Hello everyone! I'm going to Direct a game soon, and I have a player who wants to be a stay-in-home hacker, so I started researching and a few questions popped up.
The goal of hacking into a node is to create your own account on the target node. In
order to hack a node, you must either be within mutual Signal range of the target node’s
device or have an open subscription with the node through the Matrix.
SR4A p 224 "Accesing nodes" seemed to imply that any kind of account was a subscription. And so a hacker would just need to suscribe to a node into a public account and then hack himself a better account.
But Unwired doesn't seems to agree.
The most important privilege normally granted
via user access is one slot on the subscription list. This allows the
user, or any of his agents, to enter the node in VR or AR mode.
Since it's the most important privilege granted to user accounts, it implies that public accounts can't "enter" the node and are not in the "subscription list" meaning, maybe, that you're not subscribed when you browse a node with a public account, (maybe it's just data request, as per Unwired p 54).
So, I wonder, if my hacker wants to stay at home, could he just subscribe to the street sam commlink (with his permission, of course), probably with admin rights, see through the street sam cybereyes, hear through a microphone, and probably talk to his earbuds? If he wants to hack something from this new node, does it counts as in "mutual signal range" if the street sam is close enough? In that case, would he use his own stats (response, firewall, system, etc) and his own programs, or the street sam's stats and programs?
Also, what happens to the hacker's persona if someone hacks the "home node" (his commlink) while he's in another node? I guess he's in both places at the same time.