmaster.

Honestly, I don't know who is more frustrated, the Hacker of the group or me.   :P
Title: Re: Milspec Tech
Post by: Rockopolis on <02-20-11/2145:14>
"Drive faster; I hear banjos."
Why not mount the weapons in your vehicle?  Or, maybe some kind of Smart Firing Platform in the back...notexactly subtle, but you could throw a tarp over it.
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2202:43>
Because the owner still wants to drive the thing in the major parts of the city.

Never mind that rolling down the window and letting a cop see inside the vehicle will get SWAT Drones on their hoops in five seconds flat.
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2212:20>
But please, let's not start with
- a windscreen full of racked guns and
- a pair of hicks driving down Seattle, singing'
- We're hunting gangers... huhuhuhhuhuhuhuhuhhhhh....
*Sighs*  You just described the PCs in my group...  Only the guns are in the back of a Primer Grey Roadmaster.

Honestly, I don't know who is more frustrated, the Hacker of the group or me.   :P
I'm sorry, your team drives a Roadmaster? And Primer Grey is their idea of making it 'subtle'?!  :o
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2224:54>
I'm sorry, your team drives a Roadmaster? And Primer Grey is their idea of making it 'subtle'?!  :o
Yeah, it isn't a Citymaster!

Actually, Roadmasters are, supposedly, like large vans (Armored Cube Vans, basically).

Quote
Roadmasters are used for goods that need secure transportation, though the tradeoff is that a Roadmaster is anything but low-key. Very well armored for a vehicle that drives on public streets...

So, they're on the roads and seen, but they're not exactly common or low-key.  Which sums up my group to a tittle.  At least they're a bit like the Pink Mohawk days fun...
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2245:01>
Quote
Roadmasters are used for goods that need secure transportation, though the tradeoff is that a Roadmaster is anything but low-key. Very well armored for a vehicle that drives on public streets...

So, they're on the roads and seen, but they're not exactly common or low-key.  Which sums up my group to a tittle.  At least they're a bit like the Pink Mohawk days fun...
*laughs* I always likened them to the Security van that gets money from the bank or ATM's. OK, it's frequent enough on city streets that nobody wonders what it's doing driving around.... but if it has no Comopany markings, that has GOT to send up some warning flags.

A mate of mine has a converted ambulance as his camper-van. Plenty of room, completely legal and common enough that it doesn't get queried while driving around. But as soon as you stop and get out, complete strangers want to come up and chat about how it drives, where he got it, whether he got to keep all the blinky lights, how he converted it etc....

It's legal, but it's big and draws attention. I always thought a Roadmaster would do the same....
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2314:38>
No, it's for any high-value item (Banks and ATMs for sure for dealing with UCAS$, but also firearms for Weapon's World and such as well), or through High-Risk areas, such as into the Autofactories in the Barrens and such.

I also used one as a prison bus that one of my PCs had to be busted out of.
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2322:45>
No, it's for any high-value item (Banks and ATMs for sure for dealing with UCAS$, but also firearms for Weapon's World and such as well), or through High-Risk areas, such as into the Autofactories in the Barrens and such.

I also used one as a prison bus that one of my PCs had to be busted out of.
All perfectly valid uses, but again, not exactly subtle and unassuming as vehicles o.O
Title: Re: Milspec Tech
Post by: CanRay on <02-20-11/2333:10>
Subtle does not describe the character nor the player.   :-\

Actually, I misremembered.  It has Chameleon Coating, which can give it any design they want on it, so they can drive it around as a brown Federal United Postal Delivery Service van (Fed-UP.).
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2349:35>
Actually, I misremembered.  It has Chameleon Coating, which can give it any design they want on it, so they can drive it around as a brown Federal United Postal Delivery Service van (Fed-UP.).
And that little detail now means I have zero issues with the van being in use :D

Note though: Standard postal van? Really? With Visible Armoured plates?  ???
Title: Re: Milspec Tech
Post by: aimlessfreak on <02-20-11/2350:28>
Actually, I misremembered.  It has Chameleon Coating, which can give it any design they want on it, so they can drive it around as a brown Federal United Postal Delivery Service van (Fed-UP.).
And that little detail now means I have zero issues with the van being in use :D

Note though: Standard postal van? Really? With Visible Armoured plates?  ???

I could buy it depending where the van has to deliver to
Title: Re: Milspec Tech
Post by: Dakka on <02-20-11/2354:00>
In the days where DocWagon sends a fully armed and armored SWAT TEAM for an ambulance call, I can see armored postal vans.
Title: Re: Milspec Tech
Post by: Charybdis on <02-20-11/2358:47>
In the days where DocWagon sends a fully armed and armored SWAT TEAM for an ambulance call, I can see armored postal vans.
I thought they only did this in the case of Platinum contracts (which are NOT common) and/or HTR's when performing a scene-analysis.

Didn't think it was standard for all ambulance calls....
Title: Re: Milspec Tech
Post by: Dakka on <02-21-11/0005:37>
Ok, but when is a call for a down shadowrunner NOT a HRT.  Plus they charge for it.  If I were CEO of DocWagon all calls would be HRT and let the insurance company fight it if they don't want to pay.
Title: Re: Milspec Tech
Post by: aimlessfreak on <02-21-11/0006:30>
Ok, but when is a call for a down shadowrunner NOT a HRT.  Plus they charge for it.  If I were CEO of DocWagon all calls would be HRT and let the insurance company fight it if they don't want to pay.

thats just mean lol
Title: Re: Milspec Tech
Post by: Charybdis on <02-21-11/0011:00>
Ok, but when is a call for a down shadowrunner NOT a HRT.  Plus they charge for it.  If I were CEO of DocWagon all calls would be HRT and let the insurance company fight it if they don't want to pay.
Hmm, I'm not with you on this.

Joe Average doesn't want you to show up at work with SMG's and body-armour just because he's choking on a pickle in a restaurant.

Also, the costs for fielding enough HTR's to cover every ambulance vehicle would just be ASTRONOMICAL.

Query: Is it HTR or HRT? I always thought it was High Threat Response, but enough people are using the HRT acronym I'm feeling like I've got Dyslexia here o.O
Title: Re: Milspec Tech
Post by: CanRay on <02-21-11/0018:25>
Didn't think it was standard for all ambulance calls....
From what I understand, depending on the neighborhood and what the police scanner says, they send an ambulance first if the area is considered "Secure" (The paramedics are armed and armored), and then fall back for support if that information is incorrect.

If the area is unsecured, it's the HRT.

If the area is and out-and-out war zone...  Well, depends on the level the DocWagon contract is at.  But a Platinum one would be an HRT with Drone and Helo CAS.
Title: Re: Milspec Tech
Post by: Charybdis on <02-21-11/0025:07>
Ok, but when is a call for a down shadowrunner NOT a HRT. 
Depends on a few things:
A) If it's a run on extra-territorial ground, DocWagon needs permission to come onsite. For legitimate reasons during business hours, this is rarely an issue, but if the corp has no idea who you are or why you're there...DocWagon may not get to you.
B) As others have said, it will depend on correlating police scanner info and neighbourhood ratings. If it's listed as a quiet neighbourhood having a quiet night (because we're all professionals doing our dirty deeds with a minimum of ruckus, yes?), then no HTR should be requested
- Again, Joe Average doesn't want his neighbours seeing SMG's and body-armour kicking down his door while he's busy having a coronary

Title: Re: Milspec Tech
Post by: CanRay on <02-21-11/0036:29>
Pistol packing paramedics in subtle armor, however, would be perfectly acceptable, and even expected and thanked for their speedy service!   :)
Title: Re: Milspec Tech
Post by: aimlessfreak on <02-21-11/0042:20>
Pistol packing paramedics in subtle armor, however, would be perfectly acceptable, and even expected and thanked for their speedy service!   :)

I know I won't complain at all.
Title: Re: Milspec Tech
Post by: Dakka on <02-21-11/0115:25>
Ok, but when is a call for a down shadowrunner NOT a HRT.  Plus they charge for it.  If I were CEO of DocWagon all calls would be HRT and let the insurance company fight it if they don't want to pay.
Hmm, I'm not with you on this.

Joe Average doesn't want you to show up at work with SMG's and body-armour just because he's choking on a pickle in a restaurant.

Also, the costs for fielding enough HTR's to cover every ambulance vehicle would just be ASTRONOMICAL.

Query: Is it HTR or HRT? I always thought it was High Threat Response, but enough people are using the HRT acronym I'm feeling like I've got Dyslexia here o.O

It's HTR but in a similar vein to "teh" it simply never gets typed HTR by some people.

The way I see it, DocWagon is paying those guys ANYWAY, and the cost of having HTR teams sitting on their thumbs is also astronomical.  DocWagon isn't for everyone, its for people who can afford DocWagon service, I'm not sure Joe Average is on their subscription list.  And if he IS on the list, he might appreciate the SWAT guys setting off a perimeter to get him in the ambulance and to the hospital before he chokes to death.  The restaurant on the other hand might not. 

Not all calls can be prescreened either, and its better to HAVE the HTR and not need it than need it and hot have it.  Sure, not all calls are HTR, but the HTR division is profit generating.  Any time there is ANY chance DocWagon could send it out, I would assume they do. 
Title: Re: Milspec Tech
Post by: CanRay on <02-21-11/0125:16>
Back to MilSpecTech...

MPUVs!  They're like Jeeps (And Kübelwagen) which means they're used for just about everything!

How would you customize yours?
Title: Re: Milspec Tech
Post by: Angelone on <02-22-11/1732:28>
I'd only do minimal work on it. Runflat tires, spoof chip, and morphing plates. Not even sure about the plates and the spoof chip if it's gonna be used for out of city work.

Ooo, and Chameleon paint.
Title: Re: Milspec Tech
Post by: CanRay on <02-22-11/1738:45>
I'd have a couple.  They're pretty cheap after all, and fairly available.  Hard part is getting the bad knockoffs.

I'd have an up-armored one in unconcealed armor and a LMG on the roof mount for Barrens driving.

Concealed armor, remove the Searchlight, and a few "Under the Hood" mods for city driving.  GridGuide Override, Spoof Chip, and Morphing Plate with Chameleon Coating to start.

And an Environmental Modification, Amphibious Modification, and a few other odds and sods for smuggling.

Edit:  Oh, and Winches on all of them.  So many things I can do with a winch, and it won't look off on a vehicle like that!
Title: Re: Milspec Tech
Post by: Charybdis on <02-22-11/2142:28>
Back to MilSpecTech...

MPUVs!  They're like Jeeps (And Kübelwagen) which means they're used for just about everything!

How would you customize yours?
- Remote rigging
- Improved suspension
- Extra Cargo space
- 500kg of C3

get rid of target and ugly jeep in one fell swoop.....
Title: Re: Milspec Tech
Post by: Xzylvador on <02-23-11/1419:58>
- Remote rigging
- Improved suspension
- Extra Cargo space
- 500kg of C3

get rid of target and ugly jeep in one fell swoop.....

Applause for that!
Why the suspension though?
Title: Re: Milspec Tech
Post by: CanRay on <02-23-11/1603:39>
To prevent it from going off prematurely because of one stupid pothole.
Title: Re: Milspec Tech
Post by: Charybdis on <02-23-11/1813:55>
To prevent it from going off prematurely because of one stupid pothole.
Bingo...
Also to add more C3. Don't have the books on me, but 1/2-a-tonne sounded like too much weight in a normal jeep...
Title: Re: Milspec Tech
Post by: CanRay on <02-23-11/1818:08>
You'd be surprised what you can stack into things.

2-1/2 tons was only the official weight the Prime Mover of the US Military (And lend-leased to every other Allied side) in WWII was specified for.  I'm willing to bet they went over that quite often.
Title: Re: Milspec Tech
Post by: Charybdis on <02-23-11/1855:35>
You'd be surprised what you can stack into things.

2-1/2 tons was only the official weight the Prime Mover of the US Military (And lend-leased to every other Allied side) in WWII was specified for.  I'm willing to bet they went over that quite often.
I'm happy to acknowledge any and all ways to stack more C3 into that ugly MPUV. Anyone able to tell me the max weight this vehicle could carry, while still being able to be remotely driven to it's target?

Pack that explosives into the Driver's seat. I don't care.... I'll make a C3 'Buster' dummy like Mythbusterstm, so he doesn't attract too much attention D:
Title: Re: Milspec Tech
Post by: CanRay on <02-23-11/1910:12>
The "Bus" that my group's IRA contact had a Sex Doll in the driver's seat, with a bus driver's hat duct taped on.  Through the heavily tinted windows that are standard on vehicles in the 6th World, it went unnoticed.
Title: Re: Milspec Tech
Post by: Charybdis on <02-23-11/2001:03>
The "Bus" that my group's IRA contact had a Sex Doll in the driver's seat, with a bus driver's hat duct taped on.  Through the heavily tinted windows that are standard on vehicles in the 6th World, it went unnoticed.
*laughs* As amusing as that sounds, I hope it was a high-end life-like doll.

Any standard passerby is going to query some inflatable doll driving a bus (especially if they're waiting at a bus-stop for pickup!)
Title: Re: Milspec Tech
Post by: Rockopolis on <02-23-11/2039:11>
It's the autopilot.  You need to inflate it by blowing the spout in the belt buckle.
Title: Re: Milspec Tech
Post by: Charybdis on <02-23-11/2042:51>
It's the autopilot.  You need to inflate it by blowing the spout in the belt buckle.
Someone's been watching too much Airplane..

RIP Leslie...
Title: Re: Milspec Tech
Post by: FastJack on <02-23-11/2347:57>
It's the autopilot.  You need to inflate it by blowing the spout in the belt buckle.
Someone's been watching too much Airplane..

RIP Leslie...
RIP Peter and Barbara too... We lost a good portion of that movie's cast last year.
Title: Re: Milspec Tech
Post by: aimlessfreak on <02-23-11/2359:42>
The "Bus" that my group's IRA contact had a Sex Doll in the driver's seat, with a bus driver's hat duct taped on.  Through the heavily tinted windows that are standard on vehicles in the 6th World, it went unnoticed.

Its just a trick to get into the carpool lane
Title: Re: Milspec Tech
Post by: Tarot on <03-15-11/1325:41>
HRT High-threat Response Team ICR where I saw this but, I think it was the 2nd ed. corp book
Title: Re: Milspec Tech
Post by: Man Who Walks At Night on <03-15-11/1353:03>
Note though: Standard postal van? Really? With Visible Armoured plates?  ???

Gives a whole new meaning to "Going Postal" :P
Title: Re: Milspec Tech
Post by: Man Who Walks At Night on <03-15-11/1402:35>
HRT High-threat Response Team ICR where I saw this but, I think it was the 2nd ed. corp book

The Neo-Anarchists' Guide To Real Life lists "Doc Wagon Response" (Page 45-46)   as the following:

Standard Response (DocWagon Standard Response Teams -SRTs)
(Client is injured or took ill in a relatively safe environment)

Crisis Response (Crisis Response Team -CRTs)
(Large multi vehicle accidents, gang wars, Earthquakes and so on, usually involving multiple clients)

High Threat Response (DocWagon High Threat Response Teams - HTRs)
(In North American cities, a distressingly high percentage of calls to DocWagon require a "high active threat" response: both the
client and the Incoming team face a serious threat posed by the hostile actions of others)

Its a book well worth getting for many reasons, I love the mix of content making it highly useful in most campaigns.
Title: Re: Milspec Tech
Post by: freddieflatline on <03-16-11/1627:50>
Question I have would a HRT go into a corporate enclave to save a client.  I.E. a shadow runner gets shot to sh*t in a Aztechnology arco.  Would DocWagon even try to extract him.  To my thinking probably not.  Any other ideas?
Title: Re: Milspec Tech
Post by: FastJack on <03-16-11/1633:35>
Question I have would a HRT go into a corporate enclave to save a client.  I.E. a shadow runner gets shot to sh*t in a Aztechnology arco.  Would DocWagon even try to extract him.  To my thinking probably not.  Any other ideas?
It'd probably depend on two things:

1) How far into the Arco would they have to go.
2) How much is the runner worth to DocWagon.

They'll try to get him if he's close to the boundaries (i.e. rooftop, just inside the fence, etc.), but further in they'd require clearance from the Azzies to enter their territory. On the second point, they will probably risk more if you're a Platinum + member versus the typical member.
Title: Re: Milspec Tech
Post by: Critias on <03-16-11/1641:47>
By law, they're not supposed to without permission.  I imagine some corporations that use DocWagon (instead of an in-house care provider) might have standing "extradition treaties" (for lack of a better term) that DocWagon probably negotiates pretty hard for.  The more of the sprawl DW can fly into without hassle, the more they can advertise about their extensive coverage, after all. 
Title: Re: Milspec Tech
Post by: Charybdis on <03-16-11/2108:05>
By law, they're not supposed to without permission.  I imagine some corporations that use DocWagon (instead of an in-house care provider) might have standing "extradition treaties" (for lack of a better term) that DocWagon probably negotiates pretty hard for.  The more of the sprawl DW can fly into without hassle, the more they can advertise about their extensive coverage, after all.
There's a good chapter opening/story in Augmentation I think, where DocWagon is called to a firefight outside an Azzie block.

The rookie wants to head in to save someone, and the veteran pulls him back on extra-territoriality.

It's hardly a specific rule on DocWagon services, but it's a good snapshot of the HTR mindset...
Title: Re: Milspec Tech
Post by: CanRay on <03-16-11/2129:15>
DocWagon is a AA-Corporation itself, which means that, legally speaking, their HTR Teams are probably looked on as Soldiers (Or "Aggressive Security Forces" or whatever PC BS name they're given in the 2070s.), and any step over extraterritorial land would most likely have to be done with permission or else cause the Corporate equivalent of a "International Incident".

They work on UCAS Soil as part of a contract that probably limits where and what the teams can do ("No shooting at Metroplex Guard Soldiers or Vehicles that have IDed themselves" in Seattle, for example.).  The AAA-Level Corporations probably have their own medical facilities on major sites, and require "A polite vid-call" before a HRT is allowed on any other property.

But we've moved away from MilSpecTech, so...
Title: Re: Milspec Tech
Post by: freddieflatline on <03-18-11/1235:31>
Personally I really do not see a DocWagon HTR or any other team going anywhere near a AAA's corporate property unless they have gotten permission from their legal department.  To many headaches dealing with a hostile security response not to mention the law suits.  I remember one c-punk game that I ran where the cop team made up of my players' PCs was held up getting to a crime scene because it was on corp. property that was considered extra-territorial.  Took NCPD legal four hours to get them into it.  Man my players were pissed:-)
Title: Re: Milspec Tech
Post by: Morg on <03-23-11/1701:07>
It would be quite the interesting read if some of the writers got together and wrote down some security operations  manuals for magical matrix and physical in the 2070s I know as a GM I would buy one for MTC, Knight Errant, The Jaguar Guard, and Lone Star even if they cost me $40 each
Title: Re: Milspec Tech
Post by: Charybdis on <03-23-11/1853:26>
It would be quite the interesting read if some of the writers got together and wrote down some security operations  manuals for magical matrix and physical in the 2070s I know as a GM I would buy one for MTC, Knight Errant, The Jaguar Guard, and Lone Star even if they cost me $40 each
I wouldn't.

They'd have a lot of duplicated ground between each other (and each would likely post other Corp guides with big criticisms, saying 'we don't do it like this Corp because X, Y and Z and they're big stinky-heads'.

However, I would certainly buy a single sourcebook with a compilation of different corp security models. Maybe split into Physical, Matrix, Magical and Weird&Wacky security sections? Also some guidelines on running a Security-based campaign?

That would be cool.
Title: Re: Milspec Tech
Post by: James McMurray on <03-23-11/2034:02>
I'd like it better if it came with ready-made security packages I could splice together. So one place could have AAA matrix security, AA physical, but only B or C magical. Kinda like PACKS but for secured locations.
Title: Re: Milspec Tech
Post by: freddieflatline on <03-27-11/1621:27>
I'd like it better if it came with ready-made security packages I could splice together. So one place could have AAA matrix security, AA physical, but only B or C magical. Kinda like PACKS but for secured locations.

Actually I think that would be pretty cool.  I have the old Security Rigger book I think from FASA.  Might just have to pull it our along with some of the newer books and see what I can come up with:-)
Title: Re: Milspec Tech
Post by: James McMurray on <03-27-11/1720:32>
I'd like it better if it came with ready-made security packages I could splice together. So one place could have AAA matrix security, AA physical, but only B or C magical. Kinda like PACKS but for secured locations.

Actually I think that would be pretty cool.  I have the old Security Rigger book I think from FASA.  Might just have to pull it our along with some of the newer books and see what I can come up with:-)

Which edition was it for and what was it called? If it's anything like plug-n-play corporate security packages I'd love to see it. And if you come up with anything, please share! :)