It’s an interesting idea indeed, but the amounts of work that would need to go into it would be staggering
In that case, would you -- or anyone else on this thread -- be willing to look over the work I've already put into it, and help steer it in the right direction?
So far I've "converted" the 1st Edition Core Rulebook, the Earthdawn Companion, the Barsaive Boxed Set, The Adept's Way, Magic: A Manual of Mystic Secrets, and about 75% of Arcane Mysteries of Barsaive.
My design goal was to find a way to retain the flavor of Earthdawn -- Circles, Karma Points, Spell Matrices, Threads, et al -- but try to remain as elegant as possible within the rules of SR5. I wanted to keep the idea that the adept of this era are slightly more powerful than in the 6th World. But I'm sure I've unnecessarily duplicated certain rules or made them more complicated than they should be, or underpowered/overpowered, and every other design sin. Admittedly, it's rushed and a little sloppy, but I kind of figured I would just get something working going, so when I finally could get a campaign going, I could adjust as play went along.