NEWS

Upcoming Shadowrun releases

  • 1367 Replies
  • 550801 Views

Ragnarok

  • *
  • Omae
  • ***
  • Posts: 280
« Reply #900 on: <01-21-17/1022:07> »
I'm wondering if there are any plans for an update to Sixth World Almanac. While there isn't any crunch in it, I've found it a really great resource.

I'd like to see this!
"More human than human" is our motto.
- Tyrell, Bladerunner

The Tekwych

  • *
  • Omae
  • ***
  • Posts: 400
« Reply #901 on: <01-21-17/2151:45> »
If they go back to the old format of Seattle Sourcebook, Sixth World Almanac, and Native American Nations then I am in all the way. If we get a book like the new Seattle box set well...

Wakshaani

  • *
  • Ace Runner
  • ****
  • Posts: 2228
« Reply #902 on: <01-22-17/1342:34> »
If they go back to the old format of Seattle Sourcebook, Sixth World Almanac, and Native American Nations then I am in all the way. If we get a book like the new Seattle box set well...

I, for one, would love to see an updated Almanac.

But I'm curious to see what you did NOT like about the Seattle box set. I've been a tad idle and not hunting info down like I should and I hadn't really heard anything on that front. (But we might want to take it to another thread.)

Mirikon

  • *
  • Prime Runner
  • *****
  • Posts: 8986
  • "Everybody lies." --House
« Reply #903 on: <01-22-17/2037:48> »
Another magic book, and TMs are still getting thrown in the cell with Bubba the Love Troll and sandpaper for lube.

*sigh*


Anyways, other books I'd love to see updated:
Sixth World Almanac
Threats
Loose Alliances
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

Reaver

  • *
  • Prime Runner
  • *****
  • Posts: 6422
  • 60% alcohol 40% asshole...
« Reply #904 on: <01-22-17/2222:09> »
Another magic book, and TMs are still getting thrown in the cell with Bubba the Love Troll and sandpaper for lube.

*sigh*


Anyways, other books I'd love to see updated:
Sixth World Almanac
Threats
Loose Alliances

I've said it since TMs came out:

They are the Redheaded Stepchildren of SR.... and We all know what happens to redheaded Stepchildren....
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

MijRai

  • *
  • Ace Runner
  • ****
  • Posts: 1845
  • Kane's Understudy
« Reply #905 on: <01-22-17/2359:47> »
At this point in time I don't particularly care about technomancers anymore.  Until Catalyst gets out the rules-hammer and fixes them, I can't even see the Errata team being able to do enough to make them viable. 
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

Imladir

  • *
  • Omae
  • ***
  • Posts: 761
« Reply #906 on: <01-26-17/0259:22> »
Come on... Sure, TMs have problems. Sure, they aren't as good as a decker.
But to go so far as saying that they're not viable... They are (especially with the Fade adjustment). They just need to be played differently than deckers, that's all.

The only thing that could make them not viable is if you're only interested in the mechanics side of things, and not the lore and the specificities of TMs.
"Speech" | *Thoughts* | >>Matrix<< | ~Astral~

dragrubis

  • *
  • Newb
  • *
  • Posts: 99
« Reply #907 on: <01-26-17/0912:02> »
The only things that make them unplayable is that they can't do the first role of the matrix specialist : protect the group from spiders without using a lot of sprites...
You have a peace of junk because they can't event build a bio-pan or a bio-lan...

They cannot protect themself efficiently, because they cannot switch they're attribute to boost there firewall if they don't have this thread use. Even if they have it that make them unplayable because will using it they took a -2 on everything! (without focus like things...)

And you cannot have a technomancer with good abilties at hacking and good ability at something else, where a decker can become a decent something else with some ware at the beginning... And still be good at his how job.

Imladir

  • *
  • Omae
  • ***
  • Posts: 761
« Reply #908 on: <01-26-17/1532:37> »
1) You take exceptional attribute (Willpower), and you start at 7
2) You put 5 in logic & intuition

You already have pretty decent Living Persona. Your attack rating probably won't be great, but it works. And, you still can have 4 in reaction & intution, 3 in body and 2 in strength. Which leaves some room to be decent at something else.

Then, after some time, you buy a cerebral booster 3 and a cerebellum booster 2. You can reach (as a human) 9 logic, 8 intuition, 7 willpower (and 6 charisma if you really want that attack score). All of that, for the cost of 43 karma needed to raise your Resonance back to 6, including a submersion. And that's not even taking drugs into account, a simple Psyche will then get you to 10 logic, 9 intuition. You're not likely to find a deck that good anytime soon. Even the Excalibur is at 9/8/7/6. It takes some time and karma, but a TM can beat that.

So while I'll agree that not being able to have a PAN can be bothersome (and I wont go so far as saying it's the first role of the hacker in a group...), that having to take some bioware to be efficient kinda goes against the lore, you still have a lot of possibilities to be good at hacking and at other stuff. Not as straightforward as the decker, but it exists. And the technomancer has access to stuff the decker can only dream about (like the Resonance Realms for instance, some of the CF, and the sprites of course).

So no, TM are perfectible, but they already are a valid option. Just not as brainless as a decker can be, you have to think, anticipate and plan how you do things, that's all.
« Last Edit: <01-26-17/1534:31> by Imladir »
"Speech" | *Thoughts* | >>Matrix<< | ~Astral~

daclown

  • *
  • Newb
  • *
  • Posts: 28
« Reply #909 on: <01-29-17/1632:08> »
Zero Day in the works. It's a two-player hacker duel to see who can hit the most sensitive targets and collect the most valuable data. Should go to print around the end of the year.

Saw this in a preview magazine:

"SHADOWRUN: ZERO DAY CARD GAME
You are the contagion. You are the fear. You are the thing that makes the megacorporations of the world tremble. In the world of Shadowrun, the Corps thinks they have everyone and everything under their thumb, but they don’t have you - the hacker in the Matrix, the fly in the ointment. You know where the world’s deepest secrets are buried - and you have the weapons needed to fight to bring them out! Hack your way through corporate countermeasures in Zero Day, a fast-and-furious, two-player card game set in the Shadowrun universe. Scheduled to ship in April 2017."

dragrubis

  • *
  • Newb
  • *
  • Posts: 99
« Reply #910 on: <02-08-17/0817:51> »
1) You take exceptional attribute (Willpower), and you start at 7
2) You put 5 in logic & intuition

You already have pretty decent Living Persona. Your attack rating probably won't be great, but it works. And, you still can have 4 in reaction & intution, 3 in body and 2 in strength. Which leaves some room to be decent at something else.

Then, after some time, you buy a cerebral booster 3 and a cerebellum booster 2. You can reach (as a human) 9 logic, 8 intuition, 7 willpower (and 6 charisma if you really want that attack score). All of that, for the cost of 43 karma needed to raise your Resonance back to 6, including a submersion. And that's not even taking drugs into account, a simple Psyche will then get you to 10 logic, 9 intuition. You're not likely to find a deck that good anytime soon. Even the Excalibur is at 9/8/7/6. It takes some time and karma, but a TM can beat that.

So while I'll agree that not being able to have a PAN can be bothersome (and I wont go so far as saying it's the first role of the hacker in a group...), that having to take some bioware to be efficient kinda goes against the lore, you still have a lot of possibilities to be good at hacking and at other stuff. Not as straightforward as the decker, but it exists. And the technomancer has access to stuff the decker can only dream about (like the Resonance Realms for instance, some of the CF, and the sprites of course).

So no, TM are perfectible, but they already are a valid option. Just not as brainless as a decker can be, you have to think, anticipate and plan how you do things, that's all.
You forget about 2 things
decks can be realign on a other set of attribute, doing like you say you will have a fixed attributes for the technomancers...
But the very bad thing is about matrix program the excalibur can be pushed to 11/10/9/8 with 1k nuyen (or less) using 4 programs

GeLrIrToCrH

  • *
  • Newb
  • *
  • Posts: 52
« Reply #911 on: <02-08-17/2201:05> »
I noticed Denver adventure #2 is now available in print......I wonder if Cutting Aces will be following soon....has anyone else noticed Cutting Aces does not seem to be in the Catalyst store? I'm also curious about the Corporate Hideouts map pack & Hostile Takeover....I thought it was almost done, what happened? Anyway, mini-rant over.

AJCarrington

  • *
  • Global Moderator
  • Ace Runner
  • *****
  • Posts: 2018
« Reply #912 on: <02-09-17/0916:48> »
Not a lot of updates from my end at this time...will see what I can dig up.

There is a reprint of Run Faster in process...updated PDFs are listed on CGL and DTRPG.

Note - there might be an issue getting the new PDF if you purchased previously from CGL...I have it listed in My Downloads, but the link is to the First Printing. Not sure if systematic of unique to my account; will advise.

Sir_Prometheus

  • *
  • Omae
  • ***
  • Posts: 336
« Reply #913 on: <02-20-17/0959:58> »
This would be less of an issue if you guys just put out an errata sheet

Patrick Goodman

  • *
  • Errata Team
  • Ace Runner
  • ***
  • Posts: 2100
  • Fixing the fixless since 2016
« Reply #914 on: <02-20-17/1044:39> »
This would be less of an issue if you guys just put out an errata sheet
If you're not happy with how things are going, you could step up, you know.

I'm working on it. It's slower than Christmas with all the Real Life that I've been dealing with. I will put my family ahead of everyone and everything else. Behind them, I will put projects I can submit an invoice for ahead of most everything else.

You've gotten more errata in the last six months than in the rest of 5E's production life, and more will be coming soon as I get my rhythm back. I'm sorry that isn't enough for you.
Former Shadowrun Errata Coordinator