Shadowrun

Shadowrun Play => Rules and such => Topic started by: Habeam on <06-05-20/0410:09>

Title: [SR6] Nocking Arrow Action economy
Post by: Habeam on <06-05-20/0410:09>
Hi everyone !

I try to find my answer on the net and searching through this forum, but i didn't get it for the shadowrun 6th edition, so i'm asking it :

Does the action Nocking Arrow take a Minor Action "Ready Weapon", or a Major Action "Ready Weapon" ?

The core rule book p250 (Gear - Bow) say :  "Nocking an arrow takes a Minor Action(Ready Weapon, p. 43)."
But when you go p43, Ready Weapon is describe as a Major Action.

So is it, for this particular case, a Minor Action ? Or the Core rule book has a mistake p250 (Minor instead of Major)

To go further, in combat, assuming the PC has only one Major Action and 1 Minor Action, will it go like this :


EXAMPLE 1
Combat Start
1 Major Action to Ready Weapon (Bow)

Turn 1
1 Minor Action to nocking Arrow (Ready Weapon)
1 Major Action to shoot arrow (Attack)

Turn 2
1 Minor Action to nocking Arrow (Ready Weapon)
1 Major Action to shoot arrow (Attack)

or like this :

EXAMPLE 2
Combat Start
1 Major Action to Ready Weapon (Bow)

Turn 1
1 Major Action to nocking arrow (Ready Weapon)

Turn 2
1 Major Action to shoot arrow (Attack)



I didn't see any erratum clarifying this in the august 2019 erratum.


Thanks for your time clarifying this :) !



PS : Forgive my english, it's not my mother tongue.


Title: Re: [SR6] Nocking Arrow Action economy
Post by: Michael Chandra on <06-05-20/0522:45>
(A character has a minimum of 2 Minor Actions: 1 base, +1 per Initiative Die, and everyone has at least 1 Initiative Die.)

No errata/clarification that I can find, January PDF is same and February Errata don't change anything either.

One could interpret p250 as overriding p43 (specific trumps generic), making nocking an Arrow a Minor Action. It's also possible to go 'Ready is a Major, but it's like Shuriken, so you ready multiple arrows in your off-hand, then firing them is part of the Attack Action'.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Hobbes on <06-05-20/0833:30>
I would go with specific trumps general for Arrows.  Example 1 is correct, as far as Action costs go. 

Title: Re: [SR6] Nocking Arrow Action economy
Post by: Lormyr on <06-05-20/0843:30>
Also, game the system: there is absolutely no reason you cannot ready weapon your bow and have an arrow knocked before initiative is rolled. In our stress test our grenade junky readied two (one for each hand) after every combat ended. It saved him a ton of actions on the opening round.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Hobbes on <06-05-20/0848:19>
Yes, if you're expecting Combat, Bow and Arrow would be Ready beforehand typically.  Just like any weapon really. 
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Tecumseh on <06-05-20/1321:53>
Bows are somewhat unique in that they have two components to make ready: the bow and the arrow.

If you're readying the bow, that would take a Major action.

If you're readying an arrow, I would use the specific rule on p. 250 to make it a Minor action.

So, like the others, I would use Example #1 as well.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Xenon on <06-05-20/1510:06>
The rule structure in Shadowrun (any edition) is that you first have a general blanket statement (unless otherwise explicitly stated). Then you might have one or more explicit exceptions to this rule.

The general blanket statement in this case is that Ready Weapon is typically a Major Action (unless an explicit rule says otherwise). Then on p. 250 you have an explicit rule that state that specifically nocking an arrow is a Minor Action.

Quote from: SR5 p. 250 Bow
Nocking an arrow takes a Minor Action...

But for completion sake the Ready Weapon Major Action should probably have included a [redundant] clarification that Nocking an arrow is just a Minor action. This would have increased readability but it does not actually change the outcome.

Example 1 is the correct one.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Habeam on <06-05-20/1731:44>
Thank you all to make it clearer. :)
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Shinobi Killfist on <06-06-20/1653:36>
The rule structure in Shadowrun (any edition) is that you first have a general blanket statement (unless otherwise explicitly stated). Then you might have one or more explicit exceptions to this rule.

The general blanket statement in this case is that Ready Weapon is typically a Major Action (unless an explicit rule says otherwise). Then on p. 250 you have an explicit rule that state that specifically nocking an arrow is a Minor Action.

Quote from: SR5 p. 250 Bow
Nocking an arrow takes a Minor Action...

But for completion sake the Ready Weapon Major Action should probably have included a [redundant] clarification that Nocking an arrow is just a Minor action. This would have increased readability but it does not actually change the outcome.

Example 1 is the correct one.

I agree with what you are saying, but if you want to make an exception you make it clear. In this case they should have just dropped the (ready weapon) part just say. The core rule book p250 (Gear - Bow) say :  Nocking an arrow takes a Minor Action.

If they want it to be a ready weapon action that happens to be a minor action instead fo the normal rule you say The core rule book p250 (Gear - Bow) say :  Nocking an arrow takes a Minor Action instead of the normal major action for a ready weapon action(Ready Weapon, p. 43).

Especially with how consistently bad the editing is, it makes it hard to know if its just a editing error or a intended exception.

Anyway I like everyone else here would go with a minor action to nock a arrow, mainly because that would just be idiotic otherwise.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Xenon on <06-07-20/0650:24>
And I agree with what you are saying.

Cutting text that could be clarifying (but could also be seen as redundant because the removal of it doesn't actually directly contradict the intended outcome) seem to be a thing they focused on a lot in this edition.

The reason might have been to shrink the size of the rule book and by doing that perhaps the intention was that the book would get easier to digest and understand. But in reality this mean many rules instead became ambiguous and harder to understand, not easier (which is why we also get threads like this).

I personally don't like this trend we seen in the last few editions and would much rather see the return of the language, the structure and the consistency used in some of the earlier editions (such as the revisited 20th anniversary edition of Shadowrun 4e).
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Darksithmstr on <07-24-20/0255:35>
I would create a minor action Ready Bow
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Michael Chandra on <07-24-20/0328:23>
But then you're saying 'drawing the bow and nocking an arrow all combined is just a Minor Action, even though drawing a gun and readying it is a Major'. Minor Action Nock Arrow would be better.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Xenon on <07-24-20/1220:44>
Minor Action Nock Arrow would be better.
Agree.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Stainless Steel Devil Rat on <07-24-20/1238:36>
You know, I could see that "Nock an arrow" action as being the context of "nocking without firing it".

I'm not sure the intent is that bows require a major AND a minor to attack with.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Michael Chandra on <07-24-20/1353:22>
You know, I could see that "Nock an arrow" action as being the context of "nocking without firing it".

I'm not sure the intent is that bows require a major AND a minor to attack with.
In SR5, we had Fire Bow and Nock Arrow both being Simple Actions, they were explicitly two separate actions. With Firing a Bow being a Major, Nocking Arrow becoming a Minor makes sense.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Xenon on <07-24-20/1524:45>
I'm not sure the intent is that bows require a major AND a minor to attack with.

SR6 p. 250 Bow
Nocking an arrow takes a Minor Action...
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Stainless Steel Devil Rat on <07-24-20/1538:13>
I'm not sure the intent is that bows require a major AND a minor to attack with.

SR6 p. 250 Bow
Nocking an arrow takes a Minor Action...

As I said, I can see an argument where you spend the minor action when you want to nock without shooting, and that therefore nocking AND shooting is already governed by the Major action.

I don't think anyone would be WRONG though to say that you do have to spend a minor to nock before you're allowed to expend a major to attack.
Title: Re: [SR6] Nocking Arrow Action economy
Post by: Sir Ludwig on <07-30-20/0836:32>
All,

In our group we have been using example one. 

I do have a question for Lormyr, when you "ready" a grenade (in each hand) are the pins already pulled in each?

Best,
SL