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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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8-bit

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« Reply #210 on: <09-19-14/1113:37> »
Aged is from Bullets and Bandages; it has 3 ranks. They scale up to 5, 10, 15 BP or 7, 14, 21 karma. For each rank, you are 10 years above 50 years old (for a human; there is a LOT of debate about how it can be applied to other races), and you get 5 free Knowledge/Language points, but all your physical attribute maximums are lowered by one. So, a human with rank 1 would have a max of 5 in body, agility, strength, and reaction, but would get 5 free Knowledge points (and would have to be 50-59 years old).

JackVII

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« Reply #211 on: <09-19-14/1119:25> »
Thanks, didn't even think to look there!
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8-bit

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« Reply #212 on: <09-19-14/1127:54> »
No problem, I only recently picked up the pdf myself, but I do find it pretty interesting to read.

Carathas

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« Reply #213 on: <09-19-14/1543:32> »
@CT

Carthas:

In order to increase your WIL (5), the Force of the Increase WIL spell has to be at least 5. The problem you run into is that the Focus can only sustain Force 4 or lower spells. An easy way to get around this and maintain your Drain Resistance would be to lower your WIL to 4 and raise your CHA to 6.

Attributes: No problem

Skills: It looks like you spent a bunch of karma on skills? The one thing I can't figure out is where your Skill Group points went. The only group that you could have spent it on was Sorcery, but then you would have had to spend 60 karma to raise Spellcasting to 6 and Counterspelling to 5, which doesn't make any sense. Remember that you can't break a skill group until the karma spending phase, so no getting Sorcery Group at 2 and then raising individual skills in the group with skill points. You may want to take another look at your skills.

Karma: Hard to tell with no accounting. You have 12 points of PQs and 22 points of NQs, so 35 points of karma to spend. Your foci require 16 karma to bond, so 19 karma left. Money starts to get a little tight once you factor in the two foci, Fake SIN, motorcycle, and Magic Circle materials, and multiple month lifestyles, but it seems like you could manage it with a little karma expenditure.

Looks pretty correct other than the skills part. I'd go over that one again.

Hope that helps! (Original message modified with input from 8-bit, h/tip)
Thanks for the heads up - I'll chat with Aria and see what is suggested about the base stats issue and correct it (likely as you suggest).

My skill groups went 1 point each into Biotech, Enchanting, Influence & Outdoors. I'm pretty sure that I spent at least a couple of karma points on Nuyen, but Chummer doesnt seem to allow you to see that once you finalise the character.

JackVII

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« Reply #214 on: <09-19-14/1546:20> »
My skill groups went 1 point each into Biotech, Enchanting, Influence & Outdoors.
You know, I never really considered that they might be split up. Although, I think at that Priority, you only get 2 SG points, so you could only take 2 of the above (unless you spent karma for them later).

ETA: Also, per what 8-bit said above about Aged, it sounds like you still have a few Knowledge skill points to spend.
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Number 2

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« Reply #215 on: <09-19-14/1647:59> »
I'm thinking of making a face for Circus tricks, does anybody have that down yet? Or should I look towards making a combat support guy.
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Zweiblumen

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« Reply #216 on: <09-19-14/1651:15> »
This has very much been a "make what ever you want to play" group.  BT is a reasonably good face (not great, but good) and we've been using him so far for that.
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Carathas

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« Reply #217 on: <09-19-14/1655:50> »
My skill groups went 1 point each into Biotech, Enchanting, Influence & Outdoors.
You know, I never really considered that they might be split up. Although, I think at that Priority, you only get 2 SG points, so you could only take 2 of the above (unless you spent karma for them later).

ETA: Also, per what 8-bit said above about Aged, it sounds like you still have a few Knowledge skill points to spend.

Hmm, it all came out legal according to Chummer5 - is it known to have problems doing arithmetic?

JackVII

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« Reply #218 on: <09-19-14/1704:34> »
Hmm, it all came out legal according to Chummer5 - is it known to have problems doing arithmetic?
I think Chummer 5 is still in testing? I don't know, I don't really use it. Sorry...
« Last Edit: <09-25-14/1119:45> by JackVII »
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Lusis

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« Reply #219 on: <09-20-14/1059:03> »
Aria, I understood your reply to imply that I had some liberty to describe the train. If it's too much or inconsistent, let mee know and I'll edit it.
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Number 2

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« Reply #220 on: <09-21-14/2355:11> »
== Info ==
Street Name:
Name: Jean-Claude Latour
Movement: 8/16
Karma: 3
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf Male Age 27
Height 6' 0" Weight 160 lbs
Composure: 12
Judge Intentions: 12
Lift/Carry: 6 (60 kg/40 kg)
Memory: 6
Nuyen: 5180

== Priorities ==
Metatype: D - Human or Elf
Attributes: B - 20 Attributes
Special: E - Mundane
Skills: A - 46 Skills/10 Skill Groups
Resources: C - 140,000¥

== Attributes ==
BOD: 2
AGI: 4
REA: 3
STR: 4
CHA: 9
INT: 3
LOG: 3
WIL: 3
EDG: 1

== Derived Attributes ==
Essence:                   5.25
Initiative:                6 + 1d6
Rigger Initiative:         6 + 1d6
Astral Initiative:         
Matrix AR Initiative:      6 + 1d6
Matrix Cold Initiative:    3 + DP + 3d6
Matrix Hot Initiative:     3 + DP + 4d6
Physical Damage Track:     9
Stun Damage Track:         10

== Limits ==
Physical:                  5
Mental:                    4
Social:                    15
Astral:                    12

== Active Skills ==
Animal Handling            : 0                      Pool: 8
Archery                    : 0                      Pool: 3
Armorer                    : 0                      Pool: 2
Automatics                 : 6 [Assault Rifles]     Pool: 10 (12)
Blades                     : 0                      Pool: 3
Clubs                      : 0                      Pool: 3
Computer                   : 0                      Pool: 2
Con                        : 6                      Pool: 15
Cybercombat                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 4                      Pool: 7
Diving                     : 0                      Pool: 1
Escape Artist              : 0                      Pool: 3
Etiquette                  : 5                      Pool: 14
First Aid                  : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Free-Fall                  : 0                      Pool: 1
Gunnery                    : 0                      Pool: 3
Gymnastics                 : 4                      Pool: 8
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 3
Impersonation              : 6                      Pool: 15
Instruction                : 0                      Pool: 8
Intimidation               : 4 [Interrogation]      Pool: 13 (15)
Leadership                 : 4                      Pool: 13
Locksmith                  : 1                      Pool: 5
Longarms                   : 0                      Pool: 3
Navigation                 : 0                      Pool: 2
Negotiation                : 6                      Pool: 15
Palming                    : 4                      Pool: 8
Perception                 : 2                      Pool: 5
Performance                : 6                      Pool: 15
Pilot Ground Craft         : 0                      Pool: 2
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 5                      Pool: 9
Running                    : 0                      Pool: 3
Sneaking                   : 4                      Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 0                      Pool: 3
Throwing Weapons           : 0                      Pool: 3
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 6 [[Martial Art]]      Pool: 10 (12)

== Knowledge Skills ==
Bars and Clubs             : 4                      Pool: 7
English                    : N                      Pool: 0
Fashion                    : 4                      Pool: 7
Literature                 : 4                      Pool: 7

== Contacts ==
Camilla Latour (3, 4)
Johnson (6, 1)
Rusty (3, 3)
Tony Zamperini (4, 3)

== Qualities ==
Allergy (Uncommon, Mild) (Silver)
Allergy (Uncommon, Mild) (silver)
Code of Honor (Assassin's creed)
Exceptional Attribute (CHA)
First Impression
Low-Light Vision

== Lifestyles ==
B5 1627 broadway street  3 months

== Cyberware/Bioware ==
Tailored Pheromones Rating 3

== Armor ==
Ares Victory: Rapid Transit         9
Riot Control Armor                  14
   +Padded
   +Restrictive
Riot Control Helmet                 2

== Weapons ==
Colt M23
   +Foregrip
   +Gas-Vent 3 System
   +Smartgun System, Internal
   Pool: 10 (12)   Accuracy: 6   DV: 9P   AP: -2   RC: 6
Streetline Special
   Pool: 9   Accuracy: 4   DV: 6P   AP: -   RC: 2
Unarmed Attack
   Pool: 10   Accuracy: 5   DV: 4S   AP: -   RC: 2

== Martial Arts ==
Krav Maga
   +Called Shot (Disarm)
   +Clinch
   +Releasing Talons
   +Ti Khao

== Commlink ==
Hermes Ikon (ATT: 0, SLZ: 0, DP: 5, FWL: 5)

== Gear ==

Autopicker Rating 6
Certified Credstick, Silver
Contacts Rating 3
   +Smartlink
   +Image Link
   +Vision Enhancement Rating 1
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN Rating 4
Restraint, Plasteel x3
Stealth Tags x20

== Vehicles ==
Hyundai Shin-Hyung (Sport Sedan)
   +Sensor Array Rating 2












Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Aria

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« Reply #221 on: <09-23-14/0405:00> »
Aria, I understood your reply to imply that I had some liberty to describe the train. If it's too much or inconsistent, let mee know and I'll edit it.
I love it when players get involved in the description!  As long as nothing's said which contradicts another player then please feel free to embellish the scene, it makes it a more interesting game for us all!  Your IC was great and really fitted well with the image in my head (that might be quite scary too  ::))

@Number 2, welcome on board!  Feel free to post in the IC...I suggest that you are already hitching a ride with the train rather than specifically hired to protect it, that might be stretching plausibility somewhat...as a 'runner/face' I'm sure you can negotiate with Oblique to get paid to help defend the circus!

Some character background would be nice when you have time please!

Hope to get some more IC up for you all today!
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8-bit

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« Reply #222 on: <09-23-14/1102:31> »
@CT

@Number 2, welcome on board!  Feel free to post in the IC...I suggest that you are already hitching a ride with the train rather than specifically hired to protect it, that might be stretching plausibility somewhat...as a 'runner/face' I'm sure you can negotiate with Oblique to get paid to help defend the circus!

Some character background would be nice when you have time please!

Hope to get some more IC up for you all today!

I'm still checking in and monitoring this PbP thread, but I'm not exactly sure what Ghost can do from here. Seems like most others are pretty much done combing through security, maybe only a little OOC details that need to be fixed, but not much. For now, Ghost is just going to patrol like I've said, but does anyone have any ideas of what to do from here? Or do we just wait?

JackVII

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« Reply #223 on: <09-23-14/1110:34> »
@CT
Or do we just wait?
I think that one. The Persistent World threads move at a pretty leisurely pace, judging by the ones on Dumpshock, so I think we just hang out until Aria gets something up for us to react. You could post an IC like Lusis did, if you want to pass some time. Have an interaction with a performer, etc.

Someone just posted this link about a future airship in the General Thread. I like to think of the L'Ombre Zepplin as dark grey and creaky-looking.
« Last Edit: <09-23-14/1138:05> by JackVII »
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Aria

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« Reply #224 on: <09-23-14/1414:23> »
@CT
I'm still checking in and monitoring this PbP thread, but I'm not exactly sure what Ghost can do from here. Seems like most others are pretty much done combing through security, maybe only a little OOC details that need to be fixed, but not much. For now, Ghost is just going to patrol like I've said, but does anyone have any ideas of what to do from here? Or do we just wait?
Don't worry, I intend to keep you busy!  Although as Jack said you can post filler stuff, it all counts towards your reward totals!
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