A lot of stuff that was added during mods or supplements falls into that grey area. It may not be listed on the table, but systematic inertia has stuff fall into the thats' how we used to it Category, and of course without explicitly updated rules there always room for argument about what is what is not actually RAW/RAI.
But the point on this sort of thing. Yes there's nothing stopping a character from being dishonest about their tradition. But there are things in the system that will make it obvious. IE if you go into lodge of that tradition and it doesn't work for you, well that's a fairly clear red flag, regents could be another, your spells don't fit that tradition all that sort of thing. Of course all that is well and good when it comes to normal traditions.
Now you add in the bugs/toxic/blood. The most important point being don't try and make PC with those powers. The system is not intended
for it. As a GM i would certainly give players a chance to see the corruption in the aura of any of those, and I sure i'd use masking to conceal it if that important to the NPC or my plot line.