Shadowrun

Shadowrun General => Gear => Topic started by: Acolyte on <10-16-14/0652:57>

Title: So.... Knucks
Post by: Acolyte on <10-16-14/0652:57>
I was looking at the Knucks and it say (STR+1)P DV. So what happens if you get bone lacing? Do you use the higher value (kinda like armor) or do you just add 1 to the punch damage?

Kinda torn.... I can see both ways having merrit and neither being unbalanced, really....

So how would you guy play it?

Thanks
   - Shane
Title: Re: So.... Knucks
Post by: Michael Chandra on <10-16-14/0707:45>
The bonus-damage comes from the combination of your Strength and the toughness of the knucks. With Bone Lacing/DA, you get the bonus-damage from the combination of your Strength and the toughness of your body. So I do not think you get bonus damage on Knucks with that kind of augmentation.
Title: Re: So.... Knucks
Post by: Lucean on <10-16-14/0724:52>
Since they are both listed as a damage code and not a modifier (see ammunition), they can't be combined.

If you think that is silly, though, feel free to change it for your table ;)
Title: Re: So.... Knucks
Post by: Rift_0f_Bladz on <10-16-14/1714:32>
Have to agree with those above, kinda sucks for bone laced street sams, but hey, they get all kinds of other fun.
Title: Re: So.... Knucks
Post by: Imveros on <10-16-14/1800:56>
I was looking at the Knucks and it say (STR+1)P DV. So what happens if you get bone lacing? Do you use the higher value (kinda like armor) or do you just add 1 to the punch damage?

Kinda torn.... I can see both ways having merrit and neither being unbalanced, really....

So how would you guy play it?

Thanks
   - Shane

RAW i believe they dont stack. As has been stated they are both damage codes. Still i would allow them to stack at my table. Melee already stinks enough, adding +1 unarmed damage wont drastically alter the power balance
Title: Re: So.... Knucks
Post by: Namikaze on <10-17-14/0144:38>
Yeah I don't see them stacking.  But think of it this way - your character with bone lacing can't be disarmed.  Unless...  well, he could get dis-armed.  *rimshot*
Title: Re: So.... Knucks
Post by: The Wyrm Ouroboros on <10-17-14/0259:59>
Yeah.  Bone-lacing (or bone density mod) is 'knucks you can't take away'.  On the other hand, you can always purchase knucks of whatever form and enchant them into weapon foci.  "Bob's Big Brass Knucks o' Impressive Doom +3.  Guaranteed to make the girls swoon and the spirits piss their ether."
Title: Re: So.... Knucks
Post by: Acolyte on <10-17-14/0522:42>
Cool, thanks guys!

   - Shane
Title: Re: So.... Knucks
Post by: Xenon on <10-17-14/1021:11>
Bone lacing alter your unarmed damage from (STR) S to (STR+1) P, (STR+2) P or (STR+3) P

Knucks is a melee weapon that deal (STR+1) P damage and just happen use unarmed combat skill.

They don't stack.