Why Us?!?
The Fixer calls the Runners up and asks for a meeting, face to face to discuss a job if they are interested, he picks his favorite spot for the meet.
When the Runners arrive they notice the fixer looks a little run down and annoyed. but he gets right to the meat of the matter:
" I have a pair of Johnsons that have been requesting teams on a regular basis, they are an odd pair and the jobs are, well very much milk runs, its just all the hassle in between.... anyways, the usual crew that has dealt with these Johnsons have had enough and are walking on the job, and I'm offering it to you. Look, all I can really tell you is, expect a shitload of up front hassle from both sides, but for the actual job or jobs, you can expect to practically sleep through. From what I understand, most of the jobs have invloved going from one office in one part of the downtown core, to an other office in another part of the core with a package and back again. It's one day's work, and they are forking out $15,000 for your time. Interested?"
The Johnsons turn out to be a Brother and Sister in their 80s who are fighting over the company fortune worth billions. They are John and Sarah Milton. And the company is I9-12413A012-12BT0-1265A... An unnamed private company that know one seems to know anything about.
Leg Work
1: John and Sarah Miltion?? Like as in Miltion Brothers??
2: Aren't they the reclusive billionares that live in the downtown core? No they are not related to Milton Brothers in anyway. <F.O. TF>
3: I hear that the Corps pay THEM money! Wonder what for?
4: They are completely nuts from what I understand....
5: They hate each other, and think the other is trying to kill them, their paranoa is so extreme that many staff have quit over their unsual security measures.
6: They own a "Patent house". In their case, they seem to own patents to many favorite anime characters used by many media companies to sell crap to kiddies... I wonder how they got them all?
The Job is exactly what it sounds like, it is a simple courier job between the two siblings and their lawyers. Due to both parties extreme paranoia, they are insisting to some... unsual forms of communication. In this case, written messages passed back and forth by a courier hired by outside forces, agreed to by both parties... (the fixer)
They are expected to hand pick up the message and hand deliver it to the other person. The message will be in an agreed case, with a biomentric lock. (R8). And in there lies the problem for the runners. Because both siblings believe that the other one is trying to kill them, to the point of extreme paranoia, the steps taken to actually reach the Sibling is beyond silly.
Choose any/randomly 4 each time they have to meet the other sibling, each way!
1: blood and essence scanning performed by a R8 facilty*
2: full cavity search (they get very eager "Probing"!!)
3: total surface UV exposure (Mild Sunburn)
4: full body strip search
5: total Bio scan looking for pathogens
6: forced mind probe by a (C+2) Mage.
7: rating 8 lie detector with repeated questing on if/how/why/when they will kill the Sibling
8: Focred immunization cocktail for all cummunicable diseases known... (9Ds/extreme nueasea - however does provide immunity to all treatable diseases for 3 months)
THE OFFICES
While each Sbling has their own tastes and decor, they share some similiarities:
They are housed on a complete floor of different branded Corps, And are protected by that Corps Extraterrtorality. <Pick 2 random Corps>
Their Floor can only be access by Either emergency fire excapes inside the building, or by Private elevator from the lobby.
BY STAIRS: Each floor is seperated by a security door locked by a R6 maglock and alarmed. in the Stair well of landing is a bubble turret armed with a assault rifle with SS ammo. The walls/floors of their floor have specailly re-enforced and warded.
BY ELEVATOR: The elevator will open up into a plane hallway lobby. At the far end is a door on the left side, a window with a woman sitting on the other side, Smiling at them.
The Woman will greet the Runners through a Speaker. "Welcome to <Sibling's Name>, How can i help you?" If they identify that they have a package for the Sibling, she will indicate the door.. This leads to a hallway that in turn leads to another door. Opening the Door will show what looks like a large waiting room with a single door on the other end of the door. Once the Runners enter the room and the door closes, they will hear a loud "CLICK"!
A Voice will come over the speakers; "Please remove all clothing before proceeding" in a soothing tone. All protests will be met wth the same soothing voice repeating the same insrtuctions. They are locked in what is esssentally a warded, armored bunker. (4m x 6m 36s 60a: If they try being stupid)
Once the Runners have removed their clothing and armor, the Soothing voice says "thank you for your cooperation" and the far door opens...
Several large trolls in very clean and shiny security armor enter into the room present bath robes to the Runners.... they are not allowed to pack any weapons, equipment, armor or clothing other then the messager case with them. There is one troll per Runner... (P6)
They are lead into the next room, which turns out to be a fully equiped and staffed medical ward! (Ratings 8/8/8/4)
This is where the medical 4 of the aboved indignaties will be inflicted on the Runnners before they get to meet the siblings....
The more Security orientated indignaties will be handled by the floors Security Ward (Ratings 8/8/8/2)
Once all the testing has been done, the very firm but polite trolls lead the runners deeper into the floor, and to the Sibling...
SIBLINGS
<Downtown Seattle>
The Siblings are exactly what they sound like, very old (but not that old.. thanks to money), very crazy and very paranoid.
However they have their own quirks about them.
The Sister, Sarah Milton has passion for bright pink colors, cats, and rainbows... And sadly her choice of color schemes and displayed art reflects this.. she hates cybernetics, ands has a fascination for magic even though she herself is mundane. All of her personal attendants are adepts or mages!
Sarah is bound to a wheel chair due a spial injury she blames on her brother. She is constantly attended by a host of 6 female orks that serve as nurses, assistants, docs, servants and security (p6).
Every possible slight and woe in the world is her Brother's fault, and she makes sure that the runners know it while her lawyer reads over the pages with in the package.
The Brother, John Miltion Loves the Industrail feel of the late 2030s and keeps the decor of his personal floor in that style. Sadly he only has two passions in his life... hardcore rubber and iron SM bondage, which many a person has wondered if the artwork he displays are reflections on this paassion. The other passion John has embraced is Body modifications which has wholely embraced!
All of John's attendents share his dual passions, sporting the wear suitable for their roles at the BETA level, but also the attire (again at the beta level). He is constantly attended by at least 6 humans AND elves (both male and female). They act like his nurses, assistants, docs, servants, security, and sadly, entertainment. (p5)
John's cbyernetic body may be ready and willing whenever his demented urges demand, but his mind is slipping.... and the cyberpychosis doesn't help. While his lawyers read through the papers, John is more then happy to regail the Runners of the advantages of electro-autoasyphixation over the use of a drone asisted autosyphixation.. or the best rubbers for full body coverage on a hot Seattle afternoon, or any one of a million other topics that only a true lover of hardcore rubber and iron SM bondage could be interested in....
NOTE:
Neither the brother or the Sister will attempt to bribe the Runners, or even suggest that they would hurt the other... But they still believe that the other wants them dead..
The Runners should be forced to deal with both sides at least once before the "Ambush"....
The Ambush consists of what starts out as a snatch and run, turned into a gun fight. As the Runners are leaving one of the offices for at least the secodn time, A fast moving elf will dart out of the crowd, grab the case and try to beat feet down the street!
If the elf makes it to the end of the street, he hops into a Ford Americar and speed away.
If the Runners chase the elf, or shoot at him, Then 3 buddies join in! The 3 buddies all try to engage in hand to hand combat and are dressed to blend into the crowd. (business suits and the like.)
The "buddies" only engage until the elf gets away, and the police arrive. Once the police arrive, they will tell the officers all they saw was the "big nasty Runners shooting at a poor small elf girl and just had to act!"
This is going to take some explaining if the Police arrive. Thankfully their is lots of security footage in the area to "help" the runners... If their SINs can stand up..
<ambush team: 1 elf, 3 human "buddies", 1 dwarf rigger. P3>
REMEMBER THEY ARE IN AN A+++ AREA!
If the Runners manage to handle the ambush team, and get one of them to the floor of one of the siblings.. Well the Sibling's Secuirty team is more then happy to "hold and question" Them. <Learning time for the Runners for what happens when a Corp gets their hands on a Runner?>
Turns outs, they where hired to steal the case, as their employer thought their could be money or other valuables in the case...
If the Runners ask what is actually in the case.. And succeed in a Social test, then the Sibling will tell them.
"When Father passed away 50 years ago, he left Lord Sniffles to me and my brother/sister. But THEY have been keeping him longer then they are allowed. So I started legal action to force them to turn over Lord Sniffles on time."
Lord Sniffles is their late Father's stuffed Pug.