Shadowrun

Shadowrun General => The Secret History => Topic started by: drakir on <12-04-15/0305:08>

Title: Bounties fot bounty hunters?
Post by: drakir on <12-04-15/0305:08>
What are reasonable bounties on vampires, toxic/blood/insect shamans, ghouls, mundane murderers etc?  Is there any official information anywhere?
Title: Re: Bounties fot bounty hunters?
Post by: belaran on <12-04-15/0318:50>
That is actually an interesting question - I also looked for this kind of information recently. Also, which organisations are actually offering those bounty (Draco Foundation, ...)
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-04-15/0457:27>
Its mostly governments that offer the bounties. Simply because a Corp's laws and regulations end at their marked property line.
Thus, offering a bounty for something that is NOT on their property is a big No-No....


That would be like police going into another country unannouced to catch a criminal. It just doesn't happen without that countries permission - the officers could be breaking all sorts of domestic laws...

(Weapon offenses if they are armed. Forcible confinement, kiddnapping, endangerment to the public, assault.... the list goes on..)
Title: Re: Bounties fot bounty hunters?
Post by: Medicineman on <12-04-15/0500:52>
What are reasonable bounties on vampires, toxic/blood/insect shamans, ghouls, mundane murderers etc?  Is there any official information anywhere?
Yes there Is for MMVV and Paracritter
IIRC in The SR4A  Paracritter Book(forgot the US Titel its "Wildwechsel"  in German)
Ghouls sell for 1000 resp. 1500 ¥ in the CAS and UCAS, Vampires ....2500 and Nosferatu 10.000 ¥
(all IIRC ;) )

He who dances with a Bounty on his Head
Medicineman
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-04-15/0534:40>
What are reasonable bounties on vampires, toxic/blood/insect shamans, ghouls, mundane murderers etc?  Is there any official information anywhere?
Yes there Is for MMVV and Paracritter
IIRC in The SR4A  Paracritter Book(forgot the US Titel its "Wildwechsel"  in German)
Ghouls sell for 1000 resp. 1500 ¥ in the CAS and UCAS, Vampires ....2500 and Nosferatu 10.000 ¥
(all IIRC ;) )

He who dances with a Bounty on his Head
Medicineman

"Running Wild" was the title.
Title: Re: Bounties fot bounty hunters?
Post by: Prodigy on <12-04-15/0730:19>
I'm not sure if it is canon anywhere on corps offering bounties, but they certainly could offer them regardless of where the person is. Legally, they couldn't formally arrest off of their property. However, if that person just happened to end up in their Corp prison and the corp story is that "he just showed up on our property" well...
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-04-15/0908:34>
The issue with that are things like shifters.
The CAS offers/offered bounties on shifters while in the NAN they are treated like citizens (can apply for a SIN).

So you get into murky waters real fast and could end up having your Corp blackballed from the country in question and all your VIPs arrested!!


Look at what happened with Renraku Arcology.... the UCAS basically said "You fucked up big, endangered our citizens and WE had to moblize the military! Either pay us back plus damages or we are taking your multibillion building" Which they did..
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-04-15/1220:01>
Bounties on Infected (in nuyen)
CAS
Bandersnatchii 5,000
Banshees 5,000
Dzoo-noo-qua 3,000
Fomôraig 1,500
Ghouls 1,500
Goblins 4,000
Loup-garou 3,500
Nosferatu 15,000
Vampires 6,000
Wendigos 15,000
UCAS
Bandersnatchii 7,500
Banshees 5,000
Dzoo-noo-qua 2,500
Fomôraig 1,500
Ghouls 1,500
Goblins 4,000
Loup-garou 2,500
Nosferatu 15,000
Vampires 7,500
Wendigos 15,000
As per Running Wild, Page 64.

Blood Mages 10,000 Dead to 300,000 Alive
Insect Shamans 15,000 to 75,000 Average, Higher if Renegade from Organization (One is worth 500,000 due to him being a former CDC bio-warfare person who stole a bunch of lethal pathogens on the way out.)
Toxic Shamans 50,000 to 250,000 Average (One is worth 500,000; Artaxias the Toxic Shaman Lion Shapeshifter, only Saeder Krupp is offering that much for him)
Shadow Spirits 50,000 to 350,000 (Only if you can prove you destroyed them, not mere disruption.)
This is from Hazard Pay, Pages 25-37

Keep in mind all these canon bounties vary from place to place and by individual; sure, you can sell a bunch of no-name ghoul tongues for 1,500 a pop, but Dahmer the known radical ghoul rights activist could go for plenty more. 

Everyone offers bounties; Reaver's assertion that Corps don't is incorrect for sure (Hazard Pay has a number of them).  That said, those bounties are for proof of death or being brought in alive.  It isn't the Corporation's fault if some unaffiliated asshole might have snatched someone off of property that isn't theirs. 
And definitely no to getting all of your VIPs arrested.  All AA or AAA Corporations have extraterritoriality, which no Megacorporation can allow to be threatened.  You threaten that, you can destabilize their entire structure.  The Renraku Shutdown was a rather large anomaly caused by the second known AI going rogue and taking around 100,000 people hostage (and most of those were Renraku citizens, by the way).  The big problem was that it was shooting down aircraft nearby (since Renraku ARMED the building, which is such a wise idea). 
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-04-15/1804:50>
There you go. I stand corrected.
Title: Re: Bounties fot bounty hunters?
Post by: Mirikon on <12-05-15/1404:19>
And definitely no to getting all of your VIPs arrested.  All AA or AAA Corporations have extraterritoriality, which no Megacorporation can allow to be threatened.  You threaten that, you can destabilize their entire structure.  The Renraku Shutdown was a rather large anomaly caused by the second known AI going rogue and taking around 100,000 people hostage (and most of those were Renraku citizens, by the way).  The big problem was that it was shooting down aircraft nearby (since Renraku ARMED the building, which is such a wise idea).
Not really. Having the building be armed wasn't that big an issue, since the guns only targeted those who wen into Renraku airspace. The big problem, and the reason that no one yelled too much when the UCAS walked into the Corporate Council meeting to say they were in charge, was the THREE NUCLEAR REACTORS in the basement, which posed a rather major problem to Seattle as a whole.
Title: Re: Bounties fot bounty hunters?
Post by: BetaCAV on <12-06-15/0104:19>
How much for Devil Rats? I presume the bounty's gone down since their powers have been eratta'd.  :o
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-06-15/0121:34>
I'd assume something like 10 nuyen a tail, personally. If you kill 10 of them in 10 shots without getting mauled/diseased, that's 80 nuyen profit. 
Title: Re: Bounties fot bounty hunters?
Post by: witchdoctor on <12-06-15/1426:32>
Don't forget the Draco Foundation's standing bounty on living Blood and Toxic Mages at 1 million Nuyen per head as established by the Big D's will.
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-06-15/2359:15>
Don't forget the Draco Foundation's standing bounty on living Blood and Toxic Mages at 1 million Nuyen per head as established by the Big D's will.

Those have dropped in value.  I linked the modern bounty averages earlier.  I assume (it may be incorrect) the economy has changed, thus what they will pay has gone down. 

The most valuable blood mage (alive, if it matters), is 300,000 nuyen for a former employee of the DIMR who investigated magical threats like blood mages, insect shamans, etc.  He was basically a magical profiler who didn't come back sane from a job. 

The Four Horseman, Absolute Equilibrium and Final Judgement are all Toxic Mages worth 250,000 nuyen dead or alive, and Artaxias the Toxic Shaman Lion Shapeshifter is worth 500,000 nuyen alive from Saeder Krupp and less from others, but only on capture.
Title: Re: Bounties fot bounty hunters?
Post by: SpellBinder on <12-07-15/0242:56>
I'd take those toxic/blood mage prices in Hazard Pay as a bonus since their values vary so much (at least those from the DIMR).  Big D's will put a standing one million nuyen bounty on all toxic and blood mages in general, and if the DIMR won't pay out on those then it puts into doubt they'll pay out on anything else someone qualifies for from Big D's will.

For one there's Lewis Hartfield, a toxic troll dog shaman with Body, Strength, & Magic 10, and a 50,000¥ bounty by MCT (dead) and the DIMR (alive).  Last sighting of this rabid dog was 2071, July 18 in Chicago.  For that much the bugs can have him.
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-07-15/1146:41>
Then why would anyone else offer any bounty below 1,000,000 nuyen for a live blood mage or toxic shaman?  The Will specifies live and to the DIMR (who apparently have bounties of their own out there?).  Dead I can understand; DIMR doesn't pay for dead product (except in one case of a blood mage who escaped their custody).  But why would the DIMR offer anything on top of a steady million, which would be double the highest offer ever made, much less the usual?  The highest bounty out there is 500,000 for a live Toxic by Saeder Krupp (everyone else offers anywhere from 150,000 to 250,000 (INCLUDING the DIMR), and this one is the special snowflake Lion Shapeshifter I've mentioned previously).  There's no reason for any of those live bounties to exist at this point unless the Dunkelzhan's Will payments aren't as meaty as they used to be, though who knows why. 

I'm more inclined to think:
A- You just get the flat million. (Less Likely)
B- That million is done, for whatever reason. (More LIkely)

Hartfield isn't the only one with a low bounty for his Magic; only 3 of the entire list in Hazard Pay are below 10 Magic, with most being 11 or 12.  A Magic 15 Insect Shaman's bounty is at 50,000.  I consider this to be due to the low payscale suggested by the games more than anything else.  But those are the book numbers; you can run your own numbers at your table (I would), but that isn't the discussion here. 
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-07-15/1415:55>
I think it has more to do with the economy of SR changing.

In 3e, 'A' resources netted you ¥1 mil... now its ¥400k.

So consider it a retconn to keep it more in line to the way the SR economy works now...
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-07-15/1553:29>
Exactly!
Title: Re: Bounties fot bounty hunters?
Post by: CitizenJoe on <12-07-15/1623:29>
I think it is more of a tax thing.  There's also weasel words in the bounty.  How do you prove someone is a toxic or blood mage? 

A million nuyen bounty will have the tax man standing there just like lotto winners.  So that is a third right off the top.  Then you need the license to actually kidnap someone plus verification fees.  So, yea, I'm pretty sure the system has suits waiting around to screw people out of over half the reward.
Title: Re: Bounties fot bounty hunters?
Post by: BetaCAV on <12-08-15/0310:51>
There's also weasel words in the bounty.  How do you prove someone is a toxic or blood mage? 
Take off the hood and earplugs, and/or untie them (and GTFO while they and the Johnson ID eachother). When the screaming and explosions stop, the answer should be readily apparent.
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-08-15/1017:16>
In the case of Toxics, their aura. Their corruption shows up in their aura very clearly with an assensing test according to all the fluff.

Less sure about blood mages...
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-08-15/1157:01>
The same about Blood Mages.  It leaves a stain, though various Metamagics can disguise those. 
Title: Re: Bounties fot bounty hunters?
Post by: CitizenJoe on <12-08-15/1225:50>
Really?  I thought it was hard to tell so that you could actually use them as a secret villain.
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-08-15/1229:24>
Or you can use various Metamagics to that do it for you. 
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-08-15/1609:45>
Think about toxics for a minute:

All the spirits they summon are corrupted. If they had a mentor before turning toxic, it leaves them. (And a corrupted mentor takes its place...)

Kinda hard to hide your toxic self when every spirit around you wants NOTHING to do with you....

And then there are the visible and psychological manifestations....

Yes, there are metamagics that can 'hide' these effects, but generally speaking, why would a toxic even try or care? They are usually too busy either soreading corruption, or seeking revenge for said corruption (again, usually by spreading it!)

Talk about not playing with a full bag of marbles.....


As for bloodmages.... well these sick fraggers live off of the pain and suffering they inflict, so I can see that leaving a stain on their auras as well (as Mijrai points out)
Title: Re: Bounties fot bounty hunters?
Post by: Beta on <12-08-15/1614:38>
The thing is, there are killers, sadists, and so forth who are not blood mages, toxic mages, or what have you (including not a few shadowrunners :o )  (I think it is also somewhat questionable that you could tell someone's emotional history through their aura, rather than just their current emotional state)

So I think the question needs to be not is there some distinctive brand left on you by those kinds of magic (not just by being a generally horrible person)
Title: Re: Bounties fot bounty hunters?
Post by: MijRai on <12-08-15/1841:06>
As far as Toxics go, some are functional; those are the scariest ones, all in all.  Wednesday and Friday, the leaders of Winternight, were functional, charismatic Toxic mages.  It isn't a matter of 'I should hide this to be normal!'  It's a matter of blending in so they can get their job done, whatever that is. 
Title: Re: Bounties fot bounty hunters?
Post by: Reaver on <12-08-15/2044:44>
The thing is, there are killers, sadists, and so forth who are not blood mages, toxic mages, or what have you (including not a few shadowrunners :o )  (I think it is also somewhat questionable that you could tell someone's emotional history through their aura, rather than just their current emotional state)

So I think the question needs to be not is there some distinctive brand left on you by those kinds of magic (not just by being a generally horrible person)

In SR there is more to the corrupted paths then just being a sadist or a killer....
Its left intentionally vague for a reason (RP!)
But the difference IS there. From all the fluff over the years, there seems to be an enviromental aspect to it, as in several books over several editions they make reference to both mages and spirits subcoming to corruption. (Aztan book, detailing the Yucatan wars. War! Detailing the Bogata jungle conflicts, Bug city and mages in the CZ.)

As for blood magic, that requires initiation and a very special metamagic..... so who knows WHAT that initiation and metamagic do the mage/shaman/adept??? (Hint: nothing good!)

The point is, they are changed. And other awakened can see this change and the effects of this change on their auras (barring the corrupted hiding it through other means)