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Runners Toolkit

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Machiavelli

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« on: <09-19-10/0515:39> »
Does anybody know what this will contain?

Machiavelli

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« Reply #1 on: <09-19-10/0518:21> »
Sorry, could please sombody transfer the topic to the correct thread?

anotherJack

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« Reply #2 on: <09-19-10/0519:29> »
Isn't it about the drafts of PACKS by Ancient history ? to make characters easily with packages and kits of stuff and attributes/skills ?
Me am french, me am not speaking good english, but me am trying to correct this.

FastJack

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The_Gun_Nut

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« Reply #4 on: <09-22-10/0908:36> »
So much want.
There is no overkill.

Only "Open fire" and "I need to reload."

Max Anderson

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« Reply #5 on: <09-22-10/0911:12> »
Seems like a great work. I need to delve deeper into this, but this seems reeaally good to create character on the spot. And some of the ideas are really creative, too, gives me a lot to think about new characters concepts.

Prime Mover

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« Reply #6 on: <09-22-10/1159:40> »
Well the quick reference cards will be nice to replace my stapled pile of homemade ones.  But being able to use a packs system to help flesh out NPC's is priceless.
Why do things happen the way they happen? For
all I know the world Is Just one big game and all of
our actions are determined by the roll of a die.
-  Dunkelzahn,  Great-Dragon

Caine Hazen

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« Reply #7 on: <09-22-10/1214:16> »
Correct topic area has been link by Fastjack in thread, closing so info keeps to one area.
If you try and take a cat apart to see how it works, the first thing you have on your hands is a non-working cat~DNA
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