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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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Aria

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« Reply #810 on: <12-03-14/1606:43> »
When I originally conceived it, it was more like an HV LMG from SR4...ah well, minigun is just a term...   ::)
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Lusis

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« Reply #811 on: <12-03-14/1710:55> »
When I originally conceived it, it was more like an HV LMG from SR4...ah well, minigun is just a term...   ::)
LOL.

Machine gun:


Mini-gun:



BIG difference in firepower (IRL).
« Last Edit: <12-03-14/1719:49> by Lusis »
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8-bit

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« Reply #812 on: <12-03-14/1711:43> »
When I originally conceived it, it was more like an HV LMG from SR4...ah well, minigun is just a term...   ::)
LOL.

Machine gun:


Mini-gun:



It's all subjective. You just got to use your imagination  ;D

All4BigGuns

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« Reply #813 on: <12-03-14/1714:33> »
When I originally conceived it, it was more like an HV LMG from SR4...ah well, minigun is just a term...   ::)

I'll admit that I was picturing twin Vindicators on either side of the vehicle's nose.
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Lusis

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« Reply #814 on: <12-03-14/1722:33> »
So how do we bring this thing down? Short of some action movie shit.

ETA: Luz is limited to a 16m vertical jump and it's 60m.

Oblique wouldn't happen to be smuggling any heavy weapons, would he?

Can we get on their comms? Luz has a rating 3 voicebox and 3 dice in Impersonation (6 total).  :P
« Last Edit: <12-03-14/1730:50> by Lusis »
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« Reply #815 on: <12-03-14/1735:25> »
Now that the clowns are down, Ghost can probably help. I've completely lost track of initiative with all the work I've had for the holidays, but here's what I would do next. I need a GM confirmation.

Bull's Eye/Double Tap w/ Ares Desert Strike.

Base AP: -4; APDS AP: -4

Run & Gun Errata:

Quote from: Run & Gun Errata; page 3
“The attack results in an AP increase equal to the base weapon AP multiplied by the number of bullets in the burst with a maximum modifier of x3.”

Using a Semi-Auto Burst would take 3 bullets, so it's AP times 3. That means it would be Base AP: -12. Now, it says it's an increase to the base weapon AP, does that mean that it's total -16 (replacing Base AP, but keeping APDS AP) or -20 (keeping Base AP, keeping APDS AP, and adding the bonus equal to Base AP times 3)? Or is it just -12?

All4BigGuns

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« Reply #816 on: <12-03-14/1819:01> »
So how do we bring this thing down? Short of some action movie shit.

ETA: Luz is limited to a 16m vertical jump and it's 60m.

Oblique wouldn't happen to be smuggling any heavy weapons, would he?

Can we get on their comms? Luz has a rating 3 voicebox and 3 dice in Impersonation (6 total).  :P

Well, if whoever is controlling that spirit can order it to carry Cutter up there, he can cap the pilot in the head. :P
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Csjarrat

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« Reply #817 on: <12-03-14/1840:28> »
So how do we bring this thing down? Short of some action movie shit.

ETA: Luz is limited to a 16m vertical jump and it's 60m.

Oblique wouldn't happen to be smuggling any heavy weapons, would he?

Can we get on their comms? Luz has a rating 3 voicebox and 3 dice in Impersonation (6 total).  :P
Decking is out of the question so my vote is a called shot to something important. maybe frag up a thruster or engine and watch it spiral to its doom.
Magic might work depending on what we've got. a decent enough spirit could death-rape the occupants of the vehicle ( air spirit so it can fly up to its altitude )
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Aria

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« Reply #818 on: <12-08-14/0830:47> »
Apologies for my lack of responses last week...manic times!

To recap:
1) Clowns appear to be out of it...not that anyone has checked!  Someone might want to see if the parents made it (although that's doubtful)
2) There's the LAV...a double tap would be at -12AP I think, APDS is a prerequisite of the ability so is already counted.  Anything more than -12 is also insane for a small arm, no matter how good the skill!  At least that's my take on it.  Yes, shooting out a thruster is probably a good answer to the mechanical problem!
3) There are other identified hostiles inbound on foot
4) And there's a quick IC incoming to throw another wrinkle into your plans  ::)
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Aria

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« Reply #819 on: <12-08-14/0846:24> »
Extra aside, it is a tri-barrelled LMG on the LAV...so half way between a minigun and an LMG.  Assume for game purposes however that the stats are the same as a normal LMG (I just prefer the imagery of the rotating barrels  :o)
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adamu

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« Reply #820 on: <12-08-14/1903:14> »

1) Clowns appear to be out of it...not that anyone has checked!  Someone might want to see if the parents made it (although that's doubtful)


Even if it's a one percent chance, worth checking for the sake of those poor kids.

saithor

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« Reply #821 on: <12-08-14/2104:55> »
I'll send the water spirit out to check on the inbound hostiles.
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Lusis

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« Reply #822 on: <12-09-14/1427:26> »
Sorry for not replying much. I am currently prepping to move IRL.
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« Reply #823 on: <12-09-14/1741:24> »
Sorry for not replying much. I am currently prepping to move IRL.

Feeling for you, dude.

Week off work, but wished I could have just been in the office the whole miserable time.

Now two weeks in the new place, and still feel like I'm camping.

Hoping yours is smooth and delightful!

All4BigGuns

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« Reply #824 on: <12-09-14/2047:09> »
Stealth check:

10d6.hits(5)=2
That blew hard...
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