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[Resource] Commlinks 101: A handout for new players.

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Fizzygoo

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« on: <12-02-11/0157:08> »
I wrote this intro for GMs to read to, or handout to, new players and FastJack kindly formatted it .

You can find it here at my site:

Commlinks 101

Or on FastJack's website here:

Commlinks 101

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Tagz

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« Reply #1 on: <12-02-11/1705:53> »
As a GM I highly recommend this for new players, especially NON-hackers.  This is info that every shadowrunner needs to know about how daily interaction with tech is like, tech they likely OWN.

Sichr

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CanRay

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« Reply #3 on: <12-02-11/1742:43> »
It's a bit long for a print-out for Demos, but it does nicely set up what CommLinks are and how they're arranged.
Si vis pacem, para bellum

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Buzz

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« Reply #4 on: <12-07-11/2054:40> »
This is a perfect ressource for newcomers. I'm going to run my first game as GM in shadowrun (played thrice in SR3) and all my players are gonna be newcomers, so this is an excellent ressource to introduce them to a quintessential item of SR4. Thanks for this good work.

Argent

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« Reply #5 on: <12-08-11/1104:34> »
Fantastic resource for one of my new players. Thanks for sharing this!
Running the shadows since 1989.

MisterJohnson

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« Reply #6 on: <01-16-12/0514:08> »
I wrote this intro for GMs to read to, or handout to, new players and FastJack kindly formatted it .

You can find it here at my site:
Commlinks 101

Great work.  This is real wiz.
Mr. Johnson  |  ContactMrJohnson.com
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Neurosis

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« Reply #7 on: <01-22-12/1952:51> »
This is pretty excellent. Informative and entertaining.
~"Pirates and bankrobbers, not lawyers and CEOs
Stockbrokers ain't no heroes!"~

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Black

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« Reply #8 on: <01-22-12/2219:32> »
Great Stuff, shared it with a local fellow GM who gave it to his team of players.

+1
Perception molds reality
Change perception and reality will follow
SR1+SR2+SR3++SR4+hb+++B?UB+IE+W+sa+m-gmM--P