The Johnson in the Black Suit fled across the Roggoth’shoth Metaplane, and the Gunslinger followed.I think it's funny that the Roggoth’shoth Metaplane even has a Dark Tower. A couple of questions that came up while making this character:
He has Gear Access modification to his Armor Clothing, I was thinking something like a Bullet Belt. (This would make reloading a Simple Action right?). There isn't much detail about the limits of this modification.. Does Custom Grip effect Accuracy when using Pistol as bludgeoning weapon? Please check out the Character sheet Attachment. Would like some feedback on my Character sheets I've been working on.
Included spoiler because I think a lot of people won't check out character if it's just an attachment.
Any thoughts, comments or suggestions are always appreciated.
Thanks )
[spoiler]ATTRIBUTES (575)
BOD 3 WIL 5 WLK 10
AGI 4(5) LOG 4 RUN 20
REA 4(6) INT 6 SPNT (+2)
STR 4 CHA 4 COM 9
ESS 6 EDGE 4 JUD 10
MAG 6 LIFT 7 MEM 10
Init: 12 + 3D6 Edge: OOOO
PHY 6 MEN 7 SOC 7
POSITIVE QUALITIES RTG
Hawk Eye -
Ambidextrous -
Adrenaline Surge -
Perfect Time -
NEGATIVE QUALITIES RTG
SINner (National, UCAS) -
Consummate Proffessional
Driven (Mr. Johnson in Black Suit)
Gremlins 2
Aged 1
ADEPT POWERS RTG
Improved Reflexes 1(2)
Improved Agility 1
Agility Boost 3
Astral Perception -
Low-Light Vision -
Flare Compensation -
Commanding Voice 2
Nimble Fingers -
Rapid Draw -
AGILITY BOOST 3
+ OOO Agility (Simple Action)
Turns (Hits x 2) OOOOOOOOOOOO
ACTIVE SKILLS (179) RTG DP
Etiquette 2 6
Animal Handling 1 5
Intimidation 2 6
Leadership 4 8
(Command +2) 10
Negotiation 2 6
Performance 2 6
(Sleight of Hand +2) 10
Perception 4 10
(Visual +2) 13
Assensing 2 8
Clubs 2 7
(Doble Baston +2) 9
Pistols 6 11
(Revolvers +2) 13
Unarmed Combat 2 7
Sneaking 2 7
Palming 2 8
Armorer 2 6
SKILL GROUPS (10) RTG DP
Athletics 1 *
Outdoors 1 *
DOBLE BASTON (ARNIS DE MANO)
Two Weapon Style Defense
+2 Dice for Full Def against CQ Com
Two Weapon Style Attack
Treat 2 Weap as 1. (+1 Dam, +1 Acc)
COMBAT NOTES
Act First in New Combat Turn
2 Free Actions per Action Phase
Use Simple Device is Free Action
Quick Draw is Free Action
KNOWLEDGE SKILLS RTG DP
Psychology 1 5
Combat Tactics 2 8
Global Hotspots 1 5
Security Design 1 5
Security Tactics 2 8
Global Politics 2 8
UCAS Politics 1 7
Magical Threats 1 5
Astral Rifts 3 9
Geography 2 6
Parazoology 1 5
Literature 1 5
History 1 5
Music 1 7
LANGUAGE SKILLS RTG DP
English N -
Japanese 2 8
Spanish 1 7
Sperethiel 1 7
Or'zet 1 7
FOCI F
Qi (Improved Reflexes) 4
Lightning Tattoos on Arms
RANGED WEAPONS CON ACC DAM AP RC MODE MODS
o Ruger Super Warhawk -2 6 10P -2 - SS Custom Look, Cust. Grip, Melee Hardening (Ac: 5, 5P), Weapon Focus-1
Cylinder (*Regular Ammo) O O O O O O *Hand Loaded (+1 Damage)
o Ruger Super Warhawk -2 6 10P -2 - SS Custom Look, Cust. Grip, Melee Hardening (Ac: 5, 5P), Weapon Focus-1
Cylinder (*Regular Ammo) O O O O O O *Hand Loaded (+1 Damage)
ARMOR RTG
o Lined Coat 9
Fire Resistance 6
Insulation 3
o Armor Clothing (Casual) 6
Gear Access (Ammo) -
Concealed Pocket (x2) -
AMMO (GEAR ACCESS)
*Reg x 888888 888888 888888 8
* Hand Loaded (+1 Damage)
LIFESTYLE (2,000¥)
Low Lifestyle (2,000¥ a Month)
GEAR (1,075¥)
o Meta Link (DR 1)
o Running Silent (-2 DP Matrix Actions)
o Armorer Kit
o Quick-Draw Holster (Warhawk)
o Quick-Draw Holster (Warhawk)
CONTACTS (4) TYPE METATYPE LOCATION CON LOY NOTES
Smiley Fixer Ork Downtown Seattle 5 2 CAS Accent,Infectious Tusky Smile, Former Shadowrunner
Abel Talismonger Human Downtown Seattle 3 2
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