They got 0 compensation for the reducing of effectiveness.
They still have the higher initiative number, and will almost certainly get their first action before anyone else gets to act.
Also, if four shadowrunners are faced with six or seven enemies, the guy with 3 IPs is still going to be able to attack 3 of them, compared to the guy with one IP only getting to act against
one enemy.
I agree that combat isn't everyone standing around waiting.
To the guy with lower initiative? It
is about (them) standing around waiting, while the initiative-monkey goes through several IPs worth of action at once. Actions which are very likely to leave him with
nothing to do, when his own opportunity to act finally comes around.
Which is to say: he gets to sit with his thumb up his arse, most likely during
every combat scene of an entire campaign.
Which isn't very fun.Basically, I'm just getting more than a little tired of people saying "I like the game but only if every aspect of the system is changed completely." My view is that you either like a game or you don't, and constantly house ruling every rule in the book to change everything pretty much means one doesn't really like the game, so why the heck would they even bother playing it if they have to change everything to "like" it.
House Rules may be mere tweaks, minor adjustments.
Also, perhaps one likes the
setting more than the mechanics.
Finally, we're not talking about house rules. We're comparing RAW of different editions, and which each of us finds to be superior. So an "anti-house-rule" rant is
seriously misplaced.
So now you accuse characters built to be good at combat of being "special snowflake" because they are better at combat? Oi...definitely time for a thread lock.
Gigantic straw man.
No, I'm not accusing "characters built to be good at X" of anything. I'm accusing
players who want to be able to act so often that the fight
starts and ends with them, before anyone else gets a chance to participate, of being special snowflakes.
BECAUSE THEY ARE. That kind of behavior is classic spotlight-hogging, and you bloody well know it, A4BG. Don't pretend otherwise.
Someone built to be good at combat SHOULD be good. They should take down more targets, and harder targets, than anyone else. But they
should not be takign down
every target, before anyone but them gets a chance to even try to
help with just
one enemy.
IOW: if the group of 4-5 runners, including at least one Initiative Monkey, faces off against an 8-man security team? The Initiative-monkey shouldn't be able to drop the
entire security team, before the Face gets to do something so trivial as
duck behind cover. Or for that matter, before even a single member of that security team gets to squeeze off a single bullet at a single shadowrunner.
Front-loaded initiative trivialises everyone who doesn't min/max for initiative.
Who else
but a special snowflake, who plans on being "the king of going first (and second, third, fourth, maybe fifth)", would think that was a
good way to do things?