Hi!
I was reading through the rulebooks and am now trying to make acharacter like this:
It should be a black panther shapeshifter girl with adept powers and some martial arts knowledge being able to fight without a weapon (as she wonīt be able to bring one with her in panther form) or with improvised weapons in melee and ranged combat. When not in combat, she should seem like a harmless girl who needs to be protected (ok, as long as you look at her without astral perception)
From the background i imagine her coming from the wild and having her problems with computers and all this technical devices, but already long enough in town to have adapted social skills. Maybe she could be an athlete in normal life (im not sure, if shapeshifters are allowed at the Olymic Games).
The character is for a session where starting characters are made from 1000 Karma, iīd like to give her the negative quality of Gremlins at a higher level and keep her clean of CW/BW (as both would be worthless in human form), so she would most likely have most points going into attributes and skills. I also thought i had seen a quality somewhere which made the character look harmless (with mali on intimidation as a sideeffect) but canīt remeber where this should have been.
As for the adept powers, i would go mainly for unarmed combat enhancement, maybe throwing enhancement and eventually for magic armour, as she will wear seldom more than what is necessary to be not nude (but iīm stlii searching for clothing that wonīt rip when shifting to panther form).
By the way: do shapeshifters really shift in only three seconds? As shifting is a complex action, it should be done in one combat round (=3 seconds), not to mention that a shapeshifter with 4 IPs could shift twice from one form into the other and back again in the same time - would like to see an elephant shapeshifter do that *gg*
If my English seems a little odd, itīs just because i seldom write more than a few words in other languages than German.
Greetings
Unisus