Shadowrun

Shadowrun Play => Gamemasters' Lounge => Topic started by: chinlamp on <06-04-12/0240:12>

Title: Armor for critters.
Post by: chinlamp on <06-04-12/0240:12>
I probably just missed this, as I'm sure this would be a popular thing for biodrones and stuff.

So, do armor (or cost modifier) rules for animals and critters exist?
Title: Re: Armor for critters.
Post by: Mirikon on <06-04-12/0753:29>
Not as yet. Though if they could ever figure out usable armor for nagas, that'd be awesome.
Title: Re: Armor for critters.
Post by: Mantis on <06-05-12/2002:08>
After seeing the dogs the Navy SEALs used to take out Osama, I went looking into this myself. There is a company in Calgary, I believe, that produces armour for dogs. The vests come with cameras, mics, harness attachments and camouflage. Once I saw that, I just asked the GM if it would be reasonable to rig up something for my hell hounds that was similar. We used an armour vest as the base, made it 1.5 times more expensive, similar to how Trolls and Dwarfs get dinged for the meta-human extra big or small fee and then modded the armour as you would for a character. It isn't like you are going to be adding form fitting armour to this set up or anything and it gives security animals a bit of protection.
Since it exists now, we saw no reason not to have it in 2072. Perhaps you can add the Advanced Critter training rules in Running Wild to include Wear Armour as a trick for a given animal but as this stuff is somewhat similar to the rain vests dogs already wear, we saw no reason for it.
Title: Re: Armor for critters.
Post by: JustADude on <06-06-12/0350:16>
After seeing the dogs the Navy SEALs used to take out Osama, I went looking into this myself. There is a company in Calgary, I believe, that produces armour for dogs. The vests come with cameras, mics, harness attachments and camouflage. Once I saw that, I just asked the GM if it would be reasonable to rig up something for my hell hounds that was similar. We used an armour vest as the base, made it 1.5 times more expensive, similar to how Trolls and Dwarfs get dinged for the meta-human extra big or small fee and then modded the armour as you would for a character. It isn't like you are going to be adding form fitting armour to this set up or anything and it gives security animals a bit of protection.
Since it exists now, we saw no reason not to have it in 2072. Perhaps you can add the Advanced Critter training rules in Running Wild to include Wear Armour as a trick for a given animal but as this stuff is somewhat similar to the rain vests dogs already wear, we saw no reason for it.

Nice... after a quick Google, I think you got the stats just about right.

Did you get the GM to include a Low-Light/Thermal Camera, Mic, and Climbing Gear as standard modifications to the armor?
Title: Re: Armor for critters.
Post by: Mantis on <06-06-12/2022:19>
Yes, yes I did. And added thermo as well as vision enhancement. Basically a rating 6 camera and rating 6 microphone, and a micro transceiver for communication with the dog (giving it orders). It could be swapped out for a commlink for the same purpose I suppose and offer a few more options, like acting as a relay for drones.