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Into the Chaos (OOC)

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Jack_Spade

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« Reply #870 on: <05-06-17/0852:00> »
Soldier 1 has a lower Edge rating so Simone gets to go first

I'm not sure about the drones - is there a rigger around to give them commands?
« Last Edit: <05-06-17/0854:02> by Jack_Spade »
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To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Kuirem

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« Reply #871 on: <05-06-17/1058:58> »
As far as I remember the drones were controlled by Luna security so no rigger. There is a Matrix security guy and he could probably take control of one drone but he might be busy with the two people banging at his door.

gilga

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« Reply #872 on: <05-06-17/1103:12> »
nope no rigger, just autopilot - which is buggy and resets every few seconds due to whatever happened to the matrix.


Mercy Merchant

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« Reply #873 on: <05-06-17/1223:03> »
Simone attacks Soldier 4:  Attack with Axe: 15d6t5 4  4 hits  Reach of 2  DV10 + Net Hits  AP-3
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Ennui

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« Reply #874 on: <05-06-17/1242:09> »
aim; fire at soldier shooting at her: 17d6t5 4
DV16 with no hits -5 ap
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Mulcarn

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« Reply #875 on: <05-07-17/1302:23> »
For when my turn comes up - Simple action to command my spirit to kill the enemy summoner.  Second Simple action to Use Device to roll down the van window.
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Mulcarn

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« Reply #876 on: <05-09-17/0531:27> »
@Mercy - Simone has one more attack to dodge.

Soldier 1 Shoot Simone (Brain Blaster/Called Shot Vitals): 11d6t5 4
DV 14 P AP-2 +Net Successes.

Remember to apply the cumulative defense penalty.

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Kuirem

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« Reply #877 on: <05-09-17/0601:50> »
Got to love how Wheely is driving the car, blissfully unaware that a spirit just tried to mess him up and that Mulcarn is about to throw fireballs out of the window.

Mulcarn

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« Reply #878 on: <05-09-17/0632:43> »
Shadowrun in a nutshell.  In fact I believe this whole sequence sums up the game perfectly.
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Mercy Merchant

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« Reply #879 on: <05-09-17/1032:39> »
Crap.  Overslept a bit and heading off to work.  Can someone roll my defense and soak if this needs to move along?  Otherwise it will be about 12 hours before I can get back on here to do it.  I will use another edge if I have to.  I currently have 2S on my track.

So what was the result of my attack on soldier 4?  Soldier 1 acted after me, right?  Is there a benefit to me if soldier 1 is firing into melee?
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Jack_Spade

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« Reply #880 on: <05-09-17/1105:51> »
The reverse actually. It's harder to dodge bullets if you are in melee.

I'll see if I can rustle up something tonight.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #881 on: <05-09-17/1402:04> »
Okay some thoughts:  I am sorry for giving them like that but real life are coming in hard.

Sovereign - kill the summoner the mage is astrally projecting near the fire spirit (he stunballed it).  Give him, 10 dice to dodge astral combat. and he has 11 stun dice or 10 physical.  He likely to not survive for very long and the interesting part goes once you drop him.

That time, Kynos and Ayato will be free from the illusion of the control room.  They'll find there the decker and a single guard, the guard may fight or not (depending on how intimidating you are  (8 dice to resist) the decker knows when he is defeated and will surrender if you let him.).  (you get +4 situational modifier).

If Jack and Ayato take over the command room, they can lower the alarm and call of the pesky drones. Should give you some momentum shift and give Kynos and Ayato something to do in this combat. (that takes) I hope it is enough for you to continue.

Mulcarn

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« Reply #882 on: <05-09-17/1725:19> »
Simone:Full Defense: 14d6t5 3

Simone:Second Chance: 11d6t5 1

Simone goes on Full Defense for -10 Initiative and spends a point of Edge to turn the shot into a grazing hit.

« Last Edit: <05-09-17/1731:46> by Mulcarn »
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Jack_Spade

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« Reply #883 on: <05-09-17/1754:36> »
Alright, I finally figured out what the drones do:
Since it's chaotic all around and they aren't supposed to hit their own people, they'll attempt a sensor lock and take aim in their first combat phase.

Drone 1 Sensor Lock: 6d6t5 1 tries to lock on Simone
Drone 2-5 Sensor Lock: 4#6d6t5 3 2 1 3 try to lock on Irris
Net successes by the drones will be dice penalties for your defense

Those rolls are opposed by Agility + Stealth from Mercy and Ennui

Soldier defense vs. Simone Defense: 13d6t5 4 grazing hit, no damage

Ok, new Ini-Phase

Soldier 1 Ini 9 Attack Irris: Aim and Shoot: Shoot: 16d6t5 3
Soldier 2 Ini 12 Attack Irris: Aim and Shoot: Shoot: 16d6t5 4
Soldier 3 Ini 10 Attack Simone: Aim and Shoot: Shoot: 16d6t5 6
Soldier 4 Ini 14 Attack Simone: Trys to disengage Disengage: 13d6t5 4 - moves out of Simone's reach - both are no longer in melee combat.
Bound Spirit 1 Ini 13: Confusion on Kuriem: Confusion: 12d6t5 4
Drone 1 to 5 Ini 12 9 9 9 9: Shooting at designated Target:
Drone 1 Shooting Simone Shoot: 10d6t5 2
Shoot Irris: 4#10d6t5 4 5 2 2
« Last Edit: <05-11-17/0333:36> by Jack_Spade »
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mulcarn

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« Reply #884 on: <05-09-17/1757:25> »
Wheely still has an action left before the next phase starts.
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