Shadowrun

Shadowrun Play => Rules and such => Topic started by: grffnhwk on <06-12-17/0003:25>

Title: Marks and RigDecking
Post by: grffnhwk on <06-12-17/0003:25>
I've been searching everywhere for clarification on this issue.  Are marks placed via Hack on the Fly attached to the device or the persona?  Can you move your persona from one device to another?  Here's the scenario:
Rigs the Rigger is also a car thief.  He's managed to get a direct connection to a vehicle and spoofed his way into the car seat as well as disconnecting the vehicles wireless.  Now he wants to "jump in" to the car to drive off because it happens to have a rigger interface.  Let's say he has 3 placed the three marks on the vehicle using his implanted cheapo cyberdeck that is never wireless and slaved to his RCC, he uses it purely for direct connection work to bypass firewalls.  Can he switch over to the RCC and use the Jump into Rigged Device using the 3 marks he put on via the cheapo cyberdeck or is he locked into using the cyberdeck until he can switch device owner?

I'm kind of hoping that since marks placed on your slaved devices filters down to the host, that maybe marks placed while using a slaved device do the same?  Maybe I'm completely wrong with how the matrix works. :)
Title: Re: Marks and RigDecking
Post by: &#24525; on <06-12-17/0208:51>
MARKs belong to a persona (Core 236)
•MARKs only last during a "matrix session" (as above)
••Switching your persona requires you to reboot your device and begin anew on the other one (Core 235)

So no you can't do both like that :/ Also slaving a wireless-off device has some... interesting implications. This presumes that both the RCC and deck have some connection in the first place.
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-12-17/0240:19>
That said, there is an interesting case of icon merging:
You can use a Control Rig with a cyberdeck to jump into a drone - all these icons will merge into your persona and you'll have access to all your matrix attributes while being jumped in.

One could also argue that if you mod your drone/vehicle with an attack rating and your RCC with a sleaze rating you'd be able to use both matrix attributes with your persona.
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-12-17/0901:51>
The only thing I noticed in the OP that you cannot do is "switch over to the RCC and Jump in..."

There's a common misconception that an RCC is required to jump into a device, it isn't. All an RCC does is provide a different set of Matrix Attributes and allow sharing of Autosofts and the ability to hop between slaved devices while Rigging faster.

If all of the devices mentioned have their wireless and everything turned off, then technically there is no reason to worry about repercussions of simply continuing to use the cyberdeck. But it's also highly unlikely for absolutely everything to be running with wireless off...
Title: Re: Marks and RigDecking
Post by: grffnhwk on <06-12-17/1650:47>
The only thing I noticed in the OP that you cannot do is "switch over to the RCC and Jump in..."

There's a common misconception that an RCC is required to jump into a device, it isn't. All an RCC does is provide a different set of Matrix Attributes and allow sharing of Autosofts and the ability to hop between slaved devices while Rigging faster.

If all of the devices mentioned have their wireless and everything turned off, then technically there is no reason to worry about repercussions of simply continuing to use the cyberdeck. But it's also highly unlikely for absolutely everything to be running with wireless off...
Thanks for the paradigm shift. :)  I hadn't thought about it that way.  If my end goal is to hack into and steal a car, I don't need that RCC at all. (*unless I want to also control/jump into drones)  I had thought that a cyberimplanted device always had a DNI, so couldn't it be wireless off, running a DNI through my implanted control rig jack through the hardline to either a port in the car or a datatap?

Edit: Could I run an Induction Receiver Module on a deck implanted in an obvious cyberarm to get a direct connection by placing my arm next to a device or grabbing a wire? (Assuming you can place the deck near the outside of the arm with induction pad(s) on the surface)
Title: Re: Marks and RigDecking
Post by: &#24525; on <06-12-17/1958:10>
Yes and yes. With a direct connection you do not need to be wireless on. This doesn't require a DNI btw, but it doesn't interfere either.
Title: Re: Marks and RigDecking
Post by: gradivus on <06-14-17/0753:22>
That said, there is an interesting case of icon merging:
You can use a Control Rig with a cyberdeck to jump into a drone - all these icons will merge into your persona and you'll have access to all your matrix attributes while being jumped in.

One could also argue that if you mod your drone/vehicle with an attack rating and your RCC with a sleaze rating you'd be able to use both matrix attributes with your persona.

My interpretation of the rules- which of course may be wrong- is that you are allowed to use 1 and only 1 persona creating device at a time and further more no daisy chaining. Therefore, if I'm correct, you cannot use an RCC and Cyberdeck at the same time.
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-14-17/0816:14>
That's correct, but I'm talking about the implant for riggers that acts like a data jack (Control Rig =/= Rigger Command Console). The point is, the icon merging rules if you jump in. ( p. 241 core: "In the Matrix, the icon of the device you jumped into becomes part of your persona.")

The really fun part is that the Control Rig will also increase your matrix limits:
"When you’re jumped into a vehicle, drone, or other device, the limits of that device are increased by the rating of your control rig." p.266
So even if you only mod one matrix attribute to your drone and increase that to two, you can keep up to 5 successes with an R3 control rig.
Title: Re: Marks and RigDecking
Post by: RiggerBob on <06-14-17/1458:44>
The really fun part is that the Control Rig will also increase your matrix limits:
"When you’re jumped into a vehicle, drone, or other device, the limits of that device are increased by the rating of your control rig." p.266
So even if you only mod one matrix attribute to your drone and increase that to two, you can keep up to 5 successes with an R3 control rig.
1) No, the control rig will not increase your matrix limits. You failed to read the next sentence: "When you’re jumped into a vehicle, drone, or other device, the limits of that device are increased by the rating of your control rig. This includes vehicle and drone Sensor, Speed, and Handling, and the Accuracy of mounted weapons when used by the rigger." p.266

2) And as you quoted yourself, when you jump into a vehicle that vehicle's icon becomes part of your persona (created by your deck/RCC/commlink/whatever). It stops to exist as it's own icon. It can't be target anymore, because it's now part of your persona icon. So why do you think you can use any of it's matrix attributes at all?  :o

Unless you form your persona on your vehicle by directly connecting to it. Then you can use a modded attack/sleaze rating of course, but point 1 still applies...
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-14-17/1534:48>
As I read that sentence, "include" is not the same as "exclusively". This just lists the most common limits.

And the important part is that the rules says "becomes part of your persona" not "replaces" - that's why I argue you have access to all attributes.
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-14-17/1735:31>
So which Firewall do you use? The drone's or the commlink/cyberdeck/rcc you formed the persona on? Shadowrun, by-and-large subscribes to an all-or-nothing philosophy, so at the very least I wouldn't expect you to be able to cherry-pick the Matrix attributes of several different devices. But baseline rules: your Matrix attributes are determined by the device you formed the persona on, not other devices that are apart of it.

The control rig alters how you control the drone, it affects the drone's physical capabilities (or at least how well you control them), nothing in the way it works tells me that it should alter how it functions in the Matrix.
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-14-17/1743:44>
The highest one of course. Just like slaving does.

The point is you combine two (or if you count the control rig even three) devices when you make the jump into one persona.
Or looked at differently: Why shouldn't you be able to access the modded attack or sleaze attribute on the drone if you are jumped into the drone and controlling the drone?

It's a rather neat way for riggers to get some basic protection against hackers.
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-14-17/2351:53>
Not how that works. The slave uses the higher of the two, not the master. The master gains no benefits for slaving a device.

And just because the icon of a device becomes part of your persona, doesn't mean that its attributes are absorbed. Any device that becomes part of your PAN has its icon become a part of your persona. That Street Sam with a slaved gun and smartlink goggles has tiny little icons showing off his weapons and "brand" of smartlink.

Nothing in the Matrix rules indicates that a persona's Matrix attributes ever change unless the forming device dictates it (aka Cyberdeck changing attributes). You don't  absorb extra attributes of slaved devices.
Title: Re: Marks and RigDecking
Post by: gradivus on <06-15-17/2336:44>
@Jack
I'm going blind... I read RCC when you clearly wrote control rig.

As far as which one is correct between yours and Kiirnodel's assertion...
my head hurts.

A better mind then mine would need to explain it to me in such a way that a five year old would get it.
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-16-17/0923:59>
No problem - I have trouble myself keeping the two terms apart  :o

By and large my argument is pretty simple:
Jumping into a drone through a Control Rig allows you to use the limits of the drone (as per my second quote). As you usually have another device where you build your persona (RCC, Deck or Comlink), you'll also slave the drone to it to benefit from the better defense.

That's how far the rules take us

After that it gets murky/GM decision territory, but:
I argue that adding an Attack or Sleaze rating to a drone gives it just another limit that you can use and enhance through your CR in combination with the attributes of your persona device (which is still the one you use to determine defense and ini through data processing).

Kiirnodel argues that you can use all functions of the drone except a modded Attack/Sleaze attribute, because the rules don't explicitly say so.

Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-16-17/1435:21>
Actually I say you don't actively use any Matrix features of the drone because that's not how slaving devices works.

When you're jumped into a device you're taking direct control (which gives a level of control that is much more difficult to bypass with hacking trickery). The control rig also provides benefits toward the use of that device (increased limits, decreased thresholds, etc). But the rules never mention any sort blending of Matrix attributes.

In the Matrix your persona is simply acquiring that devices icon, you aren't reforming your persona. All the definitions of your base persona are still going to be defined by the device that formed it.
Title: Re: Marks and RigDecking
Post by: The Bald Man on <06-16-17/2214:53>
+1 to Kiirnodel

Also, thematically a control rig does a thing (allow you to control a vehicle as if it were your natural body) - and that thing isn't 'matrix-y'.  So adding its rating to your matrix attributes is off theme. 
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-17-17/1125:39>
@The Bald Man

That's objectively false. p.266 core
"When you’re jumped into a vehicle or other device, you’re in Virtual Reality mode. The control rig allows you to treat Vehicle actions the same way you treat Matrix actions, so any bonus you get to Matrix actions also apply to Vehicle actions when you’re jumped in. [...] If you’re using hot-sim, you get +3D6 (4D6 total) Initiative dice, and a +1 dice pool bonus that applies to all Matrix test (including Vehicle actions), but all biofeedback damage is Physical damage.

@Kiirnodel
This is not about slaving, but jumping in. I said you handle it analogous to slaving, not that it is using the slaving rules.
And of course the rules don't mention it - the core book didn't have the options yet that Data Trails opened up.
But the rules do mention that you can use the limits and options of the drone you jump into.
The form of your persona has ultimately nothing to do with it - you just use the options that the drone you control offers.

Think of it as special equipment on a drone. For one thing this would allow you to actually use drones like the Aztech Hedgehog as a surveillance drone. 



Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-17-17/1423:37>
Where
Where does it mention using the Matrix attributes of the drone you jump into?

Treating Vehicle tests as Matrix actions while jumped in (which is pretty expressly stated to give the hot-sim bonus for running hot while rigging) does not mean that all Matrix actions become vehicle tests.
Title: Re: Marks and RigDecking
Post by: &#24525; on <06-17-17/1536:41>
Wouldn't you have to form a persona on the drone (as a device) in order to use it's matrix attributes?
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-17-17/1702:00>
@忍 (By the way, how do you pronounce that?)
I not aware of any rules to this effect. Jumping into the drone allows you to use its features - why not an Attack or Sleaze attribute?

@Kiirnodel
Nowhere. Because the rules writers didn't think about that specific case.
Shooting a gun VR is also not a vehicle test but it is a matrix action. The point is, while you are jumped in you do nothing but matrix actions. Even the vehicle actions become matrix actions. That does not preclude you from performing genuine matrix actions as well (a typical one would be Electronic Warfare using sensors to perceive your environment).
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-17-17/1936:51>
@忍 (By the way, how do you pronounce that?)
I not aware of any rules to this effect. Jumping into the drone allows you to use its features - why not an Attack or Sleaze attribute?
exactly what extra features are you talking about? The feature of it's a device that you have control of? That's not the same thing as absorbing all of its attributes. Controling a vehicle and being able to pilot it and perform actions isn't exactly a unique feature to using a control rig. Control Rigs, in point of fact, don't allow you to do anything new they just make you that much better at doing those actions because of the bonuses it provides. It doesn't give access to any additional "features" that control of the device remotely does not already provide.

@Kiirnodel
Nowhere. Because the rules writers didn't think about that specific case.
Now you're just contradicting yourself.
But the rules do mention that you can use the limits and options of the drone you jump into.
So you say that the rules do mention something, but they don't actually have it written down anywhere.
You only use a vehicle/drone's limits for actions that the vehicle is actually performing. The same way you use a Gun's Accuracy when you're shooting it you use a vehicle's Handling when making Pilot tests. The Control rig gives bonuses on these tests because of your improved control that is given through the implant. Matrix actions performed by you even while jumped in to said drone do not receive these bonuses because it doesn't involve the vehicle. Again, your persona does not gain the Matrix attributes of the device you are jumped into, and your limits in the Matrix are not the device's limits.

Shooting a gun VR is also not a vehicle test but it is a matrix action. The point is, while you are jumped in you do nothing but matrix actions. Even the vehicle actions become matrix actions. That does not preclude you from performing genuine matrix actions as well (a typical one would be Electronic Warfare using sensors to perceive your environment).

Not saying that a rigger is precluded from performing actual Matrix actions, just saying that doing so is still done using your existing persona which derives its attributes from the device on which it was formed. While jumped in, Vehicle actions are treated as Matrix actions giving them the bonus for being VR through hot-vs-cold sim, nothing more.
Title: Re: Marks and RigDecking
Post by: &#24525; on <06-18-17/0045:13>
@Jack_Space
[Deutsch] Schi•no•bi [/Deutsch]
link (https://en.wikipedia.org/wiki/Ninja)

Quote from: Core 235
When a person uses a device to connect to the Matrix, the device’s icon is subsumed by the persona’s icon, so it’s basically gone from the Matrix until the persona jacks out. You can only run one persona at a time; switching requires you to reboot both the device you’re currently on and the device to which you want to shift your persona.
In regards to jumping-into:
Quote from: Core 266
From the Matrix, your icon and the device icon merge into a single icon. Usually, it’s just your icon there, but you can make it look like something else if you want separate icons indicating “you” and “you jumped into a rigged death machine.”
For slaving:
Quote from: Core 233
Slaving gives a weaker device some added protection. Whenever a slaved device is called on to make a defense test, it uses either its own or its master’s rating for each rating in the test.

These passages seem to point towards that a vehicle's attributes don't "flow up" to the persona. Now "usually" you'll form a persona on a device like a commlink or RCC, which has both the inferred ability to form a persona and Matrix Attributes, however plugging your Control Rig directly into a vehicle implies the ability to form a persona. It's niche but worth mentioning.

Anyway in the Device -> Vehicle scenario, both devices have Matrix Attributes however the device in which you form your persona will determine your Matrix Attributes. If a drone has a Sleaze modification and you Jumped-into via RCC, you would only have the two attributes, Data Processing and Firewall. If someone were to perform a Matrix Perception test both you and the drone would roll Logic + Sleaze. Note that the Opposed roll does not have a Limit, such as Sleaze. Nonetheless, you do not benefit from another device's attributes that you do not form your persona from.
Title: Re: Marks and RigDecking
Post by: The Bald Man on <06-18-17/1049:19>
@The Bald Man

That's objectively false. p.266 core
"When you’re jumped into a vehicle or other device, you’re in Virtual Reality mode. The control rig allows you to treat Vehicle actions the same way you treat Matrix actions, so any bonus you get to Matrix actions also apply to Vehicle actions when you’re jumped in. [...] If you’re using hot-sim, you get +3D6 (4D6 total) Initiative dice, and a +1 dice pool bonus that applies to all Matrix test (including Vehicle actions), but all biofeedback damage is Physical damage.

Subjectively false. 
the section you reference in the core is all about vehicle tests, not matrix tests.  The vehicle rules are what is being discusses and expanded upon, not the matrix rules. 
There is a lot of controversy over that hot sim +1.  Whether it is in addition to or replacing the standard +2 for hot sim.  Probably not a good foundation for discussion.
Title: Re: Marks and RigDecking
Post by: Jack_Spade on <06-19-17/1531:47>
@Kiirnodel
The Control Rig is just used to increase the limits - it's the jumped in part that allows you to use the features of the vehicle/drone thanks to the rigger control. That is the part that makes this different from using any other device.
Quote
So you say that the rules do mention something, but they don't actually have it written down anywhere.
You only use a vehicle/drone's limits for actions that the vehicle is actually performing. The same way you use a Gun's Accuracy when you're shooting it you use a vehicle's Handling when making Pilot tests. The Control rig gives bonuses on these tests because of your improved control that is given through the implant. Matrix actions performed by you even while jumped in to said drone do not receive these bonuses because it doesn't involve the vehicle. Again, your persona does not gain the Matrix attributes of the device you are jumped into, and your limits in the Matrix are not the device's limits.
Now you are purposefully twisting my words. I provided the text passages that support my interpretation - that doesn't change the fact that there are no explicit rules written about the use of matrix attributes on drones because the necessary components hadn't been added to the rules yet.

The vehicle has a sensor limit - you use it for Electronic Warfare checks to perceive the environment
The vehicle now has a Sleaze limit - you use it for Electronic Warfare checks to jam your surroundings
Not a big difference in my opinion and it definitely involves the vehicle in both cases. It's definitively an action that the drone pilot program could perform - so why shouldn't you be able as the jumped in pilot?
Further, Hacking isn't a trained skill. You can totally tell the pilot program to try and hack something as an untrained skill check. So why shouldn't you be able to do so when you are jumped in?

@忍
Thanks, that has bugged me for quite a while to know :D

I did not say attributes flow up - I say you can use all the features of the drone while you are jumped in, as explained above.
The matrix perception roll would only see one icon - the "I'm jumped into this device with this other device" icon. If the sleaze defense was successful you'd not see anything since afaik there are no rules about perceiving only half an icon.

@The Bald Man
I'm refraining from swearing and point out instead that you said:
Quote
"Also, thematically a control rig does a thing [...] - and that thing isn't 'matrix-y'.  So adding its rating to your matrix attributes is off theme.
Implying that using a control rig wasn't part of using the matrix. Which is false. 
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <06-20-17/0427:25>
@Kiirnodel
The Control Rig is just used to increase the limits - it's the jumped in part that allows you to use the features of the vehicle/drone thanks to the rigger control. That is the part that makes this different from using any other device.
No, the Control Rig is what lets you jump in. The bonus for jumping in is the increase in Limits which is based on the Rating of the control rig. Jumping in is just another form of control over a vehicle (drone or otherwise). Take a look at page 265, it talks about the four ways that devices can be controlled and what the difference is between them. Manual, remote, and rigger controls all work the same way and give you access to the same options. When you take control of a device, you don't use its Matrix attributes.

Now you are purposefully twisting my words. I provided the text passages that support my interpretation - that doesn't change the fact that there are no explicit rules written about the use of matrix attributes on drones because the necessary components hadn't been added to the rules yet.
I'm not twisting your words, I asked for the passage that stated that you (in any way) use the Matrix attributes of a drone when you are jumped in. You haven't provided any text that supports your idea that jumping in means that your Matrix Attributes combine.

The vehicle has a sensor limit - you use it for Electronic Warfare checks to perceive the environment
You always use the Sensor limit of the device through which you are making sensor tests, this isn't a bonus from Jumping in.

The vehicle now has a Sleaze limit - you use it for Electronic Warfare checks to jam your surroundings
Unless you formed your persona on the device, you don't make Jam signal tests through your drone. This is a basic principle of the Matrix rules and is the same reason why you can't slave a cyberdeck to a high rating commlink so that the Cyberdeck has a higher Firewall without needing to use a high point from its attribute array. You can't make Matrix actions using the attributes of slaved or even attached devices.

Not a big difference in my opinion and it definitely involves the vehicle in both cases. It's definitively an action that the drone pilot program could perform - so why shouldn't you be able as the jumped in pilot?
Further, Hacking isn't a trained skill. You can totally tell the pilot program to try and hack something as an untrained skill check. So why shouldn't you be able to do so when you are jumped in?
It is different for the reason I mentioned earlier: even when using remote control or manual controls, making Perception (or substituting Electronic Warfare) to observe your surroundings through a vehicle's sensors already uses the Sensor rating of the device as the limit. The state of being jumped in doesn't change this (it only boosts the limit, because that's what a control rig does).


Your argument is based on this statement, yes?
"In the Matrix, the icon of the device you jumped into becomes part of your persona."

That's the second-to-last sentence of the Jump Into Rigged Device Matrix action. And the problem is that you are conflating "becomes part of your persona" with sharing Matrix attributes. Most devices that are part of your PAN for example have their icons merge with your Persona/PAN icon. Just because icons merge doesn't mean that devices do. They talk about it on page 219 when they go over PANs, "Most individuals have multiple electronic devices on them at once, and having icons for each one show up would provide too much visual clutter in the Matrix. Often, what shows up instead is an icon representing an individual's personal area network."
Personally, I make it part of Matrix Perception for individual device icons to be potentially identified from the PAN icon. For example, a few extra hits on Matrix Perception when looking over a person's matrix presence will potentially reveal the presence of vision enhancement devices, cyberware, etc. even though they have become part of the person's overall persona.

The big take-away here is that a Control Rig / Jumping in never says that it gives access to anything new. It gives a bonus while using some things (the increase to limits and dice pool bonus), but doesn't give access to features that weren't previously accessible...
Title: Re: Marks and RigDecking
Post by: CoyoteNZ on <07-13-17/2225:08>
Oh this discussion seems so fun and complex, can anybody jump in?

If you're a rigger with no attack or sleaze, you don't gain one by jumping into a device which has one... but

Pg 238 core, Control Device! You control the drone you are jumped into, and the deck slaved to your RCC, so there is nothing stopping you issuing it a control device command to either of these devices to make an matrix attack with their attributes.

So if you had a deck slaved to your RCC, while you are booting around in a drone what is stopping you from making an attack using your deck, or even the drone this way?

Yes, I know; slightly different from inheriting the drones matrix attributes (which I think you don't), but still letting you attack
Title: Re: Marks and RigDecking
Post by: ClaytonCross on <07-16-17/2137:32>
Oh this discussion seems so fun and complex, can anybody jump in?

If you're a rigger with no attack or sleaze, you don't gain one by jumping into a device which has one... but

Pg 238 core, Control Device! You control the drone you are jumped into, and the deck slaved to your RCC, so there is nothing stopping you issuing it a control device command to either of these devices to make an matrix attack with their attributes.

So if you had a deck slaved to your RCC, while you are booting around in a drone what is stopping you from making an attack using your deck, or even the drone this way?

Yes, I know; slightly different from inheriting the drones matrix attributes (which I think you don't), but still letting you attack

CoyoteNZ

I think the thing to remember here is that if you are using "Control Device" to tell a Drone or Deck to do something it is following your command but acting on its own. So a Drone it using its auto pilot and a Deck would only act if it was running an Agent or AI so that it had a brain to follow the commands. In both cases your not using your persona but the stats of the device.

I really feel like the problems can be clarified with RAI instead of RAW. The RAW may be confusing but I think RAI are pretty clear.

1. You form your Persona on a single device with which you create your matrix attributes.

2. If you access/jump in/slave a device it is not part of your persona. Even if it has higher states you are over riding it not absorbing it.
(Just like you don't add Drone pilots or Agents to your scores while using those devices, you over ride them but they can act separately that is there advantage)

3. RIGs are for intended for vehicles not deckers. If they were intended for deckers they would say so. If your trying to get buffs to matrix actions due to some phrases in RAW you know your wrong.

4. You can create a persona on 1 device and jump into another device, if you could not riggers would not work. Unless directly connected, they are always doing that, and if you tried to directly connect jumped in hot-sim an pilot a drone you would drag your lifeless body all around a combat zone since they don't have seats.

5. If you directly connect your deck to a vehicle, jack into your deck using your RIGs conncection, create your persona on a deck, get 3 marks on a vehicle, disconnect wireless on the vehicle (not disconnecting your direct connect to your deck), jump into the vehicle through the deck. Yes, you can now steal the car.

6. [Bad idea] If you want steal a vehicle with your RCC, you would need to order a Agent on your deck to hack the vehicle and spoof owner ship to give you 3 marks (There is no reason for it to be slaved or attached to your RCC since you own it and can issue orders to it without networking it together), so that you can (for example) add the vehicle to your RCC PAN with "owners permission". But if you assume that works its still a bad idea because it gives leaves the real owner access and because they have 3 marks on a slaved device they would get 3 marks on your RCC... If I was the owner I would erase all your autosofts and send your physical location to the police then power cycle my vehicle (clearing your marks but keeping mine or your RCC so I can update the police on your location).

7. [Good idea] Steel the car with a deck as described in #5, leave your RCC in your trunk all on its own sharing autosofts to drones and send control device commands from your deck to the RCC you own telling it to issue  the commands to all Drones in the RCC PAN at once or run a pre-scripted "playbook".

Now I did not quote all the text in the book because it is redundant to all the posts above and because really I am talking about RAI.
Title: Re: Marks and RigDecking
Post by: voydangel on <09-12-17/0025:37>
Sorry in advance for the necro, but I feel this discussion lends itself to an interesting question and I'd really like some opinions on it.

I agree with Kiirnodel in that you don't get to magically gain special attributes and powers from slaved devices just cause they happen to have them, as in the case of a drone with a matrix attribute. But my opinion on this is predicated on the fact that the drone isn't in the drivers seat anymore after you jump into it. You are now in the drivers seat so you are using its hardware, but not it's software. The hardware might include sensors and EW/jamming stuff, etc, but the thing that lets you use the sensors/EW/jamming is software, which all gets suspended when you jump in. In short: a drone isn't a deck, so it's not designed to hack, so you can't do that cause it's out of the "design parameters" because you might have the hardware, but not the software.

That being said, here's the really interesting question: a deck is a device, so what's to stop someone from jumping into a deck? Then, since the deck is designed to hack (it being effectively a highly specialized hacking drone at this point), couldn't you then use it's hardware to hack stuff in much the same way I use a drones hardware (guns) to shoot stuff? Would this enable my rig to increase all my hacking limits and give the the extra die from being rigged in? Where would I pull my Sleaze and Attack from? Would I use my Rigs Firewall and Data Processing? Which Device rating? How many programs could I then run? What about with sharing?

Eagerly awaiting some opinions on this. =)
Title: Re: Marks and RigDecking
Post by: FST_Gemstar on <09-12-17/1105:54>

 a deck is a device, so what's to stop someone from jumping into a deck?


you can only jump-in to devices that have rigger interfaces. Drones come with them, many cars have them, other devices technically could be equipped with them, but it would be rare. I doubt deckers would would put rigger interfaces into their deck. 


I want to add to this necro... but i'll have to organize thoughts more... but my preliminaries...

I think the question is whether you can still perform Matrix actions through your persona when jumped-in... Jumping-in itself is a Matrix action... I would probably like to argue yes, but it would be dependent on what device you use to jump-in. An control rig doesn't affect this, as a control rig is just a pre-req for jumping-in to begin with, no matter what other device you use to form a persona.  If you are forming a persona with your RCC, you get extra benefits from jumping around drones, but you don't have Attack/Sleaze ratings... Same with most commlinks. If you use a deck or living persona, I don't see why you wouldn't also be able to make more typical hacker tests while jumped, just as if you were making any other VR wireless matrix actions. Cyber attacks to your drone are resisted normally, resisted by the drone, or with PAN protections of whatever master device is protecting the drone if it is part of a PAN. Folks could make cyber attacks against your controlling device, and that would defend regularly too. Or folks can make attacks against your persona, which would use your persona stats (the device you use to make the persona). Each have different aims... attacking the drone would brick the drone... attacking your RCC/commlink/deck would would brick those things and keep you from forming personas or jumping into another drone... attacking your persona itself would brick your persona forming device and mess you if in hot sim (and mess with you more if you are a technomancer using a living persona), etc.
Title: Re: Marks and RigDecking
Post by: Marcus on <09-12-17/1608:24>
Hmm

Can we boil this down a to a couple sentences?
If your persona is link/created/is devices that have all the possible matrix attribute, I don't see a reason you shouldn't have access to them, assuming you are running in a mode(s) where all those attributes are active. (IE Online/Jumped in/etc).

I follow the RAW argument against it in general, and i can certainly understand anyone who wants to just say No simply b/c it's over complicated and RAW doesn't really account for it.

It's certainly a niche case, and should it become a common case I can understand folks getting nervous, but should such a thing ever happen I'm sure an offical ruling could be made and clarification given.

But that said, Dongles have been added to the game, and there is no doubt they add stats to things that don't regularly have those attributes. If that case exists then I accept that under RAI an argument other could as well. If a Persona is basically the sum of the hardware that make it up, which is concept i'm generally at peace with, then I'm inclined to allow this concept.
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <09-12-17/1645:48>
Yes, there is no reason that being jumped in should affect what actions you can take on the Matrix. If you have a Sleaze attribute, you should be able do Sleaze actions. It's no different than if you were sitting in the driver's seat using AR to do some hacking while driving. Mind you, you still need to make a Pilot test at least once every Turn or you risk crashing... but still.

PSA: do not hack and drive. Keep full attention on the road, distracted driving is impaired driving.

However: your Persona's Matrix Attributes are made up of the device (singular) that it was created on. Nothing in the rules suggests that slaving devices adds their Matrix attributes to your own. All slaved devices become part of your Persona, but the rules never mention modifying your Matrix Attributes, because it doesn't.

Otherwise people could just go out and get random scraps of hardware and modify them with Matrix Attributes, including the modifications that permanently damage the device, slave it to your central "hub" device, and claim that they now have all the attributes without it affecting that main device.
Title: Re: Marks and RigDecking
Post by: Marcus on <09-12-17/1721:39>

PSA: do not hack and drive. Keep full attention on the road, distracted driving is impaired driving.

I fully support this PSA. Hacking and Driving is a bad idea, don't text and drive, don't hack and drive.

However: your Persona's Matrix Attributes are made up of the device (singular) that it was created on. Nothing in the rules suggests that slaving devices adds their Matrix attributes to your own. All slaved devices become part of your Persona, but the rules never mention modifying your Matrix Attributes, because it doesn't.

Otherwise people could just go out and get random scraps of hardware and modify them with Matrix Attributes, including the modifications that permanently damage the device, slave it to your central "hub" device, and claim that they now have all the attributes without it affecting that main device.

Here I somewhat disagree we have at-least one example of a device being added to something that can generate a matrix persona, and adding attribute admittedly a com-link, but it can be done, and dongles are not cheap at all, I would expect anything else involved in this sort of thing would be at-least as expensive. Care needs to be taken that what you describe is not allowed to occur. But nothing that has been discussed thus far can be described as inexpensive as I understand it, correct me if I am wrong.
Title: Re: Marks and RigDecking
Post by: Kiirnodel on <09-12-17/2154:22>
Dongles are an accessory that explicitly states that it adds Stealth/Attack to the commlink when it is in use. I'm specifically talking about when people were commenting about modding a drone so that it has a Stealth Attribute (or something similar, using Hardware modfication rules), and then because a Rigger jumps into that drone, it lets them use that Stealth attribute of the drone. That's not how that works.

Dongles state what they do, and they aren't separate devices that you have to run and slave. It's an accessory that you attach to a commlink, it adds the attribute (or other effect) to that commlink. These are basically mini hardware expansions that you can plug into your commlink for added functionality.
Title: Re: Marks and RigDecking
Post by: living on <09-16-17/1520:19>
crazy discussion...

matrix stats only change if the device generating your persona changes. your persona and matrix stats are only generated by the device you use to log in the matrix. nothing else.

if you use a device with a sleaze/attack rating, your persona gets these attributes. if you use a device without, you cant get them.

otherwise daisychains would be easy and you wouldnt need decks anymore (just combine a rcc with a 2 commlinks with stealth/attack dongle).