First attempt at building/creating a 5th edition player so positive advice on things I may have missed will be appreciated. Basic background:
Comes from the Southwest (Pueblo Corporate Council). Lost his arm to a shark attack and used remaining resources to replace it. On a quest to prove his warrior spirit. Feels a bit superior due to his people taking their land back. Newly arrived in town with just the armor on his back.
[spoiler]
Race: D - Human(3)
Attributes: A 24
Magic/Res: B Adept(Magic 6/ Unarmed 4)
Skills: E 18
Resources: C 140,000Y
Attributes:
Bod: 5
Agi: 6 (9*)
Rea: 5 [8]
Str: 5 (8*)
Wil: 3
Log: 2 - 10 Karma
Int: 5
Cha: 2
Edg: 4
Mag: 7 [6]
Ess: 5.2
Limits:
Physical 8
Mental 4
Social 5
Armor: 18
Init: 13+4d6
Defense Dice: 15
Karma:
+12,000Y (6 Karma)
Qi Focus - Shield tattoo - Armor R2 (8karma, 12,000Y)
7 Karma and 1404Y remaining for additional gear/skills/etc.
Qualities:
Enhanced Attribute - Magic (-14)
Mentor Spirit - Shark (-5) (+2 Unarmed, Killing Hands)
Distinctive Style - Native American dress/tattoos (+5)
Prejudice (non-Native American) (+5)
Code of Honor - Warrior Code (+15)
Skills:
Unarmed 6 [9] (Cyber-implant 8 [11])
Throwing 4 (Knives 6)
Sneaking 4
Gymnastics 4
Running 1
Perception 1
Language:
English (native)
Dine (Navajo) 3
Sign 2
Knowledge skills:
Academic: History (Native American) 1 (3)
Academic: Tribal Law 2
Interest: Gambling 3
Interest: Hunting 2
Adept Powers:
Improved Reflex 3 (3.5)
Improved Ability 3 (1.5) Unarmed
Combat Sense 2 (1)
Augmentation:
Obvious Full (Right) Arm (alpha): (114,000Y .8 Ess)
Customization +2 Str + 3 Agi
+3 Agility [3]
+3 Strength [3]
Armor 2 [2]
Spurs [3] (Pool 22, DV 11P, AP -3)
Shock Hand [4] (Pool 22, DV 9S (electric), AP -5)
Armor:
Armor Jacket (4,000Y)
Nonconductivity 4 [4]
Chemical Prot 4 [4]
Fire Resistance 4 [4]
Helmet (2,500Y)
Lowlight [1]
Vision Enhance R2 [2]
Flare comp. [1]
Sensor R2 [1] (Ultrasound)
Sensor R2 [1] (Motion sensor)
Weapons (1,000Y)
8X Throwing Knives
5X Flashbang grenades
5x Thermal Smoke grenades
Lifestyle:
Squatter (500Y)
Other gear:
contacts R3 (Image Link, Smart Link, Vision Mag) (2,825Y)
Fake SIN R3 (7,500Y)
2X Fake License R3 (Restricted gear) (1,200Y)
Trodes (70Y)
Complink
Transys Avalon (5,000Y)
Contacts (6 pts):
Fixer 2/1
Talismonger/tattooist 1/2
[/spoiler]
Updated to add languages and knowledge skills