So, let me get this right. Nearly the entire game has two sets of tests, (1) Once to hit, (2) then to soak damage. Except Mages with Direct spells. Does something seem wrong here?
This feels way overpowered to me. I've read some of the post/comments justify this power, and I don't buy it. I can build a Mage to squeeze a trigger just as well, and as fast as a Sammy. If you also consider Power Foci, and Overchannelling, Direct combat spells become very powerful, veryfast.
Now lets add the ability to summon high powered allies as a complex action. Assensing, astral projection, banishing, counterspelling, watchers, foci, ect...
I'm just saying, it doesn't seem very well balanced. Are there any mundane weapons that only non-magic types can use that have No damage soak rolls?
I'm not trying to hate on the mage, they and physical adept are my favorite. It just feels way over powered to me, and honestly, ruins the game for me as a GM.