Shadowrun
Shadowrun Play => Character creation and critique => Topic started by: 8-bit on <04-08-15/1421:20>
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-- Priorities --
Metatype B (Pixie)
Attributes E
Magic A (Magician)
Skills B
Resources E
-- Karma Expenditure --
25 Starting Karma
-20 Positive Qualities
+25 Negative Qualities
-15 Pixie
-2 Arcana from 0 to 1
-8 Force 4 Combat Spellcasting Focus
5 Remaining
-- Attributes --
Body 1
Agility 3
Reaction 3
Strength 1
Willpower 7
Logic 2
Intuition 5
Charisma 8
Edge 5
Magic 6
Essence 6
Initiative - 8 + 1d6
Astral Initiative - 10 + 2d6
Physical Condition Monitor - 9
Stun Condition Monitor - 12
Overflow Boxes - 1
Physical Limit - 2
Mental Limit - 6
Social Limit - 10
Astral Limit - 10
-- Qualities --
Astral Chameleon (-10 Karma)
Mentor Spirit - Dragonslayer (-5 Karma)
Trust Fund (-5 Karma)
Day Job - 10 hours/week (+5 Karma)
Distinctive Style (+5 Karma)
In Debt - 30,000 nuyen (+6 Karma)
Records on File (+4 Karma)
SINner - National (+5 Karma)
-- Racial Qualities --
Astral Perception
Concealment (Self Only)
Vanishing
Uneducated
Movement (x1/x2/+1; x2/x6/+2m flight)
-- Skills --
Arcana 1 - dice pool of 3
Assensing 6 (+2 Aura Reading) - dice pool of 11 (13)
Astral Combat 6 (+2 Spirits) - dice pool of 13 (15)
Con 6 (+2 Fast Talk) [+2 Mentor Spirit] - dice pool of 16 (18)
Counterspelling 6 - dice pool of 12
Perception 4 (+2 Visual) - dice pool of 9 (11)
Spellcasting 6 (+2 Combat) - dice pool of 12 (14)
Summoning 6 (+2 Guardian Spirits) - dice pool of 12 (14)
-- Skill Groups --
Influence 5
-- Knowledge/Language Skills --
14 points - TBD
-- Magic --
Aztec Tradition - Resist Drain with Willpower (7) + Charisma (8)
Combat: Guardian
Detection: Fire
Health: Plant
Illusion: Water
Manipulation: Beast
Blast
Clout
Fireball (Limited)
Lightning Bolt (Limited)
Astral Clairvoyance
Heal
Increase Reflexes
Mass Sight Removal
Sound Barrier
Influence
Levitate
Mana Barrier
-- Gear --
Custom Ballistic Mask w/ Biomonitor, Micro-transceiver, Trodes, Gas Mask, Vision Enhancement 2 - 1,970 nuyen
Vashon Island: Ace of Cups w/ Electrochromic Clothing, Nonconductivity 6 - 3,600 nuyen
Force 4 Combat Spellcasting Focus - 16,000 nuyen
2 Fetishes - 4,000 nuyen
Renraku Sensei Commlink w/ Sim Module - 1,100 nuyen
2 Meta Link Commlinks - 200 nuyen
75 drams of Reagents - 1,500 nuyen
Survival Kit - 200 nuyen
Capacity 1 Contacts w/ Image Link - 225 nuyen
5 doses of Psyche - 1,000 nuyen
2 Silver, 2 Standard Credsticks - 100 nuyen
Rating 2 Fake SIN w/ Rating 2 Fake License (Registered Magician), Rating 2 Fake License (Registered Focus) - 5,800 nuyen
Middle Lifestyle - Trust Fund
Remaining Money - 355 + (4d6 x 100)
-- Contacts --
24 points - TBD
Any suggestions? The spell selection is kind of unimpressive, but I ran out of ideas.
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An anti sprite mage in my opinion should have mana static and offensive mana barrier. I would also go banishing over astral combat, though that's more stylistic than utility.
You should also have a direct combat spell. Their best use is against high force spirits on either the material or astral.
I honestly would trade attributes with skills. You attributes are kind of low for someone who intends to tangle with spirits as a specialiality
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An Aztec Pixie..........anyone else getting flashbacks of the old the old Speedy Gonzalez cartoon character?
Can Pixies even have a SIN?
Who did he/she get their trustfund from?
1 Body is just asking to get dead the first time someone can toss a Power Bolt or just plain Shoot at you.
A Pixie sized gas mask? Really?
It seems a little cheesy to me.
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You'll definitely want some more body. A possible solution would be to take the increase body spell, and get a sustaining health focus.
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Can Pixies even have a SIN?
Who did he/she get their trustfund from?
1 Body is just asking to get dead the first time someone can toss a Power Bolt or just plain Shoot at you.
A Pixie sized gas mask? Really?
1. Yes. EVO, Pomorya and Amazonia issue SINs for pixies.
2. EVO?
3. Body 1 is actually a soft cap for a pixie.
4. Goddamn EVO, man! What will they do next, centaur slippers?
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EVO hasn't gotten any respect for like 2 Editions, they gotta do something to get their name back out there.
Pixie tend to be love'em or hate'em, so it most folks will at-least have some meaningful reaction.
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I,m a new here can you sugggest any thing
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I like the astral combat route for a spirit fighter, especially with your will/chr. But your logic will make your defense in astral combat a bit shaky. Personally I'm also fine with the lack of a direct combat spell, starting at 0 damage its just way too many shots to bring a spirit down. I don't want to go that many passes against one on the astral, and on the physical plane lightning bolt or fireball works just fine.