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On top of the free SR6 Quickstart rules on Roll20, you can now buy the Seattle Edition on Roll20. First month it's discounted 25%.

Megabundle, as posted in this topic, is extended another week.

Manhattan Campaign Book, Whisper Nets, coming out April 5.

And lastly, at long last, Shadowrun is coming with Holostreets, which allows for the creation of community content. With the help of "art packs and layout templates to give you the professional look you want", soon you can sell your own Shadowrun content on DriveThruRPG.

Humble is having a 5e bundle sale. It includes all the basic books you need to play any character type.

Shadowrun 5 Mega Bundle

Moderator Edit: Cleaned up link and merged with current topic.
General Discussion / Re: Shadowrun Humble RPG Bundle
« Last post by Nuclear_Caliber on <03-28-23/2128:32> »
I purchased it. I was just going to post on here. Good to see someone else noticed it.
Errata / Shadowrun Sixth World, Core Rulebook - Issue Reporting
« Last post by Chuz on <03-27-23/1737:02> »
Hoi Chummers,

Report your issues with the Roll20 Core Rulebook Compendium here. 

Please try to list the steps to repeat your issue including the URL of the page if possible and most importantly, be kind.

Remember, character sheet issues are not necessarily related to the compendium though the sheet author may find out about them, as he has sprites everywhere.

Thanks for your patience,
The Roll20 Integration Team
Don't forget sneaking!!
Character creation and critique / Re: SR5: Optimized Decker Help
« Last post by Fatespinner on <03-27-23/0134:17> »
This thread is really great and I learned much about hackers from it. But why is always "Hacking (Hosts)" included and not files? Files are more often the goal of a run and also use the host values.
Rules and such / [SR5] Hacking Rules Question
« Last post by Fatespinner on <03-27-23/0131:27> »
Hi all,

I have a two questions about hacking.

First: Let's assume that I am on-site at a host location. I use a direct connection to get access to the host by hacking a slaved device with direct access. So now I want to control some doors and cameras which are slaved to the host. Do I roll against host+firewall or against the device ratings?

Second: Now I want to access a file on that server. Do I have to roll against the file with hacking on the fly to get marks on the file or would I roll against the host? The defense roll would always be host+firewall, correct? The difference for the hacker would be which hacking spec to get at char gen. Hacking a host should not be such a big issue if you have a direct connection, but hacking a file is always difficult. So why do most builds include "Hacking (hosts)"? Or did I understand something wrong?

Edit: Third question: Would I use control device or spoof command to open doors and to disable traps and guns? To control a gun I would use control device. But for simply disabling? Would a mark on the host (which I gained through hacking a directly connected device) be sufficient for spoof command?
Character creation and critique / [SR5e] Action Hacker
« Last post by Fatespinner on <03-26-23/1420:13> »
Hi all,

I have tried to create a hacker that is good at hacking, but also in action scenes. The goal was to have a character that can be fun in combat (with guns and hacking) nd action scenes (driving and running), but also in the leg work phase and for serving the hacker role against hosts (rating 8-9).

I would like to know what you think and if there are areas where I can improve the characater to better fit the role. I haven't set the knowledge skills (i haven't decided on the background yet) yet and some karma and nuyen is still available.

 == Personal Data ==
Street Name: White
Name: Unnamed Character
Movement: 12/24; 2m / hit
Swim: 4.5; 1m / hit
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human (None)
Composure: 5
Judge Intentions: 5
Lift/Carry: 6 (45 kg/30 kg)
Memory: 12
Nuyen: 33,023.33

== Priorities ==
Metatype: D
Attributes: C
Special: E
Skills: B
Resources: A

== Attributes ==
BOD: 3
AGI: 4 (6)
REA: 2 (5)
STR: 1 (3)
CHA: 2
INT: 3
LOG: 6 (7)
WIL: 3
EDG: 5

== Derived Attributes ==
Essence:                  0.20
Initiative:              8 +2d6
Rigger Initiative:       8 +2d6
Astral Initiative:         
Matrix AR:                 
Matrix Cold:             7 +3d6
Matrix Hot:              7 +4d6
Physical Damage Track:   10
Stun Damage Track:       10

== Limits ==
Physical:                 5
Mental:                   9
Social:                   3
Astral:                   9

== Active Skills ==
Automatics                    Rtg:  5   Pool: 11
Computer (Edit File)          Rtg:  6   Pool: 13 (15)
Cybercombat                   Rtg:  4   Pool: 11
Electronic Warfare            Rtg:  4   Pool: 11
Etiquette ([Culture or Subculture])
                              Rtg:  2   Pool:  4 (6)
Gymnastics                    Rtg:  2   Pool:  8
Hacking (Hosts)               Rtg:  6   Pool: 13 (15)
Hardware                      Rtg:  2   Pool:  9
Longarms                      Rtg:  5   Pool: 11
Perception                    Rtg:  2   Pool:  5
Pilot Ground Craft            Rtg:  4   Pool:  9
Pistols                       Rtg:  5   Pool: 11
Sneaking                      Rtg:  2   Pool:  8
Software                      Rtg:  2   Pool:  9

== Knowledge Skills ==

== Qualities ==
Addiction (Moderate) (Generic Uppers)
Allergy (Uncommon, Mild) (Grass)
Codeslinger (Hack on the Fly (1 Mark))
Distinctive Style
Restricted Gear

== Lifestyle ==
a ( Medium) 1 Month
   + DocWagon Contract, Basic [+416.67]

== Cyberware/Bioware ==
Cerebral Booster Rating 1
Flare Compensation
Low-Light Vision
Mnemonic Enhancer Rating 2
Muscle Replacement Rating 2
Reaction Enhancers Rating 2
Sleep Regulator
Wired Reflexes Rating 1

== Armor ==
Armor Clothing                           6
Urban Explorer Jumpsuit                  9
   + Biomonitor
   + Music Player

== Weapons ==
Ares Alpha
   + Smartgun System, Internal
   Pool: 11   Accuracy: 5 (7)   DV: 11P   AP: -2   RC: 4
Ares Light Fire 75
   + Silencer, Ares Light Fire 75
   + Smartgun System, Internal
   Pool: 11   Accuracy: 6 (8)   DV: 6P   AP: -   RC: 2
Ingram Smartgun X
   + Gas-Vent 2 System
   + Smartgun System, Internal
   + Sound Suppressor
   Pool: 11   Accuracy: 4 (6)   DV: 8P   AP: -   RC: 4
Unarmed Attack
   Pool: 5   Accuracy: 5   DV: 3S   AP: -   RC: 2

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1) 2
   + Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
Novatech Navigator (ATT: 6, SLZ: 5, DP: 4, FWL: 3)
   + Sim Module, Hot
   + Universal Connector Cord (Meter)
   + Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
   + Agent Rating 6
   + Edit
   + Configurator
   + Browse
   + Signal Scrub
   + Search
   + Toolbox
   + Encryption
   + Track
   + Exploit
   + Baby Monitor
   + Decryption
   + Smoke and Mirrors
   + Paintjob
   + Stealth
   + Armor
   + Hammer
   + Agent 6
   + Armor
   + Baby Monitor
   + Browse
   + Configurator
   + Decryption
   + Edit
   + Encryption
   + Exploit
   + Hammer
   + Paintjob
   + Search
   + Signal Scrub
   + Smoke and Mirrors
   + Stealth
   + Toolbox
   + Track
What are things shadowrunners are expected to be good at? Combat, perception and basic social skills?
Hello, been doing research on SR20A...i don't see a Rigger Book for 4e....but yet 5e has Rigger 5.0

was there a Rigger Book 4.0 for SR4?
I was confused at first too
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