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Errata to the Run & Gun Errata

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Agonar

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« on: <09-24-14/0004:27> »
Page 2 - in the P.105 Personal Integrated Tactical Network Skills bonus entry, it says to change "Armed Combat" to "Close Combat", but Close Combat isn't a single skill.  It should probably say "And any skill in the Close Combat skill group."     As the item is listed, you can only gain a benefit of one skill at a time, but by listing the entire group, it sounds as though you can benefit from the entire group at the same time.

Page 3 - the P.116 Bulls-Eye Doubletap Clarification is still badly written.  Is it intended for a -1 AP weapon, firing a 3 round burst, to get to add AP (-1) x bullets (3) to the base AP of the weapon, to a total of -4AP?  It says "with a maximum modifier of x3" but it doesn't say if that is for the increase or if it applies to the end result.  Should a -1 AP weapon, not have -3 for 3 bullets, as it is stated in the Missions FAQ Clarification?

If you use a Ranger Arms SM-5 for a SA Burst, do you really add 3x the modifier -15AP to the base of the weapon (-5) for a total of -20AP for this weapon?  Or, should the base AP (-5) be increased to base AP (-5) x Number of Bullets (3) = -15.. before adding in the additional -4 for APDS ammo? 
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JackVII

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« Reply #1 on: <09-24-14/0009:58> »
I'm a little confused by that Tomahawk too. I do like that it can be used both ranged and in melee, but shouldn't it have an appropriate melee accuracy other than Physical Limit +1? The only melee weapons I know that use Physical Limit as part of Accuracy are the fist weapons (knucks, shock gloves, etc).
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Ryo

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« Reply #2 on: <09-24-14/0043:29> »
I'm also confused by the Chakram. It uses Shuriken ranges, but requires the Exotic Melee skill and has the (laughable) Accuracy of 4. Correct me if I'm wrong, but isn't a Chakram an Indian(as in, from India) throwing weapon? Shouldn't it use Exotic Ranged (Or even just Throwing Weapons) and the Physical Limit?

XyraFhoan

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« Reply #3 on: <09-24-14/0236:47> »
I'm also confused by the Chakram. It uses Shuriken ranges, but requires the Exotic Melee skill and has the (laughable) Accuracy of 4. Correct me if I'm wrong, but isn't a Chakram an Indian(as in, from India) throwing weapon? Shouldn't it use Exotic Ranged (Or even just Throwing Weapons) and the Physical Limit?

I agree with using Exotic Ranged for the chakram, as they aren't your typical throwing weapon and requires a specialized throwing technique, but the accuracy of 4 really does hurt the chances of the weapon being anything but a novelty. The only change to the damage code is physical damage? That cost? 8R? Why bother? Doesn't seem worth it for the cool points of the martial art when the blade itself is inferior to a simple knife. I think it needs a bit of rethinking.

Medicineman

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« Reply #4 on: <09-24-14/0305:52> »
Quote
Correct me if I'm wrong, but isn't a Chakram an Indian(as in, from India) throwing weapon?
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Canis

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« Reply #5 on: <09-24-14/1046:01> »
The stats for Gyrojet ammo look suspiciously like Stick-n-shock ammo. Nowhere in the write-up for the Gyrojet does it say it's electrical damage.

Also, there is no skill 'Firearms' as mentioned in the Martial Arts style specialisations. This should surely read 'skills from the Firearms group'.

Namikaze

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« Reply #6 on: <09-25-14/0237:51> »
Correct me if I'm wrong, but isn't a Chakram an Indian(as in, from India) throwing weapon? Shouldn't it use Exotic Ranged (Or even just Throwing Weapons) and the Physical Limit?

It is indeed traditionally a throwing weapon, and it does originate from India.  However, there is a martial art that does use the chakram as a melee weapon, which may be where the limits and weapon skills come from.
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Carmody

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« Reply #7 on: <09-25-14/0446:01> »
As per the errata, the Tomahawk uses different skills in melee and ranged combat. I assume it should be the same for the Chakram. In the second errata maybe?
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JackVII

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« Reply #8 on: <09-30-14/1750:34> »
Q: According to the Multiple Opponent Defense technique, a practitioner only gains one of the two benefits based on the MA style they learned the technique under. I assume if one learns this as a One Trick Pony, they get to pick which of the two versions applies. However, I don't see a specification for the La Verdadera Destreza (Rapier Fighting) Style.
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JackVII

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« Reply #9 on: <09-30-14/2135:27> »
Q: Quarter-Staff Fighting features the technique Thunder Strike. That technique allows you to reduce the Called Shot (Harder Knock) penalty by 1. All of the weapons one would think would be used with the style appear to already do Physical damage rather than Stun (the new stun staff being an exception). I don't think I understand how this technique is supposed to be used.
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« Reply #10 on: <10-13-14/2227:38> »
Q: Are the ammunition costs on p. 55 for one round or 10 like most ammunition? The table almost seems like it's split 50/50 between one round or 10 rounds, depending on the ammunition type in comparison to the ammunition table in the BBB. Unless EX Explosive rounds really are 120 nuyen per shot?
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« Reply #11 on: <11-26-14/1600:09> »
Q: Can we get an official confirmation that the phrases "smartlink" and "smartgun system" in the standard upgrades are the same thing?

e.g. p. 41 the Mossberg AM-CMDT has a smartlink as a standard upgrade.  The Franchi SPAS-24 has a smartgun system as a standard upgrade.  Both weapons are described as having a smartgun system in their respective fluff.
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PiXeL01

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« Reply #12 on: <11-27-14/0311:12> »
Q: Is the Playing Possum action (p. 122)  a Simple or Complex action? Sub header says Simple yet description says Complex.
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