Need some help guys. Previously, I have always played the pink mohawk characters (usually murderhobos or spellslingers tossing around acid waves).
My group now is trying a more subtle approach. Its a 3 person group and we have a face and a decker. I currently play a mage (that seems to only be good for wanton murder and a quick invis). I know the play-style is not jiving very well with the missions we are running (I think our GM is using the Seattle campaign). So, I wanted to look into building a back-up character that would fit better with the toned down play-style. I was thinking of a B&E specialist that is good at opening doors, disabling cameras, climbing walls, recon, etc... I also want to be able to take people alive and get out of dodge if everything goes belly up. As such, I was thinking of the following:
A: Skills (to get a decent amount of 6s with specializations in a bunch of various areas)
B: Attributes
C: Resources (figure R1 wired, used R3 reaction enhancers, used R2 muscle toners, cybereyes and maybe some orthoskin if I can swing it) - along with a decent middle lifestyle, R4 fake SIN and B&E gear
D: Human - 5 edge!
E: Mundane
What are your thoughts and if you have a recommendation for the skill spread, I would really appreciate it.