Shadowrun

Shadowrun Play => Gamemasters' Lounge => GM's Toolbox => Topic started by: Fizzygoo on <12-18-11/0831:37>

Title: [Module] Guarding Eden
Post by: Fizzygoo on <12-18-11/0831:37>
A full adventure...happy Awakening!

http://www.fizzygoo.com/Sr/Runs/Guarding_Eden.pdf (http://www.fizzygoo.com/Sr/Runs/Guarding_Eden.pdf)

Also included; A write up of the Kurdish Autonomous Zone, as well as 2 new paracritters, 1 new spirit, and one new critter power. Later on, those will be added to the GMs Toolbox as their own separate entries.
Title: Re: [Module] Guarding Eden
Post by: Fizzygoo on <12-19-11/0350:00>
File updated. Minor edits, formatting, added shadow-talk to the Kurdish Autonomous Zone section.

Edit: Secondary run of editing, fixed image layout issue.
Title: Re: [Module] Guarding Eden
Post by: Glorthoron on <12-29-11/0050:56>
I don't want to be offensive, but can I offer grammatical and spelling corrections?  I only ask, because it seems that you have put a lot of work into this (with the intent of it getting published?) and if I can help you out, I'd be happy to.
Title: Re: [Module] Guarding Eden
Post by: Fizzygoo on <12-29-11/1217:55>
Editing notes always welcome. :)

I've been waiting till after play-testing with my group to implement the errors I've found so far. And it's always good to get a 3rd-party neutral view...hence why it's posted. :)