My group finally caught onto the idea of using emotitoys, which got me thinking about just how they work, what benefits they should provide, and what limitations they have.
The toys are essentially minidrones with empathy software, although only high-end models have the full mobility of a minidrone; basic models are merely animated. They have sensors to observe people around them, probably a camera and mic and sniffer. They react to people around them with some combination of motion, lights, and cute sounds, much like a sophisticated Furby. They can even give their owners an edge in social situations.
First question: Why are emotitoys so cheap? They sell for 20% of the cost of comparable empathy software. That's actually quite common in products that have "consumer" versions. For example, the home & student version of Microsoft Office is much cheaper than the enterprise version, and airlines charge a lot less for travel plans that look like a vacation instead of a business trip. Consumer margins are often very slim. Volume pricing plays a part here, but it's largely a case of charging what the market will bear. Corps and govs have much deeper pockets than consumers and non-profits. So if you're OK with the toys granting the full benefits of empathy software to their owners, you can use this as a rationalization for the deep discount.
However, lots of folks object to a relatively cheap toy giving you +6 to all Social Skills. I personally think it strains belief to get the full benefit of empathy software by playing with a toy. However, there's a pretty simple interpretation that addresses the issue. The owner isn't using the empathy software, the toy is. You don't get direct access to the empathy analysis: It's in an encoded proprietary format, and even if you could decode it, the data is tailored for the drone's idiosyncrasies. The toy does help you, but it helps in the same way as bringing a friend along to the meet, using the assistance rules.
I'd say that the toy can make Judge Intentions tests, with each hit giving +1 die to the owner's Judge Intentions and Social tests. Or for simplicity's sake, just give a straight +1 die for contributing to a group test.
Opinions? Sorry if this has already been done. I figure these things have been discussed to death.