really good post adamu, and congrats for the van I think we can fix 3 condition boxes with a simple kit in a few hours.
Dude, that sounds great, especially since we have a lot better than a simple kit.
But help me out and tell me where you found that.
The core book has some modifier tables, but the thresholds are all GM discretion.
There is talk of fixing a car as an all-or-nothing endeavor, where you hit the target and figure out how long it took, and then after that time the car is all fixed.
Looking at Run & Gun just makes it more painful, with a suggestion that it costs 10% of vehicle cost per box of damage, so at 15 boxes the materials will cost me 150% of the cost of a new van.
OR, in total contradiction only one paragraph later, it gives costs for parts of the car - I think I got hit in the engine block, which is a 24 threshold to fix, at a cost of a mere 25% of the vehicle cost.
In short, the car fixing rules are a slap in the face to anyone like Nitro or Al who has seriously invested nuyen and karma in being able to fix things.
They are so vague, incomplete and contradictory that I think if we want to do this "in run" we will need a GM ruling.
That said, by the time we fix anything, the new van will be here with a clean registration.
BUT - who cares - it would still be totally fun RP to work on the van together....I will happily respond to any RP posts in that direction!