I would totally write a spacerunners book if I was allowed. Cyberpirates! and the oceanic material from T:W are the most comprehensive writeups on 70% of the Earth's surface and way, way out-of-date (IIRC, Proteus hadn't even met the DF criteria for a self-sustaining aquacology/arkoblock yet). Space is ... Space. The Kilimanjaro mass driver and imminent space elevator (You know why it will happen? Because, magic. If an elf mage can break the sound barrier sans vehicle, a giant mass of cables is nothing) will further increase the amount of stuff in space.
BTW, magic and TMs aren't impossible in space. Just hard and rare. But then again, running against Deus should have been impossible, and I know for a fact that the authors cut stuff that makes what got into RA:S look easy (Dave Hyatt was a classically-trained Bastard GM), but there was a story reason. Now and here isn't the time, but let's just say nothing is off-limits. I can't quite recall if it is the exact quote, but SteveD on rpg.net said many years ago something to the effect of, "No one minds the railroad when the destination is Awesome Town." The only way Brainscan works is that is the RPG equivalent of a transcontinental Super Chief ride, but aside from the forced datajack implantation I've never heard anyone who played it bitch about that fact.
I digress. By a lot. Like the whole point of my High Concept thread, I think there are times when SR just needs to go all-in and embrace its batshit insanity and the fact that reality is even crazier than fiction (If magic was real, SR would be pretty sedate).
Anyway, I am willing to bet that "In Space, No One Can Hear You Run" will be released within five years. I would say three, but I am being cautious. If I was the line developer it would be out by Christmas 2011 after *mumbles*, *mumbles*, and especially *excited mumbling*.