p164, the section on Immunization just ends abruptly, in the middle of a sentence.
For every dose administered past the first,
As for opinions, I kinda like the CFD stuff. It feels like something that totally makes sense in the sixth world, and I'm a bit surprised it didnt come up sooner. Brain hacking nanotech possessed by rogue AI's seems cyberpunk as hell.
The fluff is all pretty good, maybe a little on the heavy side, but nothing that needs major work. I'd agree that the fluff and crunch should be more clearly separated, so you don't have to don't have to go wading through backstory just to find a quick rule in the middle of a game.
The editing in the books could definitely use some work (I mean, its clear from some of these mistakes that nobody actually proofread the whole thing cover to cover, which is something any editor should do before sending something off to print. I'd be fine waiting an extra day or two for my PDF if it didn't have so many glaring errors.)
The smaller errors and inconsistencies are frankly more annoying, as they are more likely to result in rules ambiguity when its not clear which section of the text is correct, or if any of them are. There definitely needs to be more regular FAQ/Errata type things.
The fact that the book came out 3 days ago and we've already found a small mountain of errors means they're not hard to find, and in most cases not hard to fix. I imagine most of us would be more than happy to proofread things before they get sent out, no charge.
The lack of a index/decent TOC is annoying, though the PDF is searchable, so its not ruined. They are definitely necessary for the print run though. Actually playing a game using hardcopy rules without an index is a nightmare.