Shadowrun
Shadowrun Play => Rules and such => Topic started by: yrtalien on <12-19-21/2206:58>
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To initiate you are required to make a Magic + Highest Magic Skill roll...
Which makes sense for Mages but do Adepts, who really don't raise such skills, just make a Magic roll?
Thanks
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You could let a social adept roll Magic + one of their social skills, an athletic adept roll Magic + their athletic skill, a gunslinger adept roll Magic + their firearms skill, etc