Aranador made an interesting Orc Merc that you might want to look at. I took it apart and put it back together into a great character. I've been to busy to get it all together and post it, but he will be coming in the next week or so. Anyway, look at his numbers then play around with different mentor spirits and their bonuses. The way Aranador puts Skills at top priority means that although his adept has 4 initiative dice and whatever weapon skills he wants he still has enough points to take him out of the realm of the one trick pony. I like my characters to be able to do 3 things.... 1) Something to do in combat (great combat skills and high dice pools). 2) Some other role while on the mission but out of combat. 3) Some role for the group while on downtime. I don't like combat monkey's... they are like role playing The Gimp from Pulp Fiction. You just take em out of the box every once in a while for combat. So boring to play.
Aranador's Merc:
http://forums.shadowruntabletop.com/index.php?topic=15869.0So here's how I am building my adepts skills....
Combat Component... (for In Combat)
Firearms (group) 6
Unarmed 4
Archery (bows) 4
Blades (tomahawks) 4
Thrown 2
B&E Component... (role while on mission but out of combat)
Locksmith (Maglocks) 4
Hardware (Security Systems) 2
Armorer Component... (role while on downtime, in between missions)
Armorer (Firearms) 4
So there's his 3 roles making him fun to play no matter what stage of the mission you are on.... but that's not nearly all he does...
Face Component... (Oh yes, he can negotiate his own jobs and have enough dice to buy/fence his own gear!!!)
Influence (Skill Group) 4
And... just to add some icing on his cake we'll finish out his skills with ....
Perception 4
Sneak 4
Pilot: Ground (Wheeled) 2
Tracking 2
Navigation 2
Survival 2
(Yes, I know those are all from the same skill group, but I used all 10 group points so I listed these separately, the way they were paid for.)
Also note that there were a lot of specializations taken. I purchased these with Karma. And let me appologise again for not posting the entire char sheet.... I promise it will come soon. This is the perfect charracter to replace your street sam and all his roles just as well if not better, while allowing more roles which in turn makes him much more fulfilling to play than The Gimp.
Crap.... I almost forgot.... He also has
Con (fast talk) 2
Gymnastics (Climbing) 2
Running 2
Oops
P.S. His stats end up as ...
Body 4
Agility 6
Strength 5
Reaction 5
Willpower 3
Logic 4
Intuition 4
Charisma 4
Again, I'll show how I came up with these incredible stats AND so many great skills in another posting. I'm going out of town for a couple weeks on Monday so I'll try my best to get it posted before then. If not, I'll get it up as soon as I get back.