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[OOC] New Beginnings-Horizon

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Crossbow

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« Reply #1965 on: <04-26-16/0057:08> »
That was a nice use of edge, well done Thvor

9d6h5: 5 [9d6h5=3, [6, 6, 6, 2], 3, 2, 4, [6, 5], 1, 2, 4]

Okay, Clem will finish in the middle of this turn and Sammy can start her spell.  Then we can see if anyone wants to keep Torley from getting shanked.

HydroRaven

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« Reply #1966 on: <04-26-16/0643:20> »
As soon as she can (meaning Snow either tells her she's fine on her own or Sammy arrives and takes over), Clem will give chase to the sniper.
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Mercy Merchant

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« Reply #1967 on: <04-26-16/0937:54> »
My damage box was at zero.  Did I recover any from the kit?
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Thvor

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« Reply #1968 on: <04-26-16/0942:41> »
Clem got two hits with the kit, so Snow should regain those two.

And I'm assuming that Sam can't respond to Mr. Stabby until next round, correct?
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Crossbow

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« Reply #1969 on: <04-26-16/1412:17> »
Initiative for clem and torley.  Thvor, your character can talk, but to use magic or do more than say a word or two will have to wait until your action.  Speaking, especially crying or begging, can be accomplished during a full defense.

Thvor

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« Reply #1970 on: <04-26-16/1726:50> »
Initiative: 7d6t5+7 8

Sam isn't on full defense; he used his action on the commanding voice. And his next action is (hopefully) to try to talk Mr. Stabby into not killing him, which is probably going to take more than "a word or two". :)
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Crossbow

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« Reply #1971 on: <04-26-16/2140:16> »
No, but he probably should be at some point, considering Mr McStabbypants is getting 3 actions a turn, and your voice loses effect with reuse.  To be fair though, your first roll easily overwhelmed him so him completely throwing the effects will not happen soon.

HydroRaven

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« Reply #1972 on: <04-27-16/0011:23> »
Initiative ~ Reaction 7 + Intuition 4: 11d6t5 3 No glitches.

So initiative of 14 for Clem.
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Crossbow

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« Reply #1973 on: <04-27-16/0453:21> »
Then it is Clem Stabby then Torley. 

Sammy is healing again.

farothel

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« Reply #1974 on: <04-27-16/0754:31> »
Sammy is healing again.

indeed, in Snow might be awake from the medkit, but I doubt she's much more than just awake until I'm finished.

both the medkit and my healing together will heal 5P.
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Mercy Merchant

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« Reply #1975 on: <04-27-16/0929:26> »
Hey, I feel better already.  Thanks for the help.  Three combat rounds, eh? 
« Last Edit: <04-27-16/0959:41> by Mercy Merchant »
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Crossbow

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« Reply #1976 on: <04-27-16/2104:06> »
Clem will reach the window to act on the fight below with her third pass.

Snow, while alive, will not be awake at the end of those 3 turns.

Thvor

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« Reply #1977 on: <04-27-16/2136:33> »
Well, this sucks. Hoping to be able to actually do something on Sam's turn, I'm going to use my last point of edge rather than go on full defense.

REA(2)+Dodge(3)+Edge(4): 9d6h5 3

Three net hits. :P Sam's armor gives him 4 impact; since I doubt that Mr. Stabby is using a butter knife...let me know how much damage I need to resist.
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Crossbow

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« Reply #1978 on: <04-27-16/2205:07> »
9P with -1 AP

Thvor

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« Reply #1979 on: <04-27-16/2257:53> »
Ouch. Is that the modified DV (DV+net hits), or just the base? Either way, this is going to hurt...

BOD(3)+Armor(4)-AP(1): 6d6t5 4

Huh, better than I expected. But that's still either 5 damage (if the 9P is the modified DV) or 8 (if it was the base). Sam's still standing, somehow.
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