Attribute Description..... | Value.... | Attribute Description..... | Value |
Body | 2 | Essence | 1.33 |
Agility | 3 | Magic/Resonance | NA |
Reaction | 2 | Initiative | 8+1d6 |
Strength | 2 | Matrix Initiative | 15+2d6 (Coldsim) |
Willpower | 6 | Astral Initiative | 12+2d6 |
Logic | 5 (7) | Composure | 9 |
Intuition | 7 | Judge Intentions | 13 |
Charisma | 2 | Memory | 14 |
Edge | 5 | Lift/Carry | 40kgs |
Surprise | 8 | Movement | 10/+5 |
Damage Resist | 2 | Defense Rating | 6 |
Active Skill Name ..... | Specialization ..... | Rating ..... | Dice Pool |
Athletics | 0 | 2 | |
Biotech | First Aid | 2 | 9 (+2) |
Close Combat | 0 | 2 | |
Con | 0 | 1 | |
Cracking | Hacking | 6 | 13 (+2) |
Electronics | Computer | 6 | 13 (+2) |
Engineering | Electronics | 2 | 9 (+2) |
Firearms | Pistols | 1 | 64 (+2) |
Influence | 0 | 1 | |
Outdoors | - | 6 | |
Perception | 0 | 6 | |
Piloting | 0 | 1 | |
Stealth | 0 | 2 |
All skills higher than rating 1 were done with skill points, the only karma spent on skills were rating 1 or specializations.
Missed that, thanks!All skills higher than rating 1 were done with skill points, the only karma spent on skills were rating 1 or specializations.
Its on page 65 only one Skill at max from "Skill" Priority points. :)
-You should write augmented stats like the Logic as 5(6) not just 6. Thats like it always was in Shadowrun as far as i remember. :)SR 5 seemed to do away with that convention but looking at the archetypes it seems to be back, guess I need to modify my excel generator again to show both figures :P
@ZeroSum, glad the generator is useful ;DVery much so, thanks again!