I don't want to argument with you. I call your rules to houserules, and don't want to arguments about houserules. Some of you says that for example str 1 character is as strong as a 1 year old baby. This IS a houserule because a baby cannot carry 10 kg without problems. Do what you want with your rules.
Try to survive with a character who has 3 in every attributes. A mage have 6 dices in drain pool, good luck!
Moreover, even A in attributes, no one shadowrunner can survive on their own, because Shadowrun is a team game!!! A samurai does not need high logic, because a decker or a hermetic mage always solves the logic based problems. Well, the decker is dead? Maybe because you as a samurai wasted your resources to logic and that's why failed in your sneaking test and a dragon killed a decker.
Moreover, limits are not problems because with ware, magic or adept powers you can get higher attributes and thus higher limits. For example my mage has 1 in reaction but after adept powers his rea is 5.
... Seriously? At what point did I make any comments about house-rules? I said nothing about Strength 1 being equivalent to a baby. I'm not talking about rulings, I'm talking about the
mechanical consequences of these decisions.
I said having low attributes is a deficiency, yes. I also said having multiple attributes at 1 is wrong, because at that point you are a liability. Your Limits are too low, and depending on what you've dumped, you aren't going to be able to keep up with your other allies, or perhaps even your normal day-to-day activities. You literally cannot default a skill with a 1 in an Attribute. A Logic 1 character is too stupid to use a computer without training,
by the rules in the book. Even then, they have to have 3 ranks in order to have any form of proficiency (4 dice being enough to buy 1 hit). Strength 1 means a stiff breeze can cause knockdown on you, and Body 1 means you're going to be hurting for a long time after practically any form of injury. Intuition 1 makes for an obtuse character.
I've made characters with average attributes, yes. Even a mage. You see, it turns out most people are 'average.' That's why that is the
average. I've done it for Jacks of All Trades, a street sam, a wage-mage freshly dumped into the shadows, etc. If you're careful, you don't have to worry about high Drain. Most of them did have something making up for their baseline attributes, but it still worked.
And yes, Shadowrunners tend to work together (though there are lone-wolf 'runners out there). That has nothing to do with Attributes. Even if the game is a team game, it doesn't mean you can just go 'I have someone else to think for me, I'll just dump all of my non-combat stats because they'll be the brains' without the repercussions of such a choice (like your Logic 1 character being dumb enough to put a round in that dragon, which causes it to eat the decker). The samurai doesn't need high Logic, but they need
some Logic, just like the nerds of the team need
some physical stats.
Have fun with that magically enhanced Reaction in a Background Count! Having augmentations doing the boosting works a little, but augmentations can end up going away. Your base stats don't.
P.S. That'd be a Mystic Adept, not a Mage. Just saying.