As another new GM, I have a question! I'm trying to understand the Matrix rules (thankfully, none of my players made a hacker or technomancer, but I'm preparing for the future) and I'm wondering....why would a person play a hacker over a technomancer?
Using an analogy from The Matrix, my friend said that a technomancer is Neo and a hacker is Tank, and let's face it: we all wanna be Neo. Is there something I'm missing rules-wise that makes your basic hacker more appealing than a technomancer?