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« on: <01-06-12/1600:33> »
List of Pit fighters
Post here your character so anyone can challenge you for a Close combat duel.
Rules for Martial arts
400 BP build
SR4A core
All books
No ranged weapons possible
No spells other than Range: Touch
Drones possible, but rigger must enter the ring
Beasts allowed
Loosers are to be moved to the Chop Shop

A few FAQ from PM conversations:
Q: Are there limits to how many times you can retry in the pit?
A: Until the character dies. With new character, you got a new try, this is characters, not players contest :)

Q: What about spirits?
A: All books means RC also. So Free spiritts are alowed. Summoned spirits count as beasts, so allowed, well Banishing is also non ranged attack technique. Sumonner must enter the ring

Q: What about grenades? Do they count as ranged weapons?
A: Yes. They count as ranged.

Q: Are all contestants against you? Or do they fight each other?
A: Anyone can challenge anyone. So yes, the do fight each other.

Q: Is it just assumed a wide open field? Or does it take place in some sort of actual pit?
A: Hm...I possibly should post some kind of image of the "playground". It is 50m diameter round arena, with he cage (electrified) around. Sand on the ground.
« Last Edit: <01-07-12/0508:43> by Sichr »


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  • The idea is to die young as late as possible -A.M.
« Reply #1 on: <01-09-12/0524:48> »
Akuma - Japanese for devil is a In-Line Skating Troll that likes to slice and dice his opponents.

== Info ==
Street Name: Akuma
Name: Miks Ozols
Movement: 15/35
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Troll Male Age 24
Height 2.40 Weight 170
Composure: 6
Judge Intentions: 6
Lift/Carry: 22 (195 kg/130 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 9
AGI: 3 (7)
REA: 2 (8)
STR: 9 (13)
CHA: 2
INT: 4
LOG: 3
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   1,164
Initiative:                6 (12)
IP:                        1 (3)
Matrix Initiative:         5
Matrix IP:                 1
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 8
Blades                     : 4                      Pool: 11
Climbing                   : 0                      Pool: 12
Clubs                      : 4                      Pool: 11
Computer                   : 0                      Pool: 2
Con                        : 0                      Pool: 1
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 8
Dodge                      : 6 [Melee Combat]       Pool: 16 (18)
Escape Artist              : 0                      Pool: 6
Etiquette                  : 0                      Pool: 1
First Aid                  : 0                      Pool: 2
Flight                     : 0                      Pool: 12
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 0                      Pool: 6
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 8
Infiltration               : 0                      Pool: 6
Instruction                : 0                      Pool: 1
Intimidation               : 4 [Mental]             Pool: 6 (8)
Leadership                 : 0                      Pool: 1
Locksmith                  : 0                      Pool: 6
Longarms                   : 0                      Pool: 8
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 1
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 8
Perception                 : 1                      Pool: 5
Pilot Ground Craft         : 0                      Pool: 7
Pilot Watercraft           : 0                      Pool: 7
Pistols                    : 0                      Pool: 8
Riding                     : 0                      Pool: 7
Running                    : 0                      Pool: 12
Shadowing                  : 0                      Pool: 3
Survival                   : 0                      Pool: 3
Swimming                   : 0                      Pool: 12
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4                      Pool: 11

== Knowledge Skills ==
Biology                    : 4 [Physiology]         Pool: 7 (9)
Blades                     : 2                      Pool: 6
Cursewords                 : 4 [Insults]            Pool: 8 (10)
cyberware                  : 4 [weakspots]          Pool: 8 (10)
English                    : N                      Pool: 0
Japanese                   : 4                      Pool: 8

== Qualities ==
First Impression
In Debt (15,000¥)
Poor Self Control (Thrill Seeker)
Restricted Gear (Rating 3)
SINner (Standard) (Miks Ozols)

== Lifestyles ==
Old dock Wharehouse  1 months
   Comforts:      Squatter
   Entertainment: Street
   Necessities:   Middle
   Neighborhood:  Middle
   Security:      High
   Qualities:     Perfect Roommate [2LP]
                  Workplace [1LP]
                  Poor Condition [-1LP]
                  Rough Neighborhood [-1LP]
                  Trigger-Happy Landlord [-1LP]

== Cyberware/Bioware ==
Cybereyes Basic System Rating 4
   +Eye Recording Unit
   +Image Link
   +Vision Enhancement Rating 3
   +Low-Light Vision
   +Thermographic Vision
   +Vision Magnification
   +Flare Compensation
   +Protective Covers
Move-by-Wire System Rating 2
Muscle Augmentation Rating 4
Muscle Toner Rating 4
Reaction Enhancers Rating 2
Skillwire Expert System

== Armor ==
Form-Fitting Full-Body Suit6/2
   +Chemical Seal
   +Nonconductivity 6
Riot Control Armor        15/17
   +Fire Resistance 2
   +Gel Packs
   +SecureTech Helmet
   +SecureTech Leg and Arm Casings
   +SecureTech Vitals Protector
   +Shock Frills

== Weapons ==
Nodachi ("BlackFang")
   +Custom Look Rating 2
   +Metahuman Customization
   +Personalized Grip
   +Reduced Weight
   DV: 11P   AP: -2   RC: 1
Shock Glove
   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   DV: 7S   AP: -   RC: 0

== Martial Arts ==
   +1 die on Attacks to Knockdown

Finishing Move

== Commlink ==
Meta Link (1, 1, 1, 2)
   +Vector Xim

== Gear ==
Fake SIN (Oliver Littlefinger) Rating 3
Inline Skates
« Last Edit: <01-10-12/0218:59> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!


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« Reply #2 on: <01-09-12/1333:07> »
Name: Nina Fourleaf
Alias: Doc
Race: Ork
Sex: Female
Nationality: NAN

Lifestyle: Carnation-Seattle Ranch
ComfortsEntertainmentNecesitiesNeighborhoodSecurityTotal LPRent / Months payed
3233335500¥ / 2

Lifestyle positive qualities
Concerned Neighbors
Easy-going Landlord
Privacy Screen 3 - Physical

Lifestyle negative qualities
Crash Pad
Living by Commitee
Green plan
Network Bottleneck

Karma Spent: 24
Karma Total: 25

Starting nuyen (Middle - 4d6 x 100) (4d6=17) = 1700Y

Physical Description: Not so tall for an ork, just something about 7 feets, Nina looks almost innocent. She is wearing her tribal tatoos and colours proudly, but without arrogance. The history teaches that pride will have a fall...and Nina doesnt want anything like that happen to her people. The history teaches those who listen. Those who dont...those are condemned to repeat it.
Well there are many of those seconds...and Nina never planned to be an easy prey.
She was always living close to the borders. Watching the sprawling Emerald City down to the coast...dawns, when the Sun first disappeared from the view in poluted clouds above the city...and transforms itself in thousands and millions sparkling lights throught nights. When she was a child, she thought that the Sun fell from the sky at the evening and break itself like a fragile ball to myriads of shining shards...but the sun keep waking again and again on the other side of the mountains...
The same with the people living there. Her grandfather was wise and respected warrior of the tribe, who danced the dance of war with Thunder Tyee. He told her, that not too many city dwellers are honest, brave and clever enought to be allowed to pass throught the tribal woods. Her parents tought her a lot about to track them, how to hunt them down...or how to stay hidden once there is too many of them.
Mother and father...They were both mighty warriors, protecting their people, patrolling the borders, because times were crazy back then and not the month passed without large group of smugglers, desperate squatters or gangers or some hate militias tried to cross the borders and take, what doesnt belong to them. Not that it ever changed.
Once on the patrol they run across the Dead...and the Dead take them. It was the year of the new star...year of the Commet.
When the new star ffades away, a new life began for Nina. Practicing, traiining every single day, she tried to become strong enought to make her ancestors proud. Her grandfather teaches her a lot of things, and under his wise lead she began to learn a lot not just about how to hurt people, but also how to help them. She signed for molitias when she was 14, and after she broke some arms, noses and egos, she became part of regullar border units as a field medic. Investing every fortune into improving herself, she tried to keep the track with gifted warriors...and slowly loosing herself and her bond to the land. With every new augmentation she travels to the Emerald city...and with every piece of ware, returning back to woods was more and more difficult.
Her Grand father was an Elder now, and since she was the only relative to him, she didnt wan`t to cut her ties to him.
When Carnation-Seattle ranch was founded, she saw the oportunity. Talking her way to the right people, she managed to become the part of NAN unit moved to the Carnation and settle down to maintain the tribal order in the tribal land, protecting both the NAN borders and the fragile cultural balance in Carnation territory.
Well things moved forward, and Ninas contract expired. Her grandfather became too old, and she rather have him located here than back in the wilderness, because this was a land of piece for now, and he deserved peace at the end of his life. Yet, for the continuing residence she need to pay. She quickly realizes that her reserves wont last forever, and she tried to find the place when she can use her skills. It wasnt easy search. She began with helping charity shelters, working as a doctor most of the time. She saw it all. Crash zone, Glow City, even plastic jungles at the north. She worked in Supermall for a short time, but this place is no longer the option for her. Finally, she found the place at Hollywood hospital. Working there for a small amount of money, rest of her time spent outthere in the urban wilderness, providing help to those who need it, she made more contacts, both Ork underground and Metroplex representatives.
Grandfather was living in safety now, speaking most of time with his old frins and spirits, he is slowly fading out...but he still have his beautifull smile, the sense of humour, wise advice and the trust in his eyes the she is doing well.
Neverthless, resources began to dry, and with only a few months of rent paid, Nina needs to find more lucrative, and maybe also more dangerous work to cover their expenses.
Hopefully, some of her friends would have the right idea..


3---0,3759 / 3IP

Positive Qualities
Martial arts (3) - Wildcat
     +1DV Unarmed, +1 Called shots vs Armor, +1 Called shots for damage
     Disarm, Throw, Kick Atack, Riposte, Set-up, Finishing Move
Quick healer

Negative Qualities
Dependend (Hard, Grandfather)
SINner (Standard, NAN)
Day Job (2500Y/20hrs) - Holywood hospital, Redmont

Active Skills
Athletics Skill Group2
Biotech Skill Group3
Outdoorsman Skill Group2
Unarmed Combat (Martial Arts)4(6)
LongArms(Sport Rifles)5(7)
Knowledge Skills
Seattle Gangs3
Border Patrol Procedures4
NAN Politics2
Hangouts: Charity shelters4
Hospital routes (Street Clinics)3(5)
Chemistry (Toxins)4(6)
Language Skills
Attention Coprocesor 30,39000¥+3 Perception
Radar Sensor 40,312000¥UWB Radar
Olfactory booster 30,23000¥+3 Sniffing
Taster Booster 30,24500¥+3 Tasting
Wired Reflexes 2332000¥+2 re/+2IP
Bone Density Augmentation 30,960000¥+3 Damage resistance, Str/2+2P Unarmed
Muscle Toner 20,416000¥+2 AG
Sleep Reglator0,1510000¥3hr/Day or 48hrs awake
CyberEyes r40,511150¥Flare Comp, Image Link, recorder, Smartlink, Vision Enhancement 3, Microscopic vision, Low Light, Thermographic vision, Protective covers
CyberEars r30,411000¥Audio Enhancer 3, Damper, Select sound filter 4, Spatial recognizer, Soundlink, Recorder


Gear (20000¥)
Commlink 2/1
1x Medkit R6
10x Medkit Supplies            
5x Olfactory Camouflage            
2x Naga Venom            
5x Breathtaker            
3x Flash-Bang Grenade            
2x Certified Credstick            
2x Lae's              
2x Deepweed            
6x Neuro-Stun            
3x Atropine            
Chemsuit R6
Ghillie Suit            
Glue Sprayer            
Sleeping Bag            
Holo Projector            
5x Antibiotics 5
4x Antiparasitics 5
2x Stimulant Patch  4
2x Trauma Patch            
5x Antidote Patch            

Camouflage Suit 8/6
Industrious line Jumpsuit - Medic
Urban Explorer Suit + Helmet

Weapons (4650¥)
Ares predator IV: Smartgun, Additional Clip, Gecko grip, Personalized grip, Silencer
50(c) regular ammo
Remington 950 : Smartgun, Personalized Grip, Extended clip, Firing selection change SA, Improved range Finder, Gecko Grip, 50(c) regular ammo

Ameridian Tribesperson2/3
Beat Cop2/1
Ork Nation Organizer3/2