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[OOC][SR4A] Crash and Burn: Chapter I - {Recruitment Closed} -

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cr4kp0t

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« Reply #30 on: <10-12-13/0438:36> »
Re-posting below...

Answers to questions
1. Caucasian, white hair.
2. Mist form power is SR4A p296
3. Wow I got lightly ;)
4. Removed Ruthenium i had it confused with color changing form attitude.
5. I had intended it as mechanical.
6. Added computer skill at 1 and scaled back the main software package.

[spoiler=High-Ball]
== Info ==
Street Name: High-Ball
Name: Hennessey Rogue
Movement: 15/37, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 29
Height 1.93m Weight 89kg
Composure: 10
Judge Intentions: 14
Lift/Carry: 6 (45 kg/30 kg)
Memory: 5
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 4
REA: 3
STR: 3
CHA: 7
INT: 4
LOG: 2
WIL: 3
EDG: 2
MAG: 4

== Derived Attributes ==
Essence:                   5
Initiative:                7 (10)
IP:                        1 (2)
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         8
Matrix IP:                 2
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Influence group (4)
 + Con                        : 4                      Pool: 18
 + Etiquette                  : 4                      Pool: 17
 + Leadership                 : 4                      Pool: 17
 + Negotiation                : 4                      Pool: 17

Stealth group (3)
 + Disguise                   : 3                      Pool: 8
 + Shadowing                  : 3                      Pool: 7
 + Palming                    : 3                      Pool: 7
 + Infiltration               : 3                      Pool: 7

Blades                     : 1 [Swords]             Pool: 5 (7)
Computer                   : 1                      Pool: 3
Gymnastics                 : 1                      Pool: 5
Intimidation               : 1                      Pool: 11
Perception                 : 6                      Pool: 10
Pilot Ground Craft         : 1                      Pool: 4
Pistols                    : 1 [Tasers]             Pool: 5 (7)

== Knowledge Skills ==
Art                        : 3                      Pool: 5
Bars and Clubs             : 2 [High-Class]         Pool: 6 (8)
English                    : N                      Pool: 0
French                     : 4                      Pool: 8
Literature                 : 3 [Poetry]             Pool: 5 (7)
Sperethiel                 : 4                      Pool: 8

== Contacts ==
André La Fevré (Fixer) (5, 4)
Smokie (Organlegger) (2, 1)

== Qualities ==
Adept
Celerity
Changeling (Class II SURGE)
Combat Paralysis
Distinctive Style
First Impression
Glamour
Infected: Vampire
Sensitive System
Slow Healer

== Powers ==
Commanding Voice
Eidetic Sense Memory
Facial Sculpt Rating: 1
Improved Ability (Non-Combat) (Con) Rating: 1
Kinesics Rating: 3
Melanin Control
Sustenance
Voice Control

== Critter Powers ==
Allergy (Sunlight, Moderate)
Allergy (Wood, Severe)
Dietary Requirement (Metahuman Blood)
Enhanced Senses (Hearing, Smell, Thermographic Vision)
Essence Drain
Essence Loss
Immunity (Age, Pathogens, Toxins)
Induced Dormancy (Lack of Air)
Mist Form
Natural Weapon (Bite: (STR/2+1)P, AP 0, -1 Reach)
Regeneration

== Lifestyles ==
Main Apartment  1 months
   Comforts:      High
   Entertainment: High
   Necessities:   High
   Neighborhood:  High
   Security:      Middle
   Qualities:     Quiet Neighborhood [1LP]
                        Lax Security [-2LP]

The Lair  1 months
   Comforts:      Low
   Entertainment: Street
   Necessities:   Squatter
   Neighborhood:  Low
   Security:      Low
   Qualities:     Inconspicuous Housing, Physical [2LP]
                        Trigger-Happy Landlord [-1LP]
                        Unsound [-2LP]

== Armor ==
Clothing                  0/0
Mortimer of London: Ulysses Line6/4
   +Chemical Protection 4

== Weapons ==
Bite
   Pool: 3   DV: 3P   AP: -   RC: 0
Defiance EX Shocker
   +Laser Sight
   Pool: 5 (7)   DV: 8S(e)   AP: -half   RC: 0
Gentleman's Cane Sword
   +Advanced Safety, Spring Trigger Spike
   +Custom Look Rating 2
   +Personalized Grip, Melee

   Pool: 6 (8)   DV: 5P   AP: -   RC: 0
Unarmed Attack
   Pool: 3   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3)
   +Disposable Commlink OS
   +Suite: Basic User [Analyze 2, Browse 2, Command 1, Edit 2]
Hermes Ikon (4, 4, 3, 3)
   +Biometric Lock
   +Novatech Navi
   +AR Gloves
   +Contact Lenses Rating 2 [Image Link, Skinlink]
   +Nonstandard Wireless Link Rating 3
   +Fake SIN (Mr Charles Alexander) Rating 4 [Certified Credstick, Gold 6, Certified Credstick, Standard, Fake License 4 (Nonstandard Wireless Link), Fake License 4 (Anti-Theft), Fake License 4 (Gentleman's Cane Sword)]
   +Subvocal Microphone
   +Agent Rating 3 [Adaptability 3, Browse 6, Copy Protection 1, Registration]
   +Skinlink
   +Sim Module (Cold)
   +Trodes
   +Encrypt Rating 4 [Copy Protection 4, Ergonomic, Registration]
   +FTL Matrixware Net Wizard [Analyze 3, Browse 3, Command 1, Edit 2, Purge 3]


== Gear ==
Ammo: Taser Dart (Tasers) x20
Gentleman's Cane w/ Sword Option
Laés Cigarette x10
Scent-masking Cigarette x20
Tag Eraser

== Vehicles ==
Mercury Comet (Sedan)
   +Anti-Theft
   +Morphing License Plate
   +Run Flat Tires Rating 4
   +Spoof Chip
   +Vehicle Sensor
[/spoiler]
« Last Edit: <10-12-13/0440:38> by cr4kp0t »
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MaxKojote

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« Reply #31 on: <10-12-13/0554:42> »
1. Digging. Should be showing up in the weapons section.
2. As in I have 2 Notoriety, or I gain +2 Notoriety?
3. You are correct, he is.

Oh my, forgot some stuff. Character sheet 0.5 below.

Changes: Lifestyle. (Modified based off Advanced Lifestyle Qualities in RC, also accounting extra costs of Dependent that I forgot about.

[spoiler]== Info ==
Street Name: Fang
Name: Maxwell Kojote
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Male Age 22
Height 178cm Weight 50kg
Composure: 5
Judge Intentions: 8
Lift/Carry: 3 (15 kg/10 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 2
AGI: 1
REA: 1
STR: 1
CHA: 3
INT: 5
LOG: 4
WIL: 2
EDG: 2
RES: 6

== Derived Attributes ==
Essence:                   6
Initiative:                6
IP:                        1
Matrix Initiative:         11
Matrix IP:                 3
Physical Damage Track:     9
Stun Damage Track:         9

== Active Skills ==
Compiling                  : 4                      Pool: 10
Computer                   : 4                      Pool: 8
Data Search                : 4                      Pool: 10
Etiquette                  : 1                      Pool: 4
Hacking                    : 6                      Pool: 10
Hardware                   : 4                      Pool: 8
Negotiation                : 3                      Pool: 6
Perception                 : 4                      Pool: 9
Registering                : 4                      Pool: 10
Software                   : 4                      Pool: 10
Tracking                   : 4                      Pool: 9

== Knowledge Skills ==
Bars and Clubs             : 2                      Pool: 7
Club Music                 : 2                      Pool: 6
Corporate Matrix Security Procedures : 4                      Pool: 8
Data Havens                : 5                      Pool: 10
English                    : 3                      Pool: 8
German                     : N                      Pool: 0
Japanese                   : 3                      Pool: 8
Matrix Chat Rooms          : 3                      Pool: 7
Matrix Theory              : 5                      Pool: 9

== Contacts ==
Beat Cop - Samantha (2, 1)
Fixer - Joseph (2, 1)
Mechanic - Axel (1, 6)

== Qualities ==
Allergy (Uncommon, Moderate) (Silver)
Analytical Mind
Animal Pelage (Insulating Pelt)
Changeling (Class III SURGE)
Claws
Day Job (10 hrs/week)
Dependent (Inconvenience)
Distinctive Style
Extravagant Eyes
Fangs
Functional Tail (Balance)
Impaired Attribute (BOD)
Impaired Attribute (STR)
Incompetent (Decompiling)
Keen-Eared
Paragon (01)
Reality Impaired
Technomancer
Vomeronasal Organ

== Complex Forms ==
(Tradition: Info Savants, Resist Fading with INT + RES (11))
Analyze Rating: 6
Browse Rating: 6
Command Rating: 6
Disarm Rating: 6 (Mute)
Exploit Rating: 6 (Mute)
Shield Rating: 6
Spoof Rating: 6
Stealth Rating: 6

== Lifestyles ==
Fang's Den  1 months
   Comforts:      Middle
   Entertainment: Middle
   Necessities:   High
   Neighborhood:  Middle
   Security:      Middle
   Qualities:     In Tune [5LP]
                  Perfect Roommate [2LP]
                  AI in Residence [-3LP]
                  Crash Pad [-1LP]
                  No Forwarding Address [-1LP]
                  No Privacy, Astral (Rating 1) [-1LP]
                  Sprite Magnet (Rating 1) [-1LP]
                  This Isn't Big Bob's Autos [-1LP]

== Armor ==
Chameleon Suit            6/4

== Weapons ==
AK-97
   +Smartgun System, Internal
   +Pilot Upgrade Rating 1
   Pool: 2   DV: 6P   AP: -1   RC: 0
Digging Claws
   Pool: 0   DV: 1P   AP: -   RC: 0
Fangs
   Pool: 0   DV: 0P   AP: -   RC: 0
Unarmed Attack
   Pool: 0   DV: 1S   AP: -   RC: 0

== Commlink ==
Living Persona (5 (6), 4, 2, 3)
   +Living Persona
   +Biofeedback Filter Rating 3
Renraku Sensei (2, 2, 2, 4)
   +Renraku Ichi
   +Satellite Link

== Gear ==
Ammo: Regular Ammo (Assault Rifles) x50
Biomonitor
DocWagon Contract: Basic
Fake SIN (Maxwell Kojotr) Rating 4
   +Fake License (AK-97) Rating 4 [Fake License 4 (Ammo: Regular Ammo)]
   +Fake License (Chameleon Suit) Rating 4
   +Fake License (Steel Lynx (Large)) Rating 4
   +Fake License (Smartlink) Rating 4
   +Fake License (Chameleon Coating) Rating 4
   +Fake License (Armor, Normal) Rating 4
Glasses Rating 4
   +Vision Enhancement Rating 3
   +Image Link
   +Low Light
   +Smartlink
Headphones Rating 3
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Medkit Rating 6

== Vehicles ==
Rover 2068 (SUV)
   +Amenities, High
   +Anti-Theft
   +Armor, Normal Rating 20
   +Off-Road Suspension
   +Passenger Protection Rating 2
   +Ram Plate
   +Vehicle Sensor
      +Atmosphere Sensor Rating 3
      +Radar Rating 6
      +Motion Sensor
      +Camera Rating 6 [Image Link, Low Light, Vision Enhancement 3, Vision Magnification]
      +Olfactory Sensor Rating 6
      +Microphone Rating 6 [Audio Enhancement 3, Spatial Recognizer]
Steel Lynx (Large)
   +Chameleon Coating
   +Weapon Mount (Normal, External, Turret, Remote)
   +Winch, Enhanced
   +Defense Rating 3
      +Copy Protection Rating 3
      +Registration
   +Large Drone Sensor
      +Olfactory Sensor Rating 6
      +Camera Rating 6 [Image Link, Low Light, Vision Enhancement 3, Vision Magnification]
      +Laser Range Finder
      +Radar Rating 6
   +Targeting (Self) Rating 3
      +Copy Protection Rating 3
      +Registration

== Karma Expenses ==

== Nuyen Expenses ==

== Description ==
Fang stands at an average 178cm, with a scrawny build of 50kg. Lean to the point of being emaciated, he carries himself as if somewhat encumbered by the armour he favours. SURGE did a number on him, the only remaining bit of human appearance is his ability to walk upright. Curved human ears were replaced by triangular, upright, coyote ears. The human face replaced with a canine's muzzle. Eyes gone from brown to silvery green. Fur covering his whole body, claws coming out of fingers and toes, teeth sharpened into fangs, and a fluffy tail trailing behind him.
As a result of this, Fang looks much more animal than human, and even acts like it from time to time. He remembers people by scent, his ears turn in the direction of sound, and his tail can be a sign of his mood, wagging when happy or drooping when tired or gloomy.

== Background ==
Fang is a German changeling who migrated from Berlin out of curiosity of meeting a new culture. England didn't seem like a wise choice after the riots, so he decided to move to Sioux Nation in America. Born to Joel and Anna Jorgen, Fang lived a fairly happy life as a child. They were not corp born or upper crust, but they broke even with funding. His parents nursed him through the pain and horror of SURGE when it hit, and then through the effects of Crash 2.0, both remaining loyal to him. Eventually it was felt that it might be too dangerous to remain in Germany if it got out that Fang was a Technomancer, so at the age of 18 he decided to meet a new culture, and tried out for America.

That didn't really go as planned. He didn't expect the attitudes shown by the public towards SURGE, having lived a sheltered and mostly Matrix-only life. At least in Sioux Nation he was welcomed, although finding a job was still difficult. He found himself at a nightclub, trying not to think about his dwindling funds, when he endedup accepting an invitation from one of the other patrons, another changeling like himself. The invitation ended up being for something more... Intimate... Than Fang had expected, but it had a pleasant result, and the changeling, a mechanic and an Adept, decided to take him in. Eventually the mechanic introduced Fang to the elf that would become his fixer after Fang demonstrated his matrix skills by hacking the elf's commlink and leaving a polite message in one of the elf's files.

== Concept ==
Changeling Technomancer Investigator. Good at finding things online and offline.

== Notes ==
Works as a bit of an assistant for his boyfriend at his boyfriend's workshop (Day Job)
Dependent is boyfriend (Mechanic/Adept)
Sees the Matrix as an actual world and sprites as real entities. As a result, would never willingly Decompile one (Reality Impaired/Incompetent)[/spoiler]
« Last Edit: <10-12-13/0614:35> by MaxKojote »
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Fang (Auburn Logrolling)

Hellion

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« Reply #32 on: <10-12-13/1017:01> »

1.- Does your magic attribute takes into account the loss of essence?
Yes it does chummer deducts it automatically.

2.- What is leas? or do you mean Laes?
I did mean Laes, sometimes my brain works faster than my fingers go on the keyboard.

3.- For Melanin Control purposes whats your ethnicity and hair color?
White, brown hair currently shaved off.

4.- Sorry friend but Master of a Thousand Faces and Keratin Control is from Spy Games and i haven't read that yet, can you buy another power please?
K can do, it might take a day though, I have a birthday to attended and I doubt I will be very capable of doing anything after it due to too much alcohol.

5.- Correct me if im wrong but you buyed the nanohive, not the colonies right?
The nanohive supports Neural Amplifiers, Limbic Rating 3 and the Neural Amplifiers, Neocortical Rating 3, essentially makes sure they stay in my characters brain, otherwise they would break down and eventually stop working.... I will try to find the page reference for it in augmentation when I redo the adept powers as well.

Good night from the land down under :)
Hellion
Its not the victors who write the history books, its the suvivors

MaxKojote

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« Reply #33 on: <10-12-13/1028:30> »
5.- Correct me if im wrong but you buyed the nanohive, not the colonies right?
The nanohive supports Neural Amplifiers, Limbic Rating 3 and the Neural Amplifiers, Neocortical Rating 3, essentially makes sure they stay in my characters brain, otherwise they would break down and eventually stop working.... I will try to find the page reference for it in augmentation when I redo the adept powers as well.

Good night from the land down under :)
Hellion

Page 112 of Augmentation has the info on Nanohives.

Also good morning from the land down under. :P
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Fang (Auburn Logrolling)

Ren

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« Reply #34 on: <10-13-13/0527:47> »
Finally, i decided which concept to post. There are two qualities that are in Way of the Samurai, which was not among the books you listed, but i saw that you already approved of a quality from Way of the Adept, so i thought it wouldn't be a problem.

[spoiler]== Info ==
Street Name: Concrete
Name: Mike Curtis
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Ork male Age 23
Height 208 cm Weight 140 kg
Composure: 6
Judge Intentions: 7
Lift/Carry: 15 (105 kg/70 kg)
Memory: 5
Nuyen: 2900

== Attributes ==
BOD: 8
AGI: 4 (6)
REA: 4 (5)
STR: 5 (7)
CHA: 3
INT: 4
LOG: 2
WIL: 3
EDG: 3

== Derived Attributes ==
Essence:                   1,8
Initiative:                8 (9)
IP:                        1 (2)
Matrix Initiative:         7
Matrix IP:                 1
Physical Damage Track:     12
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 3                      Pool: 10
Etiquette                  : 1 [Street]             Pool: 7 (9)
Flight                     : 3                      Pool: 10
Gymnastics                 : 3                      Pool: 9
Infiltration               : 1 [Urban]              Pool: 7 (9)
Intimidation               : 3 [Physical]           Pool: 14 (16)
Negotiation                : 1 [Sense Motive]       Pool: 7 (9)
Perception                 : 3                      Pool: 14
Pilot Ground Craft         : 2 [Car]                Pool: 7 (9)
Pistols                    : 4 [Semi-Automatics]    Pool: 10 (12)
Running                    : 3                      Pool: 10
Swimming                   : 3                      Pool: 10
Unarmed Combat             : 2 [Parrying]           Pool: 8 (10)

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 7
Bars and Clubs             : 3 [Seattle]            Pool: 8 (10)
English                    : N                      Pool: 0
Gangs                      : 2                      Pool: 7
Japanese                   : 3                      Pool: 8
Security Tactics           : 3 [Entertainment]      Pool: 6 (8)
Underworld                 : 2 [Drugs]              Pool: 7 (9)

== Contacts ==
Sixpack - street dealer (2, 3)
Yoroi - armorer (3, 2)

== Qualities ==
Addiction (Moderate) (Tobacco)
Bodyguard (+2 Perception; Ready Weapon is Free)
Incompetent (Leadership)
Low-Light Vision
Panzer (Use unmodified BOD instead CHA for intimidation; 2 levels of Pain resistance)
Perceptive (+2 Bonus)
Prejudiced (Specific, Outspoken) (Pacifists)
Sensitive Neural Structure

== Lifestyles ==
Redmond hideout  1 months
   Comforts:      Low
   Entertainment: Squatter
   Necessities:   Low
   Neighborhood:  Low
   Security:      Middle
Renton flat  1 months
   Comforts:      Middle
   Entertainment: Low
   Necessities:   Middle
   Neighborhood:  Middle
   Security:      High

== Cyberware/Bioware ==
Attention Coprocessor Rating 3
Bone Density Augmentation Rating 1
Cyberears Rating 2
   +Ear Recording Unit
   +Sound Link
   +Audio Enhancement Rating 3
   +Damper
   +Spatial Recognizer
   +Select Sound Filter Rating 2
Cybereyes Basic System Rating 2
   +Eye Recording Unit
   +Image Link
   +Flare Compensation
   +Vision Enhancement Rating 3
   +Low-Light Vision
   +Vision Magnification
Datajack
Dermal Sheath Rating 1
Mnemonic Enhancer Rating 1
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Olfactory Booster Rating 3
Platelet Factories
Smartlink
Wired Reflexes Rating 1

== Armor ==
Armor Jacket              8/6
   +Chemical Protection 6
   +Fire Resistance 6
Armor Vest                6/4
   +Chemical Protection 3
   +Fire Resistance 6
Ballistic Mask            2/1
Form-Fitting Full-Body Suit6/2
   +Biomonitor
   +Nonconductivity 6
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Defiance EX Shocker
   +Concealable Holster
   +Improved Range Finder
   +Melee Hardening
   +Skinlink
   +Smartgun System
   Pool: 12   DV: 8S(e)   AP: -half   RC: 0
Ruger Thunderbolt w/ Smartgun
   +Concealable Holster
   +Gas-Vent 2 System
   +Spare Clips
   +Flashlight, Low-Light
   +Improved Range Finder
   +Personalized Grip
   +Skinlink
   +Smartgun System
   Pool: 12   DV: 4S   AP: +1   RC: 5
Unarmed Attack
   Pool: 8   DV: 4P   AP: -   RC: 0

== Commlink ==
Hermes Ikon (3, 4, 6, 3)
   +Encrypt Rating 4
   +Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]
   +Empathy Software Rating 3
   +Lie Detection Software Rating 3

== Gear ==
Ammo: Gel Rounds (Heavy Pistols) x48
Ammo: Regular Ammo (Heavy Pistols) x60
Ammo: Stick-n-Shock (Heavy Pistols) x60
Ammo: Taser Dart (Tasers) x36
AR Gloves
Fake SIN (Graham Akers) Rating 4
   +Fake License (firearms) Rating 4
   +Fake License (concealed carry) Rating 4
   +Fake License (cyberwares) Rating 4
   +Fake License (biowares) Rating 4
Glasses Rating 4
   +Vision Magnification
   +Thermographic
Medkit Rating 6
Medkit Supplies x2
Plastic Restraints x100
Snuff x10
Stimulant Patch Rating 6 x3
Subvocal Microphone
Tranq Patch Rating 6 x2
Trauma Patch x2

== Description ==
Concrete is an over 2 meters tall, 140 kilograms ork. Short-cropped black hair and well-kept clothes suggest a military background but the lighted cigarette (or some other similar item) always in his mouth and the smile present most of the time gives him a casual outlook. His eyes rarely stop at one place for a long time, constantly keeping tabs of his surroundings seems a second nature. He usually wears well-made and enduring fatigues and a discreetly armored jacket, and rarely leaves home without at least a concealed taser.
Despite what his look suggest Concrete is not militant. He likes a certain order of things (otherwise drek hits the fan too frequently) but does not really push for that order. He likes to deal with situations without resorting to violence but knows that sometimes "might makes right" is the only possibility, and he feels sorry for those who try to contradict this fact of life (he also does not hide how he feels about them). He knows all the big and most of the small clubs in Seattle and if not at work when visiting, likes to enjoy the services provided.

== Background ==
Concrete first wanted to be an athlete but sometime in his teens he was impressed by the story and outlook of an ork bodyguard who heroically saved his charge's life. From then on he trained to be one of those standing in the background in expensive (and armored) suits. He started working for a corporation hiring out bodyguards at the age of 18 and quickly gained the recognition of his employers with his dedicatedness. However, during several years of work he lost his idealism as he had to protect some people he would have better liked to shoot. He started to smoke heavily and to openly speak about his views on some clients. Therefore, when the company wanted a scapegoat for a botched job he seemed the ideal choice. He barely avoided a legal suit but lost his licence as a professional bodyguard. As he did not have any other skills it was an obvious choice to continue in the shadows. He is a freelancer bodyguard now with some knowledge of but no ties to any big underground organization. He feels no bitternes as he now accepts his fall as necessary.

== Concept ==
Elite bodyguard[/spoiler]
"Speech", Matrix, >>Text<<, Thoughts, Astral
Bulldog
Stake

Hellion

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« Reply #35 on: <10-13-13/2258:13> »
Hi Chummers

Heres the new version of my character

[spoiler]

== Info ==
Street Name: Twisted
Name: Quentin Moore
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf Male Age 26
Height 1.7m Weight 75 kg
Composure: 7
Judge Intentions: 11
Lift/Carry: 7 (45 kg/30 kg)
Memory: 5
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 3 (1)
REA: 2 (1)
STR: 1 (3)
CHA: 5
INT: 4
LOG: 2 (3)
WIL: 2
EDG: 2
MAG: 4

== Derived Attributes ==
Essence:                   5.00
Initiative:                6 (5)
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         5
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         9

== Active Skills ==
Climbing                   : 4                      Pool: 7
Con                        : 4                      Pool: 13
Disguise                   : 4                      Pool: 15
Etiquette                  : 4                      Pool: 11
Flight                     : 4                      Pool: 7
Gymnastics                 : 4                      Pool: 5
Hardware                   : 1 [Maglocks]           Pool: 7 (9)
Infiltration               : 4                      Pool: 5
Leadership                 : 4                      Pool: 11
Negotiation                : 4                      Pool: 11
Palming                    : 4                      Pool: 6
Perception                 : 4 [Visual]             Pool: 11 (13)
Pilot Ground Craft         : 1                      Pool: 2
Pistols                    : 4 [Semi-Automatics]    Pool: 5 (7)
Running                    : 4                      Pool: 7
Shadowing                  : 4                      Pool: 11
Swimming                   : 4                      Pool: 7
Unarmed Combat             : 1                      Pool: 2

== Knowledge Skills ==
Bars and Clubs             : 3                      Pool: 10
Comedy                     : 4                      Pool: 11
English                    : N                      Pool: 0
Music                      : 4                      Pool: 11
Sperethiel                 : 3                      Pool: 10
Yakuza                     : 4                      Pool: 11

== Qualities ==
Adept
Allergy (Uncommon, Mild) (Laes)
Amnesia (Past)
Biocompatability (Bioware)
Day Job (10 hrs/week)
In Debt (10,000¥)
Low-Light Vision
SINner (Standard) (Quentin Moore)

== Powers ==
Analytics Rating: 1
Commanding Voice
Cool Resolve Rating: 3
Facial Sculpt Rating: 2
Improved Ability (Non-Combat) (Disguise) Rating: 2
Improved Ability (Non-Combat) (Con) Rating: 2
Kinesics Rating: 2
Nimble Fingers

== Lifestyles ==
Twisted's Home  1 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Low
   Neighborhood:  Low
   Security:      Luxury
   Qualities:     Escape Tunnel [3LP]
                  Hasty Exit [2LP]
                  Security Conscious [2LP]
                  Affiliated [-3LP]
                  Rough Neighborhood [-1LP]

== Cyberware/Bioware ==
Cerebral Booster Rating 1
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Obvious Lower Arm (Left)
   +Nanohive Rating 2

== Armor ==

Bike Riding
Bike Racing Armor         4/7
   +Chemical Protection 2
   +Ruthenium Polymer Coating
Bike Racing Helmet        1/2
   +Flare Compensation
   +Image Link

Mission/ Sneaking About
Camouflage Suit           8/6
   +Thermal Damping 6
   +Concealable Holster
Form-Fitting Half-Body Suit4/1
   +Nonconductivity 6

Meetings/ Upperclass Infiltration
SecureTech Forearm Guards 0/1
SecureTech Leg and Arm Casings1/1
SecureTech Shin Guards    0/1
SecureTech Vitals Protector1/1
Zoé: Executive Suite Long Jacket (Ensemble)6/2
   +Nonconductivity 6

== Weapons ==
Ares Light Fire 70
   +Silencer, Ares Light Fire 70
   +Ceramic Components Rating 1
   +Chameleon Coating
   +Melee Hardening
   +Personalized Grip
   +Smartgun System
   Pool: 7 (9)   DV: 6P   AP: -   RC: 1
Morrissey Élan
   +Concealable Holster
   +Chameleon Coating
   +Smartgun System
   Pool: 7   DV: 6P   AP: -   RC: 0
Morrissey Élan
   +Concealable Holster
   +Chameleon Coating
   +Smartgun System
   Pool: 7   DV: 6P   AP: -   RC: 0
Shock Glove
   +Personalized Grip, Melee
   Pool: 3   DV: 7S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 2   DV: 4S   AP: -   RC: 0

== Commlink ==
Hermes Ikon (4, 4, 3, 3)
   +Novatech Navi
   +Encrypt Rating 6 [Copy Protection 6, Registration]
Meta Link (1, 2, 1, 2)
   +Redcap Nix

== Gear ==
Autopicker Rating 6 x2
Catalyst Stick
Cellular Glove Molder Rating 3
Chisel
Climbing Gear
Contact Lenses Rating 3
   +Image Link
   +Flare Compensation
   +Smartlink
Earbuds Rating 2
   +Spatial Recognizer
   +Audio Enhancement Rating 3
Fake License (3 x Weapons Permit. 3 x Investigator Licence, 3 x Concelaed Carry permit. 3 Drivers Licence, 3 x Adept Registration) Rating 4 x15
Fake SIN (Dwayne Johnson, Paul Walker, Vin Diesel) Rating 3
Flashlight x2
Grapple Gun x2
Jammer, Area Rating 4 x2
Jammer, Directional Rating 4
Keycard Copier Rating 6 x2
Laser Microphone Rating 6
Maglock Passkey Rating 4
Maglock Sequencer Rating 4 x2
Medkit Rating 6 x2
Microphone Rating 6
Micro-Transceiver Rating 6 x2
Miniwelder x2
Nanopaste Disguise (Small Container) x10
Neural Amplifiers, Limbic Rating 3
Neural Amplifiers, Neocortical Rating 3
Radio Signal Scanner Rating 6 x2
Rappelling Gloves
Respirator Rating 6
Spare Clip (Ares Light Fire 70) x3
   +Ammo: EX-Explosive Rounds (Light Pistols)
   +Ammo: Subsonic Rounds (Light Pistols)
   +Ammo: Regular Ammo (Light Pistols)
Spare Clip (Morrissey Élan) x4
   +Ammo: Gel Rounds (Holdouts)
   +Ammo: Stick-n-Shock (Holdouts)
Stealth Rope (100 m) x4
Tag Eraser x2
White Noise Generator Rating 6 x2
Wire Clippers x4

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Chameleon Coating
   +Morphing License Plate
   +Passenger Protection Rating 6
   +Run Flat Tires Rating 2
   +Spoof Chip
   +Vehicle Sensor

== Description ==
Walking towards you is an unassuming white elf who has a cyberarm, talking on his comlink... he looks just like every other elf you've seen nothing special you think, but if you really knew what he was capable of you would be in awe of him.


== Background ==
Quentin Moore used to work for Lone Star, if only he could remember that, as a undercover operative. He received some small modifications but his controller convinced him that they would enhance his abilities rather than destroy his magical gift... After several years of infiltrating small gangs with various different ties, Lone Star tried to get him in with the Yakuza.... There was only one little problem, there was a manager who had ties to the Yakuza which leaked what what was going to happen, so Quentin was caught, beaten severly, magicaly and psychologically had his memories destroyed, and now remembers nothing of his life before waking up in a cheap motel with a card that had a comlink number and a message "You want to learn your past call us, we will help" written on it.... Since then the Yakuza have been using him to runs scams and training him to be a sneak thief.

== Concept ==
The character concept is a social infiltrator branching out to be a sneak thief.


== Notes ==
The Day Job is a cover for being able to have his adept abilities.
The debt is for his initial inquires that the Yakuza are doing for his past, (they are definitely feeding him crap).
His allergy was develop as part of his memory destruction by the Yakuza. (one to many doses while being "reconstructed") .

[/spoiler]

Sorry its taken so long.......
Its not the victors who write the history books, its the suvivors

WrongConcept

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  • "This demonstrates my stupidity"
« Reply #36 on: <10-14-13/1610:39> »
I think we are pretty much ready, later i will post the final rules of engagement, i will check the two qualities of Ren and maybe today i can post the opening act.
"Welcome to the Shadows... We bake cookies on tuesdays and prepare for mass murder on saturdays, we do rest at sundays to start murdering on Monday... WHY?! my thats a stupid question, because mondays suck!" -Mad Gunner Brian

MaxKojote

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« Reply #37 on: <10-14-13/1624:31> »
@WC: Can you clarify the following for me?

1. Do I start with 2 notoriety or are you adding 2 to my starting notoriety?
2. Are we using the optional rule sets? Your answer earlier didn't really clarify matters, sorry. :(
Spoken
Thoughts
Matrix
Astral

Fang (Auburn Logrolling)

WrongConcept

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  • "This demonstrates my stupidity"
« Reply #38 on: <10-14-13/1638:41> »
OK, sorry for the confusion:

1).- You start with 2 Notoriety, this represents the "diferent" look your surge gave you, its easy to point you out on a crow, altough you would be pretty famous on a Furry Party.
2).- Yes we are using Optional Rule set, i re-read them and i think there will be no problem. (Wich means i will nuke you with a technomancer MUAJAJAJAJA! nah just kidding!... Or am i?)
"Welcome to the Shadows... We bake cookies on tuesdays and prepare for mass murder on saturdays, we do rest at sundays to start murdering on Monday... WHY?! my thats a stupid question, because mondays suck!" -Mad Gunner Brian

MaxKojote

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« Reply #39 on: <10-14-13/1643:41> »
1. Was just confirming as I already start out with a point of notoriety for my incompetence in decompiling. So with +2 I'd actually have 3 starting notoriety.
2.  Oh god. Technomancer vs Technomancer. The ultimate slap fight.
Spoken
Thoughts
Matrix
Astral

Fang (Auburn Logrolling)

Hellion

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« Reply #40 on: <10-14-13/1835:55> »
@ MaxKojote
1. Was just confirming as I already start out with a point of notoriety for my incompetence in decompiling. So with +2 I'd actually have 3 starting notoriety.
2.  Oh god. Technomancer vs Technomancer. The ultimate slap fight.

*heats the popcorn for the ultimate slapfight, and sets his comlink to record the action......*

Hey originally i was thinking of making a AI character and then it made my brain hurt trying to get it all right so at least no one has to deal with that....

@WrongConcept
I think we are pretty much ready, later i will post the final rules of engagement, i will check the two qualities of Ren and maybe today i can post the opening act.
Whoo hoo ;D  ;D  ;D  ;D  ;D
Its not the victors who write the history books, its the suvivors

WrongConcept

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  • "This demonstrates my stupidity"
« Reply #41 on: <10-15-13/1532:26> »
OOC: Crash and Burn Chapter 1: Rules




Information

IC Formatting
  • Orange/bold for the date and time/place/address in brackets separated by parallel bars in the beginning of each post ([date&time|place|area])
  • Blue for dialogue in quotes ("__")
  • Bold for PC/NPC names (Georgie Porgie)
  • Lime Green/bold for Matrix/Commlink dialogue preceded by forward angle brackets (>>__)
  • Purple for Astral dialogue in quotes ("__")
  • Green/italics for text messages and email wrapped in angle brackets (<<__>>)
  • Navy/italics for internal thoughts and subvocal

I will tell you either in OOC or at the GM IC post what tests you need to roll for. Please roll first, then write your post based on your successes/failures. We will be using the Invisible Castle dice roller for accountability. All dice rolls will be posted here in the OOC thread, not in the IC thread.

For combat, I will respond to each of you one at a time depending on the action you take. You may detail free actions in the same post as your simple/complex actions.

Invisible Castle Campaing Page



Ok so here we go Boys this are out players:

  • Awakened (Mage or Mystic Adept): Eye (farothel), High-Ball (cr4kp0t)
  • Hacker (Hacker or Technomancer): Awaiting for Xzylvador
  • Investigator (Anything Comes): Fang (MaxKojote)
  • Free: Twisted (Hellion)
  • Free: Concrete (Ren)



Storytelling Rules

PbP Description: The more impresive or detailed your action description the more chances it has to succed in my games, think of movies, be it suspense, action, drama or your own choice the better the description the more dice i will award you for the test.

Intention: Whenever you wish to do an action you post it on the IC withouth posting the result (that will be my mission) lets take an example, Player 1 wishes to enter the Lone Star police and speak directly to the Comissar (so to speak), so he writes something like this: "Jhony Doe enters the Lone Star building like he was another member of the place, even stopping by to say hi to someone he had never met before, making sure to be ambiguos enough for the cops not to suspect, even to make them feel guilty for not remembering him. He moves to the reception where the officer is waiting for him and speaks to the man the name of the person he wishes to see and waits for the recepcionist to answer while smiling all away" in this case i will ask you for a dice roll and then post how it went.

Dice Roll: Whenever you need to make a dice roll i will post it here and you will roll it on Invisible Castle on the Campaing: "Crash and Burn" with your character, and you will post the results here! any bonus and penaltys will be posted by me here, if you think i miscalculated any bonus due to equipment qualities or the like, please send me a private and i will recalculate or clear ir up.

Combat: In the case combat comes to us, then the rules are simple, each answer represents a complex action, or two simple, or five free, you can play a Complex and a Free in the same answer or two simple and a free on the same answer, or four free and one free.

Leg Work & Perception: Preparation should be a must, meaning that you should always try to go prepared to everywhere, whenever you go, i hope that Scaning your surroundings or looking in detail at the place will be things your character will be doing normally, or calling A or B contact to try and find some answers or some heads up about the place im hitting or advice about somewhere im going. So play it smart!
« Last Edit: <10-15-13/1701:11> by WrongConcept »
"Welcome to the Shadows... We bake cookies on tuesdays and prepare for mass murder on saturdays, we do rest at sundays to start murdering on Monday... WHY?! my thats a stupid question, because mondays suck!" -Mad Gunner Brian

Ren

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« Reply #42 on: <10-15-13/1631:17> »
I will try to keep in mind the formatting requirements but please be patient. As you can see in my signature, i have a pretty set method i'm using in all my games (whether i'm GM or player) and it can happen that i will post that way automatically.
"Speech", Matrix, >>Text<<, Thoughts, Astral
Bulldog
Stake

farothel

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« Reply #43 on: <10-15-13/1647:43> »
Quick question: you approved my character but I don't see it in the list.  Am I still in?  :)
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

MaxKojote

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« Reply #44 on: <10-15-13/1649:18> »
[spoiler=Starting Nuyen]Starting nuyen. (4d6(high lifestyle) + 2 (200 leftover nuyen) * 500 (high lifestyle) ((4d6+2)*500=)

That would be a 19. Whoops... Did the full calculation in IC instead of just the dice roll. In any case the result comes to 10500 starting nuyen. Don't ask me why Chummer is treating my lifestyle as high. [/spoiler]

Like Ren, I already have a bit of a setup going. So apologies in advance if I slip with the formatting.
Spoken
Thoughts
Matrix
Astral

Fang (Auburn Logrolling)