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11
Rules and such / Re: What Doesn't Kill You
« Last post by FastJack on <05-13-24/2221:05> »
Seattle and Berlin are printed after Emerald City, so they would be the default Karma Cost. I'd say they are the same quality.
12
Rules and such / What Doesn't Kill You
« Last post by KarmaInferno on <05-13-24/2201:02> »
Hm. The quality "What Doesn't Kill You" appears three times in 6E, once in each Seattle and Berlin corebooks, and once in Emerald City. They have identical game mechanics and only differ in location flavor text. Except the one in Emerald City - that one gives 4 bonus Karma instead of the 3 that the other two give.

Are these considered the same Quality or different, and what is the correct Karma bonus if the latter?
13
Forum Business / Re: Testing...
« Last post by FastJack on <05-13-24/0742:08> »
Woo hoo!
14
Forum Business / Re: Testing...
« Last post by Michael Chandra on <05-13-24/0641:07> »
Sounds fake but ok.
15
Is this 8am or 8pm?
16
Forum Business / Testing...
« Last post by KarmaInferno on <05-13-24/0219:45> »
Forums appear to be back!
17
Play-by-Post / Re: The Crossing is Looking for Players
« Last post by Aria on <04-24-24/1744:29> »
Thank you Beta!  It's slightly scary that I started pbp in earnest over a decade ago!
18
Play-by-Post / Re: The Crossing is Looking for Players
« Last post by Beta on <04-23-24/1733:10> »
I'll vouch for Aria's ability to keep games running.  This is the latest chapter in a loosely related series that has been running since, well, before I stumbled across them, but somewhere early-ish in 5e I think? So if you have been burnt by PBP games falling apart in the past, don't worry about that with Aria's games!
19
Play-by-Post / Re: The Crossing is Looking for Players
« Last post by Aria on <04-23-24/0759:01> »
I'm now recruiting 6E players for a new game on RPGX

<Night Fears>

Set in Seattle and dealing with some of the new 6E metaplot...
20
Character creation and critique / Astral Samurai advice 5E
« Last post by FST_Gemstar2 on <04-13-24/1843:11> »
Using this space as a link to a page on the shadowrun subreddit.

== Personal Data ==
Name: Unnamed Character                 Alias:
Elf                                     
Movement: 6/12 (2m/hit)                 
Swim: 2 (1m/hit)                       
                                        Composure: 15
Street Cred: 0                          Judge Intentions: 12
Notoriety: 3                            Lift/Carry: 8 (75 kg/50 kg)
Public Awareness: 0                     Memory: 10
Karma: 0                                Nuyen: 2,555
Age:                                    Skin:
Eyes:                                   Hair:
Primary Arm: Right                     

== Priorities ==
Metatype: D
Attributes: B
Special: C
Skills: E
Resources: A

== Attributes ==
BOD: 3                                  CHA: 7
AGI: 2(8)                               INT: 5
REA: 5                                  LOG: 1(2)
STR: 2(5)                               WIL: 6(8)
EDG: 2                                  MAG: 1

== Derived Attributes
Essence: 2.06                           Initiative:          10 +1d6
Physical Damage Track: 14               Rigger Initiative:   10 +1d6
Stun Damage Track: 12                   Astral Initiative:   10 +3d6
Physical: 6                             Matrix AR:           10 +1d6
   Skates [-1] (Only when in use)
Mental: 6                               Matrix Cold:         5 + DP +3d6
   Attention Coprocessor [+1] (Only for Perception)
   Medkit [+6] (Only for First Aid and Medicine)
   Orientation System [+2] (Only for Navigation)
Social: 9                               Matrix Hot:          5 + DP +4d6
   Ballistic Mask [+1] (Only for Intimidation, Must be visible.)
Astral: 9

== Active Skills ==
Assensing (Astral Signatures)
                              Base: 6  + Karma: 0  = 6   Pool: 11 (13)
Astral Combat (Handblade)     Base: 6  + Karma: 0  = 6   Pool: 14 (16)
Automatics (Assault Rifles)   Base: 6  + Karma: 0  = 6   Pool: 14 (16)
Perception (Visual)           Base: 1  + Karma: 0  = 1   Pool: 6 (8)
Unarmed Combat (Cyber Implants)
                              Base: 6  + Karma: 0  = 6   Pool: 14 (16)

== Knowledge Skills ==
English                       Base: 0  + Karma: 0  = 0   Pool: 0
Cybertechnology               Base: 1  + Karma: 0  = 1   Pool: 6
Law Enforcement Procedures (Street) (Magical)
                              Base: 1  + Karma: 0  = 1   Pool: 6 (8)
Magical Theory (Street) (Astral World)
                              Base: 1  + Karma: 0  = 1   Pool: 6 (8)
Popular Music (Dwarven Punkbilly)
                              Base: 1  + Karma: 0  = 1   Pool: 6 (8)
Street Drugs (Cram)           Base: 1  + Karma: 0  = 1   Pool: 6 (8)
Trids (Sci-fi)                Base: 2  + Karma: 0  = 2   Pool: 7 (9)

== Qualities ==
Addiction (Mild) (Cram)
Addiction (Mild) (Psyche)
Cyber-Singularity Seeker
Explorer
Gremlins
Jack of All Trades Master of None
Low Pain Tolerance
Low-Light Vision
Poor Self Control (Thrill Seeker)
Restricted Gear

== Cyberware/Bioware ==
Cerebral Booster Rating 1
Datajack (alpha)
Gastric Neurostimulator (alpha)
Obvious Full Arm (AGI 8, STR 3, Physical 5) (Left) (alpha)
   + Customized Agility Rating 6
   + Enhanced Agility Rating 2
   + Armor Rating 2
   + Magnetic System
   + Smuggling Compartment
Obvious Full Arm (AGI 9, STR 9, Physical 9) (Right) (alpha)
   + Customized Agility Rating 6
   + Enhanced Agility Rating 3
   + Customized Strength Rating 6
   + Enhanced Strength Rating 3
   + Armor Rating 2
   + Hand Blade
   + Shock Hand
   + Cyberfinger (Glass Cutter)
Obvious Full Leg (AGI 6, STR 3, Physical 5) (Left) (alpha)
   + Customized Agility Rating 6
   + Armor Rating 2
   + Skates
   + Attention Coprocessor
   + Orientation System
   + Magnetic System
Obvious Full Leg (AGI 6, STR 3, Physical 5) (Right) (alpha)
   + Customized Agility Rating 6
   + Armor Rating 2
   + Built-in Medkit
   + Skates
   + Magnetic System
Pain Editor

== Lifestyle ==
Low (Low) 1 Month
   + Grid Subscription (Public Grid) [+50]

== Armor ==
Ballistic Mask                          +2
   + Flashlight, Low-light
   + Gas Mask
Vashon Island: Sleeping Tiger           15
   + Custom Fit
   + Gel Packs
   + Newest Model
   + Ruthenium Polymer Coating 3
   + Holster
Vashon Island: Synergist Business Line Longcoat10/+3
   + Custom Fit (Stack)
   + Shock Weave
   + Holster

== Weapons ==
AK-97
   + Gas-Vent 3 System
   + Hip Pad Bracing System
   + Personalized Grip
   + Sling
   + Smartgun System, External
   + Underbarrel Weight
   Pool: 17     Accuracy: 5 (8) DV: 10P      AP: -2    RC: 8
Grapple Gun
   Pool: 0      Accuracy: 3     DV: 7S       AP: -2    RC: 3
Hand Blade
   Pool: 20     Accuracy: 6     DV: 11P      AP: -2    RC: 4
Remington Suppressor
   + Concealed Quick-Draw Holster
   + Gas-Vent 3 System
   + Personalized Grip
   + Smartgun System, External
   + Sound Suppressor
   Pool: 15     Accuracy: 6 (9) DV: 7P       AP: -1    RC: 6
Shock Hand
   Pool: 17     Accuracy: 6     DV: 9S(e)    AP: -5    RC: 4
Unarmed Attack
   Pool: 14     Accuracy: 6     DV: 5S       AP: -     RC: 3

== Commlink ==
MCT Blue Defender (ATT: 0, SLZ: 0, DP: 1, FWL: 5)
   + Commlink Form Factor, Non-Standard (Bracelet)
   + Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
   + Micro-Transceiver
   + Subvocal Mic

== Gear: Equipped ==
Ammo: APDS (Machine Pistols) 15
Ammo: APDS (Assault Rifles) 38
Ammo: Regular Ammo (Machine Pistols) 30
Ammo: Regular Ammo (Assault Rifles) 76
Ammo: Stick-n-Shock (Machine Pistols) 45
Ammo: Stick-n-Shock (Assault Rifles) 114
Backpack (Good)
Biomonitor
Contacts Rating 2
   + Smartlink
   + Flare Compensation
Cram 5
Fake SIN Rating 4
   + Fake License (Weapon License) Rating 4
   + Fake License (Aug License) Rating 4
   + Fake License (Bounty Hunter's License) Rating 4
   + Fake License (Driver's License) Rating 4
   + Fake License (Concealed Carry Permit) Rating 4
Grapple Gun
Medkit Rating 6 "Implanted"
Psyche 5
Slap Patch, Stim Patch Rating 6 2
Standard Rope (100m) 5
Weapon Focus (Bonded Foci) (Hand Blade) Rating 3

== Vehicles ==
Renault-Fiat Funone
   + Anti-Theft System Rating 2
   + GridLink
   + GridLink Override
   + Metahuman Adjustment Rating 2
   + Morphing License Plate
   + Sensor Array Rating 2

== Contacts ==
(Fixer), (Connection: 4, Loyalty: 3)

(Cybersurgeon), (Connection: 5, Loyalty: 2)

(Shark Lawyer), (Connection: 5, Loyalty: 2)
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