I am assuming you are talking about reaching 1 major action and 4 minor actions that you can trade into a second major action?
I'm talking about the +5d6 to Init cap (which also affects how many Minor Actions you gain).
+1D6 Base, +1D6 for Cold VR, +3D6 for an R5 or R6 Cyberjack.
Going Hot VR would add 1D6 more, which would exceed the cap.
Sounds like the answer is "No there are no other benefits."
Think of it as noise due to distance representing extra latency / signal loss / lower bandwidth you get when connecting via wifi over the matrix compared to if you would connect directly via a cable.
Remote connecting to devices wireless over the matrix might cause extra latency / signal loss (noise).
Noise from distance can be negated through a comination of Satellite Link and RCC of DR 5+ (3+ if you use Signal Scrubber). So the connection between the pilot and the drone would be 0 Noise (at least due to Range).
Let's take noise and range out of the equation for a minute.
One of the key things elements to hacking something is that if you can see the icon, you can hack it. If the drone can see icons (and there's no reason I can see why it wouldn't) then the pilot should be able to hack those icons. So slave your RCC to your Cyberdeck and start hacking your way around the block from the comfort of your couch.
Now let's bring noise and range back in.
If the pilot doesn't have any noise cancelling, then the normal noise for range between the RCC and the Drone applies to
all checks made to or through the Drone. If they apply the proper mods to reduce the range noise to 0, then they're hacking their way around the planet.
That is, until they hit a zone of noise that isn't based on Range.