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Into the Chaos (OOC)

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Jack_Spade

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« Reply #855 on: <05-03-17/0845:44> »
Hey, Jack, do I get a normal defense against that attack and does the Gecko Grip give me any sort of bonus?

Hm, good question. Gecko Grip would give you +6 dice to hold on to your weapon. And since the net successes define how far the weapon flies, you could probably add those to your defense test.
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Mercy Merchant

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« Reply #856 on: <05-04-17/0125:22> »
Simone defends against the disarm shot:  Defend: 19d6t5 3  Pretty crappy roll for 19d6.  Is a tie good enough or do I need to reroll with edge?
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Jack_Spade

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« Reply #857 on: <05-04-17/0301:18> »
Nope, 0 meters means the weapon stays where it is, although it wobbles precariously :)
talk think matrix

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Revenant Kynos Isaint Rex

Ennui

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« Reply #858 on: <05-04-17/2033:12> »
I'm a little lost as to where we are in the combat que, but here's my second round initiative.

initiative second: 10+3d6 21
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Mercy Merchant

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« Reply #859 on: <05-05-17/0254:52> »
Well, your init is better than mine, so you go before me.
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Jack_Spade

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« Reply #860 on: <05-05-17/0302:31> »
Two Soldiers are faster than you, so you'd need to evade Soldier 4 and 2 before you can retaliate
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mercy Merchant

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« Reply #861 on: <05-05-17/0319:02> »
Soldier 4 just tried to disarm me so has already gone, right?
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Jack_Spade

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« Reply #862 on: <05-05-17/0518:53> »
Correct
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Ennui

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« Reply #863 on: <05-05-17/0845:35> »
So I'll take a full defense action and drop init to 11
dodge: 17d6t5 6
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Kuirem

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« Reply #864 on: <05-05-17/0852:34> »
Sorry for the lateness, here comes my initiative and resistance test to the accident power.

Initiative: 1d6+7 8
Resist Accident: 7d6t5 4

Accident isn't noticed by mundane I assume. Maybe Sovereign could have seen it from the astral?
« Last Edit: <05-05-17/0854:47> by Kuirem »

Mercy Merchant

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« Reply #865 on: <05-05-17/1035:25> »
Cool.  So two more soldiers go then I get to try to attack soldier 4 again.
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Jack_Spade

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« Reply #866 on: <05-05-17/1121:44> »
@Ennui
Remember, you need to evade two attacks.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Ennui

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« Reply #867 on: <05-05-17/2108:04> »
I thought:
Two Soldiers are faster than you, so you'd need to evade Soldier 4 and 2 before you can retaliate

Soldier 4 just tried to disarm me so has already gone, right?

Correct

But okay second defense?: 16d6t5 5
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Jack_Spade

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« Reply #868 on: <05-06-17/0211:35> »
You went full defense and lowered your ini, remember  ;)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mulcarn

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« Reply #869 on: <05-06-17/0845:22> »
Initiative in order of operations.  Hope this helps to sum things up.

Soldier 4: 24 - Disarm Simone, missed
Bound Fire Spirit 1: 23 - Used Accident power, missed
Soldier 2: 22 - Attack Kernal, missed
Soldier 3: 20 - Attack Kernal, missed
Simone: 19 - Action pending
Soldier 1: 19 - Attack Kernal or Simone?, resolution pending
Sovereign: 16 - Action pending
Kernal: 11 - Went Full Defense, Action pending
Wheely: 8 - Action pending

Drone 1 to 5: 22, 19, 19, 19, 19 - Doing nothing this phase?

Edited: Simone goes first since her Edge is higher.
« Last Edit: <05-06-17/0902:49> by Mulcarn »
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