I guess I should explain a bit more...
My character's goal is to have a mobile Hardware shop. The GMC Bulldog will have rigger controls for the times when we have a rigger on the team, but the main purpose is to be able to acquire gear and change the ownership on it, without the risk of a static workshop that would have to be abandoned if it was ever discovered. It's also going to have the Hardware workshop, and standard shadowrunner options like Chameleon Coating, Morphing License Plates, etc.
The drone is essential, as I have exactly 15 dice - just enough to buy enough hits in downtime to change ownership, and that takes 12 hours (or an average of 7 hours if rolling). If the drone has Pilot 4 + Hardware autosoft 4, that's 8 dice on an assist, which works out to drop the total time to 10 hours (or an average of 6 hours if rolling). Still a lot of time, but enough where I could change ownership before the owner notices that the item is missing (or before someone notices the owner is tied up and locked in the truck of his car...). So, I'm committed to spending the money on the drone to get Pilot 4 anyway (along with the appropriate fake licenses). I could go up to Pilot 5, though that's a risk if law enforcement gets a close look at the drone. Anyway, it would be a good backup to have the drone be able to drive, as I have the skills to 'acquire' a vehicle during an adventure...and my character's Agility Reaction isn't nearly as high as Logic.