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[OOC] From the Cradle to the Grave

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Ren

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« Reply #1065 on: <05-29-14/0751:07> »
@Csjarrat: just think about it, with 7 base DV, if you reach the maximum 5 hits, it’s practically 12 DV. The defender rolls two times (defense, soak), and even if its ratings are only at 3, that’s 12 dice, averaging 4 hits, resulting in 8 DV vs. 10 boxes.

@Reminder: my initiative for the next round is initiative (1d6+8=13)
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JackVII

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« Reply #1066 on: <05-29-14/0822:24> »
I'm rolling hot dice for initiative...

Initiative (2d6+9=21)
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Csjarrat

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« Reply #1067 on: <05-29-14/0826:28> »
Yeah I was referring to the second one, three attack actions to take it out! Will sort in roll this evening
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Csjarrat

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« Reply #1068 on: <05-29-14/1715:01> »
4d6=10
+8 for total of 18
lol. i'm in hot sim and have been far slower than everyone so far :-) think i need a new deck lol
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« Reply #1069 on: <05-29-14/2333:21> »
Spirit goes on 15 and Frenchy has 24, which makes him first.

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« Reply #1070 on: <05-31-14/2021:57> »
Assuming the lack of new ideas for Frenchy means business as usual. It is Mlinzi's turn.

JackVII

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« Reply #1071 on: <06-02-14/1010:59> »
Mlinzi's Actions:

Free Action: Spell Defense on all the PCs
Simple Action: Observe in Detail (Trying to Spot the Sniper) Perception Test: Perception (2) + Intuition (4) (6d6.hits(5)=1)
Simple Action: Attribute Boost (Agility): Attribute Boost Power (2) + Magic (4) (6d6.hits(5)=1) (+1 Agility for 2 CTs)
Drain Resistance: Drain Resistance: Body (4) + Willpower (5) (9d6.hits(5)=3) (No Drain)

« Last Edit: <06-02-14/1021:01> by JackVII »
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« Reply #1072 on: <06-02-14/1751:55> »
Your perception fails to locate anyone else (you would get two extra dice for looking for a specific thing, but even rolling those for you, no dice).

I think Ultra checks in next at 18.

Csjarrat

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« Reply #1073 on: <06-02-14/1800:18> »
same again:
data spike (12d6.hits(5)=4) 4 nets + 7base DV
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JackVII

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« Reply #1074 on: <06-02-14/1808:02> »
Your perception fails to locate anyone else (you would get two extra dice for looking for a specific thing, but even rolling those for you, no dice).
Yeah, i figured if my 4 successes on my spotting test during my watch didn't pick either sniper up, then 1 success on this test wouldn't either.
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« Reply #1075 on: <06-05-14/0044:50> »
All right, one com left.

The spirit shifts into the astral.

Ren you have to dodge again (no cover bonus)

Ren

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« Reply #1076 on: <06-06-14/0413:12> »
Against how many hits? Where comes the shot from: first shooter, second shooter, or a third position?
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« Reply #1077 on: <06-06-14/0908:46> »
You don't know how many hits. It's still the same guy shooting last time.

Ren

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« Reply #1078 on: <06-06-14/1832:41> »
How can i decide if i want to spend Edge, either before or after the test, if i don't know the number of hits i'm working against?

Anyway, it seems like you are running a zero transparency game on the NPC side, which is very hard on the players. Basically, we have to spend one of the most valuable resources (Edge) blindly, which is a bit odd for a completely meta decision. I would like to ask you to reconsider this method. (Of course, this doesn't mean i'd like to know on what dice pool the opponents reached those number of hits, too much transparency can also hurt.)
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